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@DarthShader DarthShader released this 24 Oct 04:28
· 4 commits to master since this release
286e828

New Features:
-Omega: Hemi-Octahedron normal map support (HL:Alyx style normal map encoding)

Changes:
-Omega: Removed Default-Texture Bent Normal map, as the first Bent Normal Map texture slot can now take any kind of texture without complaining.
-Omega: Reworked normal map parameters:
-Normal Map has a Tangent/Object/World space option, expects a Unity Normal texture
-Detail Normals have a Tangent/Object/World space option, expect Unity Normal textures
-Bent Normal Map has three encoding options and a space option. Supports both Unity Normal textures and default textures.
-Default-Texture Normal Map slot has encoding and space options. Supports both Unity Normal textures and default textures.
-Omega: Added roughness variation to geometric specular anti-aliasing