-
Notifications
You must be signed in to change notification settings - Fork 1.7k
/
BolaRule.js
536 lines (451 loc) · 26 KB
/
BolaRule.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
/**
* The copyright in this software is being made available under the BSD License,
* included below. This software may be subject to other third party and contributor
* rights, including patent rights, and no such rights are granted under this license.
*
* Copyright (c) 2016, Dash Industry Forum.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
* * Neither the name of Dash Industry Forum nor the names of its
* contributors may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
// For a description of the BOLA adaptive bitrate (ABR) algorithm, see http://arxiv.org/abs/1601.06748
import MetricsConstants from '../../constants/MetricsConstants';
import SwitchRequest from '../SwitchRequest';
import FactoryMaker from '../../../core/FactoryMaker';
import {HTTPRequest} from '../../vo/metrics/HTTPRequest';
import EventBus from '../../../core/EventBus';
import Events from '../../../core/events/Events';
import Debug from '../../../core/Debug';
// BOLA_STATE_ONE_BITRATE : If there is only one bitrate (or initialization failed), always return NO_CHANGE.
// BOLA_STATE_STARTUP : Set placeholder buffer such that we download fragments at most recently measured throughput.
// BOLA_STATE_STEADY : Buffer primed, we switch to steady operation.
// TODO: add BOLA_STATE_SEEK and tune BOLA behavior on seeking
const BOLA_STATE_ONE_BITRATE = 0;
const BOLA_STATE_STARTUP = 1;
const BOLA_STATE_STEADY = 2;
const MINIMUM_BUFFER_S = 10; // BOLA should never add artificial delays if buffer is less than MINIMUM_BUFFER_S.
const MINIMUM_BUFFER_PER_BITRATE_LEVEL_S = 2;
// E.g. if there are 5 bitrates, BOLA switches to top bitrate at buffer = 10 + 5 * 2 = 20s.
// If Schedule Controller does not allow buffer to reach that level, it can be achieved through the placeholder buffer level.
const PLACEHOLDER_BUFFER_DECAY = 0.99; // Make sure placeholder buffer does not stick around too long.
function BolaRule(config) {
const context = this.context;
const log = Debug(context).getInstance().log;
const dashMetrics = config.dashMetrics;
const metricsModel = config.metricsModel;
const mediaPlayerModel = config.mediaPlayerModel;
const eventBus = EventBus(context).getInstance();
let instance,
bolaStateDict;
function setup() {
resetInitialSettings();
eventBus.on(Events.BUFFER_EMPTY, onBufferEmpty, instance);
eventBus.on(Events.PLAYBACK_SEEKING, onPlaybackSeeking, instance);
eventBus.on(Events.PERIOD_SWITCH_STARTED, onPeriodSwitchStarted, instance);
eventBus.on(Events.MEDIA_FRAGMENT_LOADED, onMediaFragmentLoaded, instance);
eventBus.on(Events.METRIC_ADDED, onMetricAdded, instance);
eventBus.on(Events.QUALITY_CHANGE_REQUESTED, onQualityChangeRequested, instance);
eventBus.on(Events.FRAGMENT_LOADING_ABANDONED, onFragmentLoadingAbandoned, instance);
}
function utilitiesFromBitrates(bitrates) {
return bitrates.map(b => Math.log(b));
// no need to worry about offset, utilities will be offset (uniformly) anyway later
}
// NOTE: in live streaming, the real buffer level can drop below minimumBufferS, but bola should not stick to lowest bitrate by using a placeholder buffer level
function calculateBolaParameters(stableBufferTime, bitrates, utilities) {
let highestUtilityIndex = utilities.reduce((highestIndex, u, uIndex) => (u > utilities[highestIndex] ? uIndex : highestIndex), 0);
if (highestUtilityIndex === 0) {
// if highestUtilityIndex === 0, then always use lowest bitrate
return null;
}
let bufferTime = Math.max(stableBufferTime, MINIMUM_BUFFER_S + MINIMUM_BUFFER_PER_BITRATE_LEVEL_S * bitrates.length);
// TODO: Investigate if following can be better if utilities are not the default Math.log utilities.
// If using Math.log utilities, we can choose Vp and gp to always prefer bitrates[0] at minimumBufferS and bitrates[max] at bufferTarget.
// (Vp * (utility + gp) - bufferLevel) / bitrate has the maxima described when:
// Vp * (utilities[0] + gp - 1) === minimumBufferS and Vp * (utilities[max] + gp - 1) === bufferTarget
// giving:
const gp = (utilities[highestUtilityIndex] - 1) / (bufferTime / MINIMUM_BUFFER_S - 1);
const Vp = MINIMUM_BUFFER_S / gp;
// note that expressions for gp and Vp assume utilities[0] === 1, which is true because of normalization
return {gp: gp, Vp: Vp};
}
function getInitialBolaState(rulesContext) {
let initialState = {};
const mediaInfo = rulesContext.getMediaInfo();
const bitrates = mediaInfo.bitrateList.map(b => b.bandwidth);
let utilities = utilitiesFromBitrates(bitrates);
utilities = utilities.map(u => u - utilities[0] + 1); // normalize
let stableBufferTime = mediaPlayerModel.getStableBufferTime();
const params = calculateBolaParameters(stableBufferTime, bitrates, utilities);
if (!params) {
// only happens when there is only one bitrate level
initialState.state = BOLA_STATE_ONE_BITRATE;
} else {
initialState.state = BOLA_STATE_STARTUP;
initialState.bitrates = bitrates;
initialState.utilities = utilities;
initialState.stableBufferTime = stableBufferTime;
initialState.Vp = params.Vp;
initialState.gp = params.gp;
initialState.lastQuality = 0;
clearBolaStateOnSeek(initialState);
}
return initialState;
}
function clearBolaStateOnSeek(bolaState) {
bolaState.placeholderBuffer = 0;
bolaState.mostAdvancedSegmentStart = NaN;
bolaState.lastSegmentWasReplacement = false;
bolaState.lastSegmentStart = NaN;
bolaState.lastSegmentDurationS = NaN;
bolaState.lastSegmentRequestTimeMs = NaN;
bolaState.lastSegmentFinishTimeMs = NaN;
}
// If the buffer target is changed (can this happen mid-stream?), then adjust BOLA parameters accordingly.
function checkBolaStateStableBufferTime(bolaState, mediaType) {
let stableBufferTime = mediaPlayerModel.getStableBufferTime();
if (bolaState.stableBufferTime !== stableBufferTime) {
const params = calculateBolaParameters(stableBufferTime, bolaState.bitrates, bolaState.utilities);
if (params.Vp !== bolaState.Vp || params.gp !== bolaState.gp) {
// correct placeholder buffer using two criteria:
// 1. do not change effective buffer level at effectiveBufferLevel === MINIMUM_BUFFER_S ( === Vp * gp )
// 2. scale placeholder buffer by Vp subject to offset indicated in 1.
let bufferLevel = dashMetrics.getCurrentBufferLevel(metricsModel.getReadOnlyMetricsFor(mediaType));
let effectiveBufferLevel = bufferLevel + bolaState.placeholderBuffer;
effectiveBufferLevel -= MINIMUM_BUFFER_S;
effectiveBufferLevel *= params.Vp / bolaState.Vp;
effectiveBufferLevel += MINIMUM_BUFFER_S;
bolaState.stableBufferTime = stableBufferTime;
bolaState.Vp = params.Vp;
bolaState.gp = params.gp;
bolaState.placeholderBuffer = Math.max(0, effectiveBufferLevel - bufferLevel);
}
}
}
function getBolaState(rulesContext) {
const mediaType = rulesContext.getMediaType();
let bolaState = bolaStateDict[mediaType];
if (!bolaState) {
bolaState = getInitialBolaState(rulesContext);
bolaStateDict[mediaType] = bolaState;
} else if (bolaState.state !== BOLA_STATE_ONE_BITRATE) {
checkBolaStateStableBufferTime(bolaState, mediaType);
}
return bolaState;
}
// The core idea of BOLA.
function getQualityFromBufferLevel(bolaState, bufferLevel) {
const bitrateCount = bolaState.bitrates.length;
let quality = NaN;
let score = NaN;
for (let i = 0; i < bitrateCount; ++i) {
let s = (bolaState.Vp * (bolaState.utilities[i] + bolaState.gp) - bufferLevel) / bolaState.bitrates[i];
if (isNaN(score) || s >= score) {
score = s;
quality = i;
}
}
return quality;
}
// maximum buffer level which prefers to download at quality rather than wait
function maxBufferLevelForQuality(bolaState, quality) {
return bolaState.Vp * (bolaState.utilities[quality] + bolaState.gp);
}
// the minimum buffer level that would cause BOLA to choose quality rather than a lower bitrate
function minBufferLevelForQuality(bolaState, quality) {
let qBitrate = bolaState.bitrates[quality];
let qUtility = bolaState.utilities[quality];
let min = 0;
for (let i = quality - 1; i >= 0; --i) {
// for each bitrate less than bitrates[quality], BOLA should prefer quality (unless other bitrate has higher utility)
if (bolaState.utilities[i] < bolaState.utilities[quality]) {
let iBitrate = bolaState.bitrates[i];
let iUtility = bolaState.utilities[i];
let level = bolaState.Vp * (bolaState.gp + (qBitrate * iUtility - iBitrate * qUtility) / (qBitrate - iBitrate));
min = Math.max(min, level); // we want min to be small but at least level(i) for all i
}
}
return min;
}
/*
* The placeholder buffer increases the effective buffer that is used to calculate the bitrate.
* There are two main reasons we might want to increase the placeholder buffer:
*
* 1. When a segment finishes downloading, we would expect to get a call on getMaxIndex() regarding the quality for
* the next segment. However, there might be a delay before the next call. E.g. when streaming live content, the
* next segment might not be available yet. If the call to getMaxIndex() does happens after a delay, we don't
* want the delay to change the BOLA decision - we only want to factor download time to decide on bitrate level.
*
* 2. It is possible to get a call to getMaxIndex() without having a segment download. The buffer target in dash.js
* is different for top-quality segments and lower-quality segments. If getMaxIndex() returns a lower-than-top
* quality, then the buffer controller might decide not to download a segment. When dash.js is ready for the next
* segment, getMaxIndex() will be called again. We don't want this extra delay to factor in the bitrate decision.
*/
function updatePlaceholderBuffer(bolaState, mediaType) {
let nowMs = Date.now();
if (!isNaN(bolaState.lastSegmentFinishTimeMs)) {
// compensate for non-bandwidth-derived delays, e.g., live streaming availability, buffer controller
let delay = 0.001 * (nowMs - bolaState.lastSegmentFinishTimeMs);
bolaState.placeholderBuffer += Math.max(0, delay);
} else if (!isNaN(bolaState.lastCallTimeMs)) {
// no download after last call, compensate for delay between calls
let delay = 0.001 * (nowMs - bolaState.lastCallTimeMs);
bolaState.placeholderBuffer += Math.max(0, delay);
}
bolaState.lastCallTimeMs = nowMs;
bolaState.lastSegmentStart = NaN;
bolaState.lastSegmentRequestTimeMs = NaN;
bolaState.lastSegmentFinishTimeMs = NaN;
checkBolaStateStableBufferTime(bolaState, mediaType);
}
function onBufferEmpty() {
// if we rebuffer, we don't want the placeholder buffer to artificially raise BOLA quality
for (let mediaType in bolaStateDict) {
if (bolaStateDict.hasOwnProperty(mediaType) && bolaStateDict[mediaType].state === BOLA_STATE_STEADY) {
bolaStateDict[mediaType].placeholderBuffer = 0;
}
}
}
function onPlaybackSeeking() {
// TODO: 1. Verify what happens if we seek mid-fragment.
// TODO: 2. If e.g. we have 10s fragments and seek, we might want to download the first fragment at a lower quality to restart playback quickly.
for (let mediaType in bolaStateDict) {
if (bolaStateDict.hasOwnProperty(mediaType)) {
let bolaState = bolaStateDict[mediaType];
if (bolaState.state !== BOLA_STATE_ONE_BITRATE) {
bolaState.state = BOLA_STATE_STARTUP; // TODO: BOLA_STATE_SEEK?
clearBolaStateOnSeek(bolaState);
}
}
}
}
function onPeriodSwitchStarted() {
// TODO: does this have to be handled here?
}
function onMediaFragmentLoaded(e) {
if (e && e.chunk && e.chunk.mediaInfo) {
let bolaState = bolaStateDict[e.chunk.mediaInfo.type];
if (bolaState && bolaState.state !== BOLA_STATE_ONE_BITRATE) {
let start = e.chunk.start;
if (isNaN(bolaState.mostAdvancedSegmentStart) || start > bolaState.mostAdvancedSegmentStart) {
bolaState.mostAdvancedSegmentStart = start;
bolaState.lastSegmentWasReplacement = false;
} else {
bolaState.lastSegmentWasReplacement = true;
}
bolaState.lastSegmentStart = start;
bolaState.lastSegmentDurationS = e.chunk.duration;
bolaState.lastQuality = e.chunk.quality;
checkNewSegment(bolaState, e.chunk.mediaInfo.type);
}
}
}
function onMetricAdded(e) {
if (e && e.metric === MetricsConstants.HTTP_REQUEST && e.value && e.value.type === HTTPRequest.MEDIA_SEGMENT_TYPE && e.value.trace && e.value.trace.length) {
let bolaState = bolaStateDict[e.mediaType];
if (bolaState && bolaState.state !== BOLA_STATE_ONE_BITRATE) {
bolaState.lastSegmentRequestTimeMs = e.value.trequest.getTime();
bolaState.lastSegmentFinishTimeMs = e.value._tfinish.getTime();
checkNewSegment(bolaState, e.mediaType);
}
}
}
/*
* When a new segment is downloaded, we get two notifications: onMediaFragmentLoaded() and onMetricAdded(). It is
* possible that the quality for the downloaded segment was lower (not higher) than the quality indicated by BOLA.
* This might happen because of other rules such as the DroppedFramesRule. When this happens, we trim the
* placeholder buffer to make BOLA more stable. This mechanism also avoids inflating the buffer when BOLA itself
* decides not to increase the quality to avoid oscillations.
*
* We should also check for replacement segments (fast switching). In this case, a segment is downloaded but does
* not grow the actual buffer. Fast switching might cause the buffer to deplete, causing BOLA to drop the bitrate.
* We avoid this by growing the placeholder buffer.
*/
function checkNewSegment(bolaState, mediaType) {
if (!isNaN(bolaState.lastSegmentStart) && !isNaN(bolaState.lastSegmentRequestTimeMs) && !isNaN(bolaState.placeholderBuffer)) {
bolaState.placeholderBuffer *= PLACEHOLDER_BUFFER_DECAY;
// Find what maximum buffer corresponding to last segment was, and ensure placeholder is not relatively larger.
if (!isNaN(bolaState.lastSegmentFinishTimeMs)) {
let bufferLevel = dashMetrics.getCurrentBufferLevel(metricsModel.getReadOnlyMetricsFor(mediaType));
let bufferAtLastSegmentRequest = bufferLevel + 0.001 * (bolaState.lastSegmentFinishTimeMs - bolaState.lastSegmentRequestTimeMs); // estimate
let maxEffectiveBufferForLastSegment = maxBufferLevelForQuality(bolaState, bolaState.lastQuality);
let maxPlaceholderBuffer = Math.max(0, maxEffectiveBufferForLastSegment - bufferAtLastSegmentRequest);
bolaState.placeholderBuffer = Math.min(maxPlaceholderBuffer, bolaState.placeholderBuffer);
}
// then see if we should grow placeholder buffer
if (bolaState.lastSegmentWasReplacement && !isNaN(bolaState.lastSegmentDurationS)) {
// compensate for segments that were downloaded but did not grow the buffer
bolaState.placeholderBuffer += bolaState.lastSegmentDurationS;
}
bolaState.lastSegmentStart = NaN;
bolaState.lastSegmentRequestTimeMs = NaN;
}
}
function onQualityChangeRequested(e) {
// Useful to store change requests when abandoning a download.
if (e) {
const bolaState = bolaStateDict[e.mediaType];
if (bolaState && bolaState.state !== BOLA_STATE_ONE_BITRATE) {
bolaState.abrQuality = e.newQuality;
}
}
}
function onFragmentLoadingAbandoned(e) {
if (e) {
const bolaState = bolaStateDict[e.mediaType];
if (bolaState && bolaState.state !== BOLA_STATE_ONE_BITRATE) {
// deflate placeholderBuffer - note that we want to be conservative when abandoning
const bufferLevel = dashMetrics.getCurrentBufferLevel(metricsModel.getReadOnlyMetricsFor(e.mediaType));
let wantEffectiveBufferLevel;
if (bolaState.abrQuality > 0) {
// deflate to point where BOLA just chooses newQuality over newQuality-1
wantEffectiveBufferLevel = minBufferLevelForQuality(bolaState, bolaState.abrQuality);
} else {
wantEffectiveBufferLevel = MINIMUM_BUFFER_S;
}
const maxPlaceholderBuffer = Math.max(0, wantEffectiveBufferLevel - bufferLevel);
bolaState.placeholderBuffer = Math.min(bolaState.placeholderBuffer, maxPlaceholderBuffer);
}
}
}
function getMaxIndex(rulesContext) {
const mediaInfo = rulesContext.getMediaInfo();
const mediaType = rulesContext.getMediaType();
const metrics = metricsModel.getReadOnlyMetricsFor(mediaType);
const streamProcessor = rulesContext.getStreamProcessor();
const streamInfo = rulesContext.getStreamInfo();
const abrController = rulesContext.getAbrController();
const throughputHistory = abrController.getThroughputHistory();
const streamId = streamInfo ? streamInfo.id : null;
const isDynamic = streamInfo && streamInfo.manifestInfo && streamInfo.manifestInfo.isDynamic;
const useBufferOccupancyABR = rulesContext.useBufferOccupancyABR();
const switchRequest = SwitchRequest(context).create();
switchRequest.reason = switchRequest.reason || {};
if (!useBufferOccupancyABR) {
return switchRequest;
}
streamProcessor.getScheduleController().setTimeToLoadDelay(0);
let bolaState = getBolaState(rulesContext);
if (bolaState.state === BOLA_STATE_ONE_BITRATE) {
// shouldn't even have been called
log('BOLA ABR rule invoked for media type \'' + mediaType + '\' with only one bitrate.');
return switchRequest;
}
let bufferLevel = dashMetrics.getCurrentBufferLevel(metrics);
let throughput = throughputHistory.getAverageThroughput(mediaType, isDynamic);
let safeThroughput = throughputHistory.getSafeAverageThroughput(mediaType, isDynamic);
let latency = throughputHistory.getAverageLatency(mediaType);
let quality;
switchRequest.reason.state = bolaState.state;
switchRequest.reason.throughput = throughput;
switchRequest.reason.latency = latency;
if (isNaN(throughput)) { // isNaN(throughput) === isNaN(safeThroughput) === isNaN(latency)
// still starting up - not enough information
return switchRequest;
}
switch (bolaState.state) {
case BOLA_STATE_STARTUP:
quality = abrController.getQualityForBitrate(mediaInfo, safeThroughput, latency);
switchRequest.quality = quality;
switchRequest.reason.throughput = safeThroughput;
bolaState.placeholderBuffer = Math.max(0, minBufferLevelForQuality(bolaState, quality) - bufferLevel);
bolaState.lastQuality = quality;
if (!isNaN(bolaState.lastSegmentDurationS) && bufferLevel >= bolaState.lastSegmentDurationS) {
bolaState.state = BOLA_STATE_STEADY;
}
break; // BOLA_STATE_STARTUP
case BOLA_STATE_STEADY:
// NB: The placeholder buffer is added to bufferLevel to come up with a bitrate.
// This might lead BOLA to be too optimistic and to choose a bitrate that would lead to rebuffering -
// if the real buffer bufferLevel runs out, the placeholder buffer cannot prevent rebuffering.
// However, the InsufficientBufferRule takes care of this scenario.
updatePlaceholderBuffer(bolaState, mediaType);
quality = getQualityFromBufferLevel(bolaState, bufferLevel + bolaState.placeholderBuffer);
// we want to avoid oscillations
// We implement the "BOLA-O" variant: when network bandwidth lies between two encoded bitrate levels, stick to the lowest level.
let qualityForThroughput = abrController.getQualityForBitrate(mediaInfo, safeThroughput, latency);
if (quality > bolaState.lastQuality && quality > qualityForThroughput) {
// only intervene if we are trying to *increase* quality to an *unsustainable* level
// we are only avoid oscillations - do not drop below last quality
quality = Math.max(qualityForThroughput, bolaState.lastQuality);
}
// We do not want to overfill buffer with low quality chunks.
// Note that there will be no delay if buffer level is below MINIMUM_BUFFER_S, probably even with some margin higher than MINIMUM_BUFFER_S.
let delayS = Math.max(0, bufferLevel + bolaState.placeholderBuffer - maxBufferLevelForQuality(bolaState, quality));
// First reduce placeholder buffer, then tell schedule controller to pause.
if (delayS <= bolaState.placeholderBuffer) {
bolaState.placeholderBuffer -= delayS;
delayS = 0;
} else {
delayS -= bolaState.placeholderBuffer;
bolaState.placeholderBuffer = 0;
if (quality < abrController.getTopQualityIndexFor(mediaType, streamId)) {
// At top quality, allow schedule controller to decide how far to fill buffer.
streamProcessor.getScheduleController().setTimeToLoadDelay(1000 * delayS);
} else {
delayS = 0;
}
}
switchRequest.quality = quality;
switchRequest.reason.throughput = throughput;
switchRequest.reason.latency = latency;
switchRequest.reason.bufferLevel = bufferLevel;
switchRequest.reason.placeholderBuffer = bolaState.placeholderBuffer;
switchRequest.reason.delay = delayS;
bolaState.lastQuality = quality;
// keep bolaState.state === BOLA_STATE_STEADY
break; // BOLA_STATE_STEADY
default:
log('BOLA ABR rule invoked in bad state.');
// should not arrive here, try to recover
switchRequest.quality = abrController.getQualityForBitrate(mediaInfo, safeThroughput, latency);
switchRequest.reason.state = bolaState.state;
switchRequest.reason.throughput = safeThroughput;
switchRequest.reason.latency = latency;
bolaState.state = BOLA_STATE_STARTUP;
clearBolaStateOnSeek(bolaState);
}
return switchRequest;
}
function resetInitialSettings() {
bolaStateDict = {};
}
function reset() {
resetInitialSettings();
eventBus.off(Events.BUFFER_EMPTY, onBufferEmpty, instance);
eventBus.off(Events.PLAYBACK_SEEKING, onPlaybackSeeking, instance);
eventBus.off(Events.PERIOD_SWITCH_STARTED, onPeriodSwitchStarted, instance);
eventBus.off(Events.MEDIA_FRAGMENT_LOADED, onMediaFragmentLoaded, instance);
eventBus.off(Events.METRIC_ADDED, onMetricAdded, instance);
eventBus.off(Events.QUALITY_CHANGE_REQUESTED, onQualityChangeRequested, instance);
eventBus.off(Events.FRAGMENT_LOADING_ABANDONED, onFragmentLoadingAbandoned, instance);
}
instance = {
getMaxIndex: getMaxIndex,
reset: reset
};
setup();
return instance;
}
BolaRule.__dashjs_factory_name = 'BolaRule';
export default FactoryMaker.getClassFactory(BolaRule);