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model_relationship_to_role_data.go
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/
model_relationship_to_role_data.go
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// Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
// This product includes software developed at Datadog (https://www.datadoghq.com/).
// Copyright 2019-Present Datadog, Inc.
package datadog
import (
"encoding/json"
)
// RelationshipToRoleData Relationship to role object.
type RelationshipToRoleData struct {
// The unique identifier of the role.
Id *string `json:"id,omitempty"`
// Roles type.
Type *RolesType `json:"type,omitempty"`
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject map[string]interface{} `json:-`
AdditionalProperties map[string]interface{}
}
// NewRelationshipToRoleData instantiates a new RelationshipToRoleData object.
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed.
func NewRelationshipToRoleData() *RelationshipToRoleData {
this := RelationshipToRoleData{}
var typeVar RolesType = ROLESTYPE_ROLES
this.Type = &typeVar
return &this
}
// NewRelationshipToRoleDataWithDefaults instantiates a new RelationshipToRoleData object.
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set.
func NewRelationshipToRoleDataWithDefaults() *RelationshipToRoleData {
this := RelationshipToRoleData{}
var typeVar RolesType = ROLESTYPE_ROLES
this.Type = &typeVar
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *RelationshipToRoleData) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RelationshipToRoleData) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *RelationshipToRoleData) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *RelationshipToRoleData) SetId(v string) {
o.Id = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *RelationshipToRoleData) GetType() RolesType {
if o == nil || o.Type == nil {
var ret RolesType
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RelationshipToRoleData) GetTypeOk() (*RolesType, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *RelationshipToRoleData) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given RolesType and assigns it to the Type field.
func (o *RelationshipToRoleData) SetType(v RolesType) {
o.Type = &v
}
// MarshalJSON serializes the struct using spec logic.
func (o RelationshipToRoleData) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UnparsedObject != nil {
return json.Marshal(o.UnparsedObject)
}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if o.Type != nil {
toSerialize["type"] = o.Type
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return json.Marshal(toSerialize)
}
// UnmarshalJSON deserializes the given payload.
func (o *RelationshipToRoleData) UnmarshalJSON(bytes []byte) (err error) {
raw := map[string]interface{}{}
all := struct {
Id *string `json:"id,omitempty"`
Type *RolesType `json:"type,omitempty"`
}{}
err = json.Unmarshal(bytes, &all)
if err != nil {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
if v := all.Type; v != nil && !v.IsValid() {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
o.Id = all.Id
o.Type = all.Type
return nil
}