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model_user_attributes.go
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/
model_user_attributes.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
"time"
)
// UserAttributes Attributes of user object returned by the API.
type UserAttributes struct {
// Creation time of the user.
CreatedAt *time.Time `json:"created_at,omitempty"`
// Whether the user is disabled.
Disabled *bool `json:"disabled,omitempty"`
// Email of the user.
Email *string `json:"email,omitempty"`
// Handle of the user.
Handle *string `json:"handle,omitempty"`
// URL of the user's icon.
Icon *string `json:"icon,omitempty"`
// Time that the user was last modified.
ModifiedAt *time.Time `json:"modified_at,omitempty"`
// Name of the user.
Name *string `json:"name,omitempty"`
// Whether the user is a service account.
ServiceAccount *bool `json:"service_account,omitempty"`
// Status of the user.
Status *string `json:"status,omitempty"`
// Title of the user.
Title *string `json:"title,omitempty"`
// Whether the user is verified.
Verified *bool `json:"verified,omitempty"`
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject map[string]interface{} `json:-`
}
// NewUserAttributes instantiates a new UserAttributes object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUserAttributes() *UserAttributes {
this := UserAttributes{}
return &this
}
// NewUserAttributesWithDefaults instantiates a new UserAttributes object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserAttributesWithDefaults() *UserAttributes {
this := UserAttributes{}
return &this
}
// GetCreatedAt returns the CreatedAt field value if set, zero value otherwise.
func (o *UserAttributes) GetCreatedAt() time.Time {
if o == nil || o.CreatedAt == nil {
var ret time.Time
return ret
}
return *o.CreatedAt
}
// GetCreatedAtOk returns a tuple with the CreatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetCreatedAtOk() (*time.Time, bool) {
if o == nil || o.CreatedAt == nil {
return nil, false
}
return o.CreatedAt, true
}
// HasCreatedAt returns a boolean if a field has been set.
func (o *UserAttributes) HasCreatedAt() bool {
if o != nil && o.CreatedAt != nil {
return true
}
return false
}
// SetCreatedAt gets a reference to the given time.Time and assigns it to the CreatedAt field.
func (o *UserAttributes) SetCreatedAt(v time.Time) {
o.CreatedAt = &v
}
// GetDisabled returns the Disabled field value if set, zero value otherwise.
func (o *UserAttributes) GetDisabled() bool {
if o == nil || o.Disabled == nil {
var ret bool
return ret
}
return *o.Disabled
}
// GetDisabledOk returns a tuple with the Disabled field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetDisabledOk() (*bool, bool) {
if o == nil || o.Disabled == nil {
return nil, false
}
return o.Disabled, true
}
// HasDisabled returns a boolean if a field has been set.
func (o *UserAttributes) HasDisabled() bool {
if o != nil && o.Disabled != nil {
return true
}
return false
}
// SetDisabled gets a reference to the given bool and assigns it to the Disabled field.
func (o *UserAttributes) SetDisabled(v bool) {
o.Disabled = &v
}
// GetEmail returns the Email field value if set, zero value otherwise.
func (o *UserAttributes) GetEmail() string {
if o == nil || o.Email == nil {
var ret string
return ret
}
return *o.Email
}
// GetEmailOk returns a tuple with the Email field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetEmailOk() (*string, bool) {
if o == nil || o.Email == nil {
return nil, false
}
return o.Email, true
}
// HasEmail returns a boolean if a field has been set.
func (o *UserAttributes) HasEmail() bool {
if o != nil && o.Email != nil {
return true
}
return false
}
// SetEmail gets a reference to the given string and assigns it to the Email field.
func (o *UserAttributes) SetEmail(v string) {
o.Email = &v
}
// GetHandle returns the Handle field value if set, zero value otherwise.
func (o *UserAttributes) GetHandle() string {
if o == nil || o.Handle == nil {
var ret string
return ret
}
return *o.Handle
}
// GetHandleOk returns a tuple with the Handle field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetHandleOk() (*string, bool) {
if o == nil || o.Handle == nil {
return nil, false
}
return o.Handle, true
}
// HasHandle returns a boolean if a field has been set.
func (o *UserAttributes) HasHandle() bool {
if o != nil && o.Handle != nil {
return true
}
return false
}
// SetHandle gets a reference to the given string and assigns it to the Handle field.
func (o *UserAttributes) SetHandle(v string) {
o.Handle = &v
}
// GetIcon returns the Icon field value if set, zero value otherwise.
func (o *UserAttributes) GetIcon() string {
if o == nil || o.Icon == nil {
var ret string
return ret
}
return *o.Icon
}
// GetIconOk returns a tuple with the Icon field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetIconOk() (*string, bool) {
if o == nil || o.Icon == nil {
return nil, false
}
return o.Icon, true
}
// HasIcon returns a boolean if a field has been set.
func (o *UserAttributes) HasIcon() bool {
if o != nil && o.Icon != nil {
return true
}
return false
}
// SetIcon gets a reference to the given string and assigns it to the Icon field.
func (o *UserAttributes) SetIcon(v string) {
o.Icon = &v
}
// GetModifiedAt returns the ModifiedAt field value if set, zero value otherwise.
func (o *UserAttributes) GetModifiedAt() time.Time {
if o == nil || o.ModifiedAt == nil {
var ret time.Time
return ret
}
return *o.ModifiedAt
}
// GetModifiedAtOk returns a tuple with the ModifiedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetModifiedAtOk() (*time.Time, bool) {
if o == nil || o.ModifiedAt == nil {
return nil, false
}
return o.ModifiedAt, true
}
// HasModifiedAt returns a boolean if a field has been set.
func (o *UserAttributes) HasModifiedAt() bool {
if o != nil && o.ModifiedAt != nil {
return true
}
return false
}
// SetModifiedAt gets a reference to the given time.Time and assigns it to the ModifiedAt field.
func (o *UserAttributes) SetModifiedAt(v time.Time) {
o.ModifiedAt = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *UserAttributes) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *UserAttributes) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *UserAttributes) SetName(v string) {
o.Name = &v
}
// GetServiceAccount returns the ServiceAccount field value if set, zero value otherwise.
func (o *UserAttributes) GetServiceAccount() bool {
if o == nil || o.ServiceAccount == nil {
var ret bool
return ret
}
return *o.ServiceAccount
}
// GetServiceAccountOk returns a tuple with the ServiceAccount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetServiceAccountOk() (*bool, bool) {
if o == nil || o.ServiceAccount == nil {
return nil, false
}
return o.ServiceAccount, true
}
// HasServiceAccount returns a boolean if a field has been set.
func (o *UserAttributes) HasServiceAccount() bool {
if o != nil && o.ServiceAccount != nil {
return true
}
return false
}
// SetServiceAccount gets a reference to the given bool and assigns it to the ServiceAccount field.
func (o *UserAttributes) SetServiceAccount(v bool) {
o.ServiceAccount = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *UserAttributes) GetStatus() string {
if o == nil || o.Status == nil {
var ret string
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetStatusOk() (*string, bool) {
if o == nil || o.Status == nil {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *UserAttributes) HasStatus() bool {
if o != nil && o.Status != nil {
return true
}
return false
}
// SetStatus gets a reference to the given string and assigns it to the Status field.
func (o *UserAttributes) SetStatus(v string) {
o.Status = &v
}
// GetTitle returns the Title field value if set, zero value otherwise.
func (o *UserAttributes) GetTitle() string {
if o == nil || o.Title == nil {
var ret string
return ret
}
return *o.Title
}
// GetTitleOk returns a tuple with the Title field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetTitleOk() (*string, bool) {
if o == nil || o.Title == nil {
return nil, false
}
return o.Title, true
}
// HasTitle returns a boolean if a field has been set.
func (o *UserAttributes) HasTitle() bool {
if o != nil && o.Title != nil {
return true
}
return false
}
// SetTitle gets a reference to the given string and assigns it to the Title field.
func (o *UserAttributes) SetTitle(v string) {
o.Title = &v
}
// GetVerified returns the Verified field value if set, zero value otherwise.
func (o *UserAttributes) GetVerified() bool {
if o == nil || o.Verified == nil {
var ret bool
return ret
}
return *o.Verified
}
// GetVerifiedOk returns a tuple with the Verified field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAttributes) GetVerifiedOk() (*bool, bool) {
if o == nil || o.Verified == nil {
return nil, false
}
return o.Verified, true
}
// HasVerified returns a boolean if a field has been set.
func (o *UserAttributes) HasVerified() bool {
if o != nil && o.Verified != nil {
return true
}
return false
}
// SetVerified gets a reference to the given bool and assigns it to the Verified field.
func (o *UserAttributes) SetVerified(v bool) {
o.Verified = &v
}
func (o UserAttributes) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UnparsedObject != nil {
return json.Marshal(o.UnparsedObject)
}
if o.CreatedAt != nil {
toSerialize["created_at"] = o.CreatedAt
}
if o.Disabled != nil {
toSerialize["disabled"] = o.Disabled
}
if o.Email != nil {
toSerialize["email"] = o.Email
}
if o.Handle != nil {
toSerialize["handle"] = o.Handle
}
if o.Icon != nil {
toSerialize["icon"] = o.Icon
}
if o.ModifiedAt != nil {
toSerialize["modified_at"] = o.ModifiedAt
}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.ServiceAccount != nil {
toSerialize["service_account"] = o.ServiceAccount
}
if o.Status != nil {
toSerialize["status"] = o.Status
}
if o.Title != nil {
toSerialize["title"] = o.Title
}
if o.Verified != nil {
toSerialize["verified"] = o.Verified
}
return json.Marshal(toSerialize)
}
func (o *UserAttributes) UnmarshalJSON(bytes []byte) (err error) {
raw := map[string]interface{}{}
all := struct {
CreatedAt *time.Time `json:"created_at,omitempty"`
Disabled *bool `json:"disabled,omitempty"`
Email *string `json:"email,omitempty"`
Handle *string `json:"handle,omitempty"`
Icon *string `json:"icon,omitempty"`
ModifiedAt *time.Time `json:"modified_at,omitempty"`
Name *string `json:"name,omitempty"`
ServiceAccount *bool `json:"service_account,omitempty"`
Status *string `json:"status,omitempty"`
Title *string `json:"title,omitempty"`
Verified *bool `json:"verified,omitempty"`
}{}
err = json.Unmarshal(bytes, &all)
if err != nil {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
o.CreatedAt = all.CreatedAt
o.Disabled = all.Disabled
o.Email = all.Email
o.Handle = all.Handle
o.Icon = all.Icon
o.ModifiedAt = all.ModifiedAt
o.Name = all.Name
o.ServiceAccount = all.ServiceAccount
o.Status = all.Status
o.Title = all.Title
o.Verified = all.Verified
return nil
}
type NullableUserAttributes struct {
value *UserAttributes
isSet bool
}
func (v NullableUserAttributes) Get() *UserAttributes {
return v.value
}
func (v *NullableUserAttributes) Set(val *UserAttributes) {
v.value = val
v.isSet = true
}
func (v NullableUserAttributes) IsSet() bool {
return v.isSet
}
func (v *NullableUserAttributes) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUserAttributes(val *UserAttributes) *NullableUserAttributes {
return &NullableUserAttributes{value: val, isSet: true}
}
func (v NullableUserAttributes) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUserAttributes) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}