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model_relationship_to_roles.go
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model_relationship_to_roles.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
)
// RelationshipToRoles Relationship to roles.
type RelationshipToRoles struct {
// An array containing type and ID of a role.
Data *[]RelationshipToRoleData `json:"data,omitempty"`
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject map[string]interface{} `json:-`
}
// NewRelationshipToRoles instantiates a new RelationshipToRoles object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRelationshipToRoles() *RelationshipToRoles {
this := RelationshipToRoles{}
return &this
}
// NewRelationshipToRolesWithDefaults instantiates a new RelationshipToRoles object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRelationshipToRolesWithDefaults() *RelationshipToRoles {
this := RelationshipToRoles{}
return &this
}
// GetData returns the Data field value if set, zero value otherwise.
func (o *RelationshipToRoles) GetData() []RelationshipToRoleData {
if o == nil || o.Data == nil {
var ret []RelationshipToRoleData
return ret
}
return *o.Data
}
// GetDataOk returns a tuple with the Data field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RelationshipToRoles) GetDataOk() (*[]RelationshipToRoleData, bool) {
if o == nil || o.Data == nil {
return nil, false
}
return o.Data, true
}
// HasData returns a boolean if a field has been set.
func (o *RelationshipToRoles) HasData() bool {
if o != nil && o.Data != nil {
return true
}
return false
}
// SetData gets a reference to the given []RelationshipToRoleData and assigns it to the Data field.
func (o *RelationshipToRoles) SetData(v []RelationshipToRoleData) {
o.Data = &v
}
func (o RelationshipToRoles) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UnparsedObject != nil {
return json.Marshal(o.UnparsedObject)
}
if o.Data != nil {
toSerialize["data"] = o.Data
}
return json.Marshal(toSerialize)
}
func (o *RelationshipToRoles) UnmarshalJSON(bytes []byte) (err error) {
raw := map[string]interface{}{}
all := struct {
Data *[]RelationshipToRoleData `json:"data,omitempty"`
}{}
err = json.Unmarshal(bytes, &all)
if err != nil {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
o.Data = all.Data
return nil
}
type NullableRelationshipToRoles struct {
value *RelationshipToRoles
isSet bool
}
func (v NullableRelationshipToRoles) Get() *RelationshipToRoles {
return v.value
}
func (v *NullableRelationshipToRoles) Set(val *RelationshipToRoles) {
v.value = val
v.isSet = true
}
func (v NullableRelationshipToRoles) IsSet() bool {
return v.isSet
}
func (v *NullableRelationshipToRoles) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRelationshipToRoles(val *RelationshipToRoles) *NullableRelationshipToRoles {
return &NullableRelationshipToRoles{value: val, isSet: true}
}
func (v NullableRelationshipToRoles) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRelationshipToRoles) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}