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model_successful_signal_update_response.go
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model_successful_signal_update_response.go
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// Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
// This product includes software developed at Datadog (https://www.datadoghq.com/).
// Copyright 2019-Present Datadog, Inc.
package datadogV1
import (
"github.com/DataDog/datadog-api-client-go/v2/api/datadog"
)
// SuccessfulSignalUpdateResponse Updated signal data following a successfully performed update.
type SuccessfulSignalUpdateResponse struct {
// Status of the response.
Status *string `json:"status,omitempty"`
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject map[string]interface{} `json:"-"`
AdditionalProperties map[string]interface{}
}
// NewSuccessfulSignalUpdateResponse instantiates a new SuccessfulSignalUpdateResponse object.
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed.
func NewSuccessfulSignalUpdateResponse() *SuccessfulSignalUpdateResponse {
this := SuccessfulSignalUpdateResponse{}
return &this
}
// NewSuccessfulSignalUpdateResponseWithDefaults instantiates a new SuccessfulSignalUpdateResponse object.
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set.
func NewSuccessfulSignalUpdateResponseWithDefaults() *SuccessfulSignalUpdateResponse {
this := SuccessfulSignalUpdateResponse{}
return &this
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *SuccessfulSignalUpdateResponse) GetStatus() string {
if o == nil || o.Status == nil {
var ret string
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SuccessfulSignalUpdateResponse) GetStatusOk() (*string, bool) {
if o == nil || o.Status == nil {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *SuccessfulSignalUpdateResponse) HasStatus() bool {
return o != nil && o.Status != nil
}
// SetStatus gets a reference to the given string and assigns it to the Status field.
func (o *SuccessfulSignalUpdateResponse) SetStatus(v string) {
o.Status = &v
}
// MarshalJSON serializes the struct using spec logic.
func (o SuccessfulSignalUpdateResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UnparsedObject != nil {
return datadog.Marshal(o.UnparsedObject)
}
if o.Status != nil {
toSerialize["status"] = o.Status
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return datadog.Marshal(toSerialize)
}
// UnmarshalJSON deserializes the given payload.
func (o *SuccessfulSignalUpdateResponse) UnmarshalJSON(bytes []byte) (err error) {
all := struct {
Status *string `json:"status,omitempty"`
}{}
if err = datadog.Unmarshal(bytes, &all); err != nil {
return datadog.Unmarshal(bytes, &o.UnparsedObject)
}
additionalProperties := make(map[string]interface{})
if err = datadog.Unmarshal(bytes, &additionalProperties); err == nil {
datadog.DeleteKeys(additionalProperties, &[]string{"status"})
} else {
return err
}
o.Status = all.Status
if len(additionalProperties) > 0 {
o.AdditionalProperties = additionalProperties
}
return nil
}