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model_incident_team_create_data.go
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model_incident_team_create_data.go
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// Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
// This product includes software developed at Datadog (https://www.datadoghq.com/).
// Copyright 2019-Present Datadog, Inc.
package datadogV2
import (
"fmt"
"github.com/DataDog/datadog-api-client-go/v2/api/datadog"
)
// IncidentTeamCreateData Incident Team data for a create request.
type IncidentTeamCreateData struct {
// The incident team's attributes for a create request.
Attributes *IncidentTeamCreateAttributes `json:"attributes,omitempty"`
// The incident team's relationships.
Relationships *IncidentTeamRelationships `json:"relationships,omitempty"`
// Incident Team resource type.
Type IncidentTeamType `json:"type"`
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject map[string]interface{} `json:"-"`
AdditionalProperties map[string]interface{}
}
// NewIncidentTeamCreateData instantiates a new IncidentTeamCreateData object.
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed.
func NewIncidentTeamCreateData(typeVar IncidentTeamType) *IncidentTeamCreateData {
this := IncidentTeamCreateData{}
this.Type = typeVar
return &this
}
// NewIncidentTeamCreateDataWithDefaults instantiates a new IncidentTeamCreateData object.
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set.
func NewIncidentTeamCreateDataWithDefaults() *IncidentTeamCreateData {
this := IncidentTeamCreateData{}
var typeVar IncidentTeamType = INCIDENTTEAMTYPE_TEAMS
this.Type = typeVar
return &this
}
// GetAttributes returns the Attributes field value if set, zero value otherwise.
func (o *IncidentTeamCreateData) GetAttributes() IncidentTeamCreateAttributes {
if o == nil || o.Attributes == nil {
var ret IncidentTeamCreateAttributes
return ret
}
return *o.Attributes
}
// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentTeamCreateData) GetAttributesOk() (*IncidentTeamCreateAttributes, bool) {
if o == nil || o.Attributes == nil {
return nil, false
}
return o.Attributes, true
}
// HasAttributes returns a boolean if a field has been set.
func (o *IncidentTeamCreateData) HasAttributes() bool {
return o != nil && o.Attributes != nil
}
// SetAttributes gets a reference to the given IncidentTeamCreateAttributes and assigns it to the Attributes field.
func (o *IncidentTeamCreateData) SetAttributes(v IncidentTeamCreateAttributes) {
o.Attributes = &v
}
// GetRelationships returns the Relationships field value if set, zero value otherwise.
func (o *IncidentTeamCreateData) GetRelationships() IncidentTeamRelationships {
if o == nil || o.Relationships == nil {
var ret IncidentTeamRelationships
return ret
}
return *o.Relationships
}
// GetRelationshipsOk returns a tuple with the Relationships field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentTeamCreateData) GetRelationshipsOk() (*IncidentTeamRelationships, bool) {
if o == nil || o.Relationships == nil {
return nil, false
}
return o.Relationships, true
}
// HasRelationships returns a boolean if a field has been set.
func (o *IncidentTeamCreateData) HasRelationships() bool {
return o != nil && o.Relationships != nil
}
// SetRelationships gets a reference to the given IncidentTeamRelationships and assigns it to the Relationships field.
func (o *IncidentTeamCreateData) SetRelationships(v IncidentTeamRelationships) {
o.Relationships = &v
}
// GetType returns the Type field value.
func (o *IncidentTeamCreateData) GetType() IncidentTeamType {
if o == nil {
var ret IncidentTeamType
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *IncidentTeamCreateData) GetTypeOk() (*IncidentTeamType, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value.
func (o *IncidentTeamCreateData) SetType(v IncidentTeamType) {
o.Type = v
}
// MarshalJSON serializes the struct using spec logic.
func (o IncidentTeamCreateData) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UnparsedObject != nil {
return datadog.Marshal(o.UnparsedObject)
}
if o.Attributes != nil {
toSerialize["attributes"] = o.Attributes
}
if o.Relationships != nil {
toSerialize["relationships"] = o.Relationships
}
toSerialize["type"] = o.Type
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return datadog.Marshal(toSerialize)
}
// UnmarshalJSON deserializes the given payload.
func (o *IncidentTeamCreateData) UnmarshalJSON(bytes []byte) (err error) {
all := struct {
Attributes *IncidentTeamCreateAttributes `json:"attributes,omitempty"`
Relationships *IncidentTeamRelationships `json:"relationships,omitempty"`
Type *IncidentTeamType `json:"type"`
}{}
if err = datadog.Unmarshal(bytes, &all); err != nil {
return datadog.Unmarshal(bytes, &o.UnparsedObject)
}
if all.Type == nil {
return fmt.Errorf("required field type missing")
}
additionalProperties := make(map[string]interface{})
if err = datadog.Unmarshal(bytes, &additionalProperties); err == nil {
datadog.DeleteKeys(additionalProperties, &[]string{"attributes", "relationships", "type"})
} else {
return err
}
hasInvalidField := false
if all.Attributes != nil && all.Attributes.UnparsedObject != nil && o.UnparsedObject == nil {
hasInvalidField = true
}
o.Attributes = all.Attributes
if all.Relationships != nil && all.Relationships.UnparsedObject != nil && o.UnparsedObject == nil {
hasInvalidField = true
}
o.Relationships = all.Relationships
if !all.Type.IsValid() {
hasInvalidField = true
} else {
o.Type = *all.Type
}
if len(additionalProperties) > 0 {
o.AdditionalProperties = additionalProperties
}
if hasInvalidField {
return datadog.Unmarshal(bytes, &o.UnparsedObject)
}
return nil
}