Skip to content

DavidCRicardo/UE_Build_Manifest_generator

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 

Repository files navigation

UE_Build_Manifest-pak_generator

This script generates a fresh build manifest text file automatically.

I created this small Python script in order to automatize the process to create a new BuildManifest file.

How it works

This script will automatically read the .pak files that Unreal has generated. After that, it will reate a new file/ update the file named "BuildManifest.txt".

Before Use

  1. Update project's name and path
  2. Update BUILD ID according with the one that you're using it

How to use

  • You can run this script at Visual Studio Code (for example). But in other editor it should work as well. or
  • You can also run it inside Unreal Editor in "Tools -> Execute Python Script..."

Limitations

This script only works with .pak generated files.
It doesn't support the Io Store configuration (.utoc/.ucas container files).

Please, don't forget to give credit when using or modifying it this script.

Created by David Ricardo

About

This script generates a fresh build manifest text file automatically.

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages