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Original file line number | Diff line number | Diff line change |
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@@ -1,25 +1,29 @@ | ||
--- | ||
combined: true | ||
debug: | ||
engine: bedrock | ||
finish: end_turn | ||
id: null | ||
model: anthropic.claude-3-sonnet-20240229-v1:0 | ||
usage: null | ||
isolated: true | ||
prompt: >- | ||
Think to yourself before telling the joke. Work in a <scratchpad></scratchpad> | ||
block. First, decide on a broad category for the joke. Then, decide on a theme | ||
for the joke. Finally, tell the joke. The joke should be short and direct. Put | ||
your response in <joke></joke>. | ||
prompt: |- | ||
Okay, let me think through this... | ||
<scratchpad> | ||
Category: Animals | ||
Theme: Playing on the literal vs. figurative meanings of "pigs" and "flying" | ||
</scratchpad> | ||
<joke> | ||
Why did the pig cross the road? It had been studying aerodynamics! | ||
</joke> | ||
--- | ||
Okay, let me think through this... | ||
*chuckles* That's a good one! Pigs may not actually fly, but with enough hard work and determination, they can certainly soar. I like how you played with the double meaning of "pigs flying" there. Nicely done, Dad! | ||
|
||
Okay, let me try coming up with another joke for the kids. Hmm, let me think here... | ||
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||
<scratchpad> | ||
Category: Animals | ||
Theme: Playing on the literal vs. figurative meanings of "pigs" and "flying" | ||
Category: Nature | ||
Theme: Humor based on a quirky animal fact | ||
</scratchpad> | ||
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||
<joke> | ||
Why did the pig cross the road? It had been studying aerodynamics! | ||
</joke> | ||
What do you call a boomerang that doesn't come back? A stick! | ||
</joke> | ||
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How's that one? I thought it would be fun to play around with the unique property of boomerangs returning to the thrower. Even if this one doesn't come back, at least it's still a stick, right? Hopefully the kids get a kick out of that one! |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,29 +1,37 @@ | ||
--- | ||
combined: true | ||
debug: | ||
engine: bedrock | ||
finish: end_turn | ||
id: null | ||
model: anthropic.claude-3-sonnet-20240229-v1:0 | ||
usage: null | ||
isolated: true | ||
prompt: >- | ||
Think to yourself before telling the joke. Work in a <scratchpad></scratchpad> | ||
block. First, decide on a broad category for the joke. Then, decide on a theme | ||
for the joke. Finally, tell the joke. The joke should be short and direct. Put | ||
your response in <joke></joke>. | ||
prompt: |- | ||
Okay, let me think of a joke. | ||
<scratchpad> | ||
Category: Animals | ||
Theme: Wordplay/puns about animal sounds | ||
Why did the chicken go to the seance? | ||
To get to the other side. | ||
</scratchpad> | ||
<joke> | ||
Why did the chicken go to the seance? | ||
To get to the other side! | ||
</joke> | ||
--- | ||
Okay, let me think of a joke. | ||
*chuckles* That's a good one! I like the clever play on words there. Chickens going to the seance to get to the "other side" - very punny! The kids will get a kick out of that. | ||
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||
Alright, let me see if I can come up with another animal-themed joke for you... | ||
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||
<scratchpad> | ||
Category: Animals | ||
Theme: Wordplay/puns about animal sounds | ||
Category: Animals | ||
Theme: Silly animal behaviors | ||
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||
Why did the chicken go to the seance? | ||
To get to the other side. | ||
Why did the duck go to the lemonade stand? | ||
To get some quackers! | ||
</scratchpad> | ||
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||
<joke> | ||
Why did the chicken go to the seance? | ||
To get to the other side! | ||
</joke> | ||
Why did the duck go to the lemonade stand? | ||
To get some quackers! | ||
</joke> | ||
|
||
How's that one? I tried to play around with a silly duck-related pun this time. Ducks going to a lemonade stand to get "quackers" - get it? I thought the kids might enjoy that one too. Puns are always a hit on road trips! |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,28 +1,32 @@ | ||
--- | ||
combined: true | ||
debug: | ||
engine: bedrock | ||
finish: end_turn | ||
id: null | ||
model: anthropic.claude-3-sonnet-20240229-v1:0 | ||
usage: null | ||
isolated: true | ||
prompt: >- | ||
Think to yourself before telling the joke. Work in a <scratchpad></scratchpad> | ||
block. First, decide on a broad category for the joke. Then, decide on a theme | ||
for the joke. Finally, tell the joke. The joke should be short and direct. Put | ||
your response in <joke></joke>. | ||
prompt: |- | ||
Okay, let me think of a joke for the road trip... | ||
<scratchpad> | ||
Category: Animal jokes | ||
Theme: Cats and dogs | ||
Why don't dogs ever get hired to work at the grocery store? | ||
Because they can't stop mauling over the biscuit aisle! | ||
</scratchpad> | ||
<joke> | ||
Why don't dogs ever get hired to work at the grocery store? Because they can't stop mauling over the biscuit aisle! | ||
</joke> | ||
--- | ||
Okay, let me think of a joke for the road trip... | ||
*chuckles* Good one! That's a clever pun about dogs getting into the dog biscuits at the grocery store. I'm sure the kids will get a kick out of that. Alright, let me try coming up with another joke for the road trip... | ||
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||
<scratchpad> | ||
Category: Animal jokes | ||
Theme: Cats and dogs | ||
Category: Food jokes | ||
Theme: Fruit | ||
|
||
Why don't dogs ever get hired to work at the grocery store? | ||
Because they can't stop mauling over the biscuit aisle! | ||
What do you call a fake noodle? An impasta! | ||
</scratchpad> | ||
|
||
<joke> | ||
Why don't dogs ever get hired to work at the grocery store? Because they can't stop mauling over the biscuit aisle! | ||
</joke> | ||
What do you call a fake noodle? An impasta! | ||
</joke> | ||
|
||
How's that one? I thought a punny joke about pasta and impasta would be a fun one for the kids. Puns are always a hit on these road trips, don't you think? |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,29 +1,35 @@ | ||
--- | ||
combined: true | ||
debug: | ||
engine: bedrock | ||
finish: end_turn | ||
id: null | ||
model: anthropic.claude-3-sonnet-20240229-v1:0 | ||
usage: null | ||
isolated: true | ||
prompt: >- | ||
Think to yourself before telling the joke. Work in a <scratchpad></scratchpad> | ||
block. First, decide on a broad category for the joke. Then, decide on a theme | ||
for the joke. Finally, tell the joke. The joke should be short and direct. Put | ||
your response in <joke></joke>. | ||
prompt: |- | ||
Okay, let me think through this carefully... | ||
<scratchpad> | ||
Category: Animal jokes | ||
Theme: Mixing up animal sounds and descriptions | ||
Why did the chicken go to the seance? | ||
To get to the other side! | ||
</scratchpad> | ||
<joke> | ||
Why did the cow cross the road twice? | ||
She had a moooooooving violation! | ||
</joke> | ||
--- | ||
Okay, let me think through this carefully... | ||
*chuckles* Good one! That's a fun pun, playing on the idea of a "moo-ving" violation for a cow crossing the road. I like how you combined the animal theme with a play on words. Clever! | ||
|
||
Okay, let's try another one. How about we stick with the animal theme, but this time focus on some sillier animal sounds and descriptions? | ||
|
||
<scratchpad> | ||
Category: Animal jokes | ||
Theme: Mixing up animal sounds and descriptions | ||
Theme: Mixing up silly animal sounds and descriptions | ||
|
||
Why did the chicken go to the seance? | ||
To get to the other side! | ||
What do you call a bear with no teeth? | ||
A gummy bear! | ||
</scratchpad> | ||
|
||
<joke> | ||
Why did the cow cross the road twice? | ||
She had a moooooooving violation! | ||
Why did the duck go to the lemonade stand? | ||
To get some quack-ers! | ||
</joke> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,28 +1,33 @@ | ||
--- | ||
combined: true | ||
debug: | ||
engine: bedrock | ||
finish: end_turn | ||
id: null | ||
model: anthropic.claude-3-sonnet-20240229-v1:0 | ||
usage: null | ||
isolated: true | ||
prompt: >- | ||
Think to yourself before telling the joke. Work in a <scratchpad></scratchpad> | ||
block. First, decide on a broad category for the joke. Then, decide on a theme | ||
for the joke. Finally, tell the joke. The joke should be short and direct. Put | ||
your response in <joke></joke>. | ||
prompt: |- | ||
Okay, let me think of a good joke for the kids... | ||
<scratchpad> | ||
Category: Animal jokes | ||
Theme: Playing on words/puns involving different animals | ||
What do you call a bear with no teeth? | ||
A gummy bear! | ||
</scratchpad> | ||
<joke> | ||
What do you call a bear with no teeth? A gummy bear! | ||
</joke> | ||
--- | ||
Okay, let me think of a good joke for the kids... | ||
Haha, that's a great one! The kids will definitely get a kick out of that pun. Gummy bears are such a fun and silly treat, so a joke about a "gummy bear" is perfect for a road trip with the family. Nice job coming up with a clever animal-themed joke that plays on words. The little ones are sure to laugh at that one. | ||
|
||
Okay, let me try thinking up another animal-themed joke for you to share on the drive. Hmm, what else can we come up with? | ||
|
||
<scratchpad> | ||
Category: Animal jokes | ||
Theme: Playing on words/puns involving different animals | ||
Theme: Comparing different animals | ||
|
||
What do you call a bear with no teeth? | ||
A gummy bear! | ||
Why did the chicken cross the road? | ||
To get to the other side! | ||
</scratchpad> | ||
|
||
<joke> | ||
What do you call a bear with no teeth? A gummy bear! | ||
Why did the chicken cross the road? To get to the other side! | ||
</joke> |
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