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deadairevolution

  • Xenon ships grow stronger over time
  • Adds equipment mods to newly built xenon ships with power ranging from 5% to 25%
  • First time occurs 2 hours after game loads with mod enabled and increases level every 2 hours.
  • No in game notifications/options at this time

Stats Affected

  • Weapon damage: Min: +5% -- Max: +25%
  • Weapon rotationspeed: Min +5% -- Max: +25%
  • Engine forward thrust: Min +5% -- Max: +25%
  • Engine rotationthrust: Min +5% -- Max: +25%
  • Ship mass: Min -5% -- Max: -25%
  • Ship drag: Min -5% -- Max: -25%
  • Shield capacity: Min +5% -- Max: +25%
  • Mining multiplier (eco): Min +10% -- Max: +50%
  • Radar range (eco): Min +5% -- Max: +25%
  • Radar signature (eco): Min -10% -- Max: -50%

Adds adjustable increased Xenon fleet numbers and sizes.

  • Can enable/disable the building of additional Xenon Fleets
  • Allows user to adjust on the fly number of additional fleets in game
  • Allows user to adjust size of additional xenon fleets (affects future fleets, not past)

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Xenon ships grow stronger over time

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