Senior Game Developer @BlocUnited-LLC
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BlocUnited
- Metaverse
- https://Dencho.dev/
- @Denchyaknow
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💻 My Code::Stats XP (Top Languages)
💻 My Code::Stats XP (Top Languages) 1Total XP :::::::::::::::::::::: lvl 53 (4,497,475 XP)
2C# :::::::::::::::::::::::::::: lvl 52 (4,417,075 XP)
3Documentation ::::::::::::::::: lvl 5 ( 40,987 XP)
4JavaScript :::::::::::::::::::: lvl 2 ( 12,477 XP)
5CSS ::::::::::::::::::::::::::: lvl 2 ( 6,870 XP)
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Template_QuadTree (Spawns) a spatial...
Template_QuadTree (Spawns) a spatial partitioning data structure to store your spawn points, so you can make queries to find the closest spawn point to a given point in a efficient way. 1using System.Collections.Generic;
2using System.Linq;
3using UnityEngine;
45namespace HunyLand.Utils
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ISerializationCallbackReceiver can h...
ISerializationCallbackReceiver can help control how data is Serialized and Deserialized between app restarts. Here is some notes on using it. 1//Make all reffs are already serialized that are to be used when OnAfterDeserialize() is called.
23public bool IsReady { get => isInitialized && Cells.Count > 0; }
4public Config_CellData Storage { get => cellDataStorage; }
5public bool IsInitialized { get => isInitialized; private set => isInitialized = value; }
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Template: Custom Editor Example
Template: Custom Editor Example 1// Custom Editor example
2[CustomEditor(typeof(Enemy))]
3public class EnemyEditor : Editor
4{
5public override void OnInspectorGUI()
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MoralisWeb3/unity-web3-game-kit
MoralisWeb3/unity-web3-game-kit PublicUnity Web3 Game Kit is the fastest way to connect and build games for Web3. It provides a single workflow for building high performance dapps. Fully compatible with your favourite platform.
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