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command meta description formatting standardization
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mcmonkey4eva committed Oct 13, 2022
1 parent ac397da commit efc38f5
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Expand Up @@ -40,9 +40,9 @@ public AdjustCommand() {
// @Guide https://guide.denizenscript.com/guides/basics/mechanisms.html
//
// @Description
// Many object tag types contains options and properties that need to be adjusted. Denizen employs a mechanism
// interface to deal with those adjustments. To easily accomplish this, use this command with a valid object
// mechanism, and sometimes accompanying value.
// Many object tag types contains options and properties that need to be adjusted.
// Denizen employs a mechanism interface to deal with those adjustments.
// To easily accomplish this, use this command with a valid object mechanism, and sometimes accompanying value.
//
// Specify "def:<name>" as an input to adjust a definition and automatically save the result back to the definition.
//
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Expand Up @@ -34,17 +34,16 @@ public LogCommand() {
//
// @Description
// This is a quick and simple way to store debugging information for admins to read.
// You just input a file name and some text, and it will store that information in the file
// with a date/time stamp and the chosen type ('INFO' by default). If you don't want the
// date/time stamp and type, you can set the type to 'none' and it will only add the
// message text.
// Regardless of type, each usage of the log command will add a new line to the file, you can't
// just keep adding to one line.
// You might choose to use this to record some important things, for example, every time a player
// uses a dangerous command you might log the player's name and their location, so you'll know
// who to blame if you find something damaged.
// Remember that the file location is inside the server's primary folder. You most likely want to prefix
// file names with a folder name, For example: 'file:logs/security.log'
//
// You just input a file name and some text, and it will store that information in the file with a date/time stamp and the chosen type ('INFO' by default).
// If you don't want the date/time stamp and type, you can set the type to 'none' and it will only add the message text.
//
// Regardless of type, each usage of the log command will add a new line to the file, you can't just keep adding to one line.
//
// You might choose to use this to record some important things,
// for example, every time a player uses a dangerous command you might log the player's name and their location, so you'll know who to blame if you find something damaged.
//
// Remember that the file location is inside the server's primary folder. You most likely want to prefix file names with a folder name, For example: 'file:logs/security.log'
//
// If the file or folder path you input do not already exist, they will be automatically created.
//
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