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EntityTag.java
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EntityTag.java
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package com.denizenscript.denizen.objects;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizen.nms.NMSVersion;
import com.denizenscript.denizen.nms.interfaces.EntityAnimation;
import com.denizenscript.denizen.nms.interfaces.PlayerHelper;
import com.denizenscript.denizen.objects.properties.entity.EntityAge;
import com.denizenscript.denizen.objects.properties.entity.EntityColor;
import com.denizenscript.denizen.objects.properties.entity.EntityTame;
import com.denizenscript.denizen.scripts.commands.player.DisguiseCommand;
import com.denizenscript.denizen.scripts.containers.core.EntityScriptContainer;
import com.denizenscript.denizen.scripts.containers.core.EntityScriptHelper;
import com.denizenscript.denizen.utilities.depends.Depends;
import com.denizenscript.denizen.utilities.entity.*;
import com.denizenscript.denizen.utilities.flags.DataPersistenceFlagTracker;
import com.denizenscript.denizen.utilities.nbt.CustomNBT;
import com.denizenscript.denizencore.DenizenCore;
import com.denizenscript.denizencore.flags.AbstractFlagTracker;
import com.denizenscript.denizencore.flags.FlaggableObject;
import com.denizenscript.denizencore.objects.*;
import com.denizenscript.denizen.nms.NMSHandler;
import com.denizenscript.denizen.nms.abstracts.ProfileEditor;
import com.denizenscript.denizen.nms.interfaces.EntityHelper;
import com.denizenscript.denizen.nms.interfaces.FakePlayer;
import com.denizenscript.denizen.npc.traits.MirrorTrait;
import com.denizenscript.denizencore.objects.core.*;
import com.denizenscript.denizencore.tags.ObjectTagProcessor;
import com.denizenscript.denizencore.tags.TagRunnable;
import com.denizenscript.denizencore.utilities.Deprecations;
import com.denizenscript.denizencore.utilities.debugging.Debug;
import com.denizenscript.denizencore.objects.properties.PropertyParser;
import com.denizenscript.denizencore.scripts.ScriptRegistry;
import com.denizenscript.denizencore.tags.Attribute;
import com.denizenscript.denizencore.tags.TagContext;
import com.denizenscript.denizencore.utilities.CoreUtilities;
import com.denizenscript.denizencore.utilities.text.StringHolder;
import net.citizensnpcs.api.CitizensAPI;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.npc.ai.NPCHolder;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.*;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import org.bukkit.inventory.*;
import org.bukkit.loot.LootTable;
import org.bukkit.loot.Lootable;
import org.bukkit.potion.*;
import org.bukkit.util.RayTraceResult;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.function.Predicate;
public class EntityTag implements ObjectTag, Adjustable, EntityFormObject, FlaggableObject, Cloneable {
// <--[ObjectType]
// @name EntityTag
// @prefix e
// @base ElementTag
// @implements FlaggableObject, PropertyHolderObject
// @format
// The identity format for entities is a spawned entity's UUID, or an entity type.
// For example, 'e@abc123' or 'e@zombie'.
//
// @description
// An EntityTag represents a spawned entity, or a generic entity type.
//
// Note that players and NPCs are valid EntityTags, but are generally represented by the more specific
// PlayerTag and NPCTag objects.
//
// Note that a spawned entity can be a living entity (a player, NPC, or mob) or a nonliving entity (a painting, item frame, etc).
//
// This object type is flaggable.
// Flags on this object type will be stored in the world chunk files as a part of the entity's NBT.
//
// -->
/////////////////////
// STATIC METHODS
/////////////////
// List a mechanism here if it can be safely run before spawn.
public static HashSet<String> earlyValidMechanisms = new HashSet<>(Arrays.asList(
"max_health", "health_data", "health",
"visible", "armor_pose", "arms", "base_plate", "is_small", "marker",
"velocity", "age", "is_using_riptide", "size"
));
// Definitely not valid: "item"
private static final Map<UUID, Entity> rememberedEntities = new HashMap<>();
public static void rememberEntity(Entity entity) {
if (entity == null) {
return;
}
rememberedEntities.put(entity.getUniqueId(), entity);
}
public static void forgetEntity(Entity entity) {
if (entity == null) {
return;
}
rememberedEntities.remove(entity.getUniqueId());
}
public static boolean isNPC(Entity entity) {
return entity != null && entity.hasMetadata("NPC") && entity.getMetadata("NPC").get(0).asBoolean();
}
public static boolean isCitizensNPC(Entity entity) {
if (entity == null) {
return false;
}
if (Depends.citizens == null) {
return false;
}
if (!CitizensAPI.hasImplementation()) {
return false;
}
if (!(entity instanceof NPCHolder)) {
return false;
}
NPC npc = ((NPCHolder) entity).getNPC();
if (npc == null) {
return false;
}
return true;
}
public static NPCTag getNPCFrom(Entity entity) {
if (isCitizensNPC(entity)) {
return NPCTag.fromEntity(entity);
}
else {
return null;
}
}
public static boolean isPlayer(Entity entity) {
return entity instanceof Player && !isNPC(entity);
}
public static PlayerTag getPlayerFrom(Entity entity) {
if (isPlayer(entity)) {
return PlayerTag.mirrorBukkitPlayer((Player) entity);
}
else {
return null;
}
}
public ItemTag getItemInHand() {
if (isLivingEntity() && getLivingEntity().getEquipment() != null) {
ItemStack its = getLivingEntity().getEquipment().getItemInMainHand();
if (its == null) {
return null;
}
return new ItemTag(its.clone());
}
return null;
}
//////////////////
// OBJECT FETCHER
////////////////
@Deprecated
public static EntityTag valueOf(String string) {
return valueOf(string, null);
}
public static boolean allowDespawnedNpcs = false;
@Fetchable("e")
public static EntityTag valueOf(String string, TagContext context) {
if (string == null) {
return null;
}
if (ObjectFetcher.isObjectWithProperties(string)) {
return ObjectFetcher.getObjectFromWithProperties(EntityTag.class, string, context);
}
string = CoreUtilities.toLowerCase(string);
if (string.startsWith("e@")) {
if (string.startsWith("e@fake:")) {
try {
UUID entityID = UUID.fromString(string.substring("e@fake:".length()));
FakeEntity entity = FakeEntity.idsToEntities.get(entityID);
if (entity != null) {
return entity.entity;
}
return null;
}
catch (Exception ex) {
// DO NOTHING
}
}
string = string.substring("e@".length());
}
// Choose a random entity type if "random" is used
if (string.equals("random")) {
EntityType randomType = null;
// When selecting a random entity type, ignore invalid or inappropriate ones
while (randomType == null ||
randomType.name().matches("^(COMPLEX_PART|DROPPED_ITEM|ENDER_CRYSTAL" +
"|ENDER_DRAGON|FISHING_HOOK|ITEM_FRAME|LEASH_HITCH|LIGHTNING" +
"|PAINTING|PLAYER|UNKNOWN|WEATHER|WITHER|WITHER_SKULL)$")) {
randomType = EntityType.values()[CoreUtilities.getRandom().nextInt(EntityType.values().length)];
}
return new EntityTag(randomType, "RANDOM");
}
// NPC entity
if (string.startsWith("n@")) {
NPCTag npc = NPCTag.valueOf(string, context);
if (npc != null) {
if (npc.isSpawned()) {
return new EntityTag(npc);
}
else {
if (!allowDespawnedNpcs && context != null && context.showErrors()) {
Debug.echoDebug(context.entry, "NPC '" + string + "' is not spawned, errors may follow!");
}
return new EntityTag(npc);
}
}
else {
if (context == null || context.debug) {
Debug.echoError("NPC '" + string + "' does not exist!");
}
}
}
// Player entity
else if (string.startsWith("p@")) {
PlayerTag returnable = PlayerTag.valueOf(string, context);
if (returnable != null && returnable.isOnline()) {
return new EntityTag(returnable.getPlayerEntity());
}
else if (context == null || context.showErrors()) {
Debug.echoError("Invalid Player! '" + string + "' could not be found. Has the player logged off?");
}
}
UUID id = null;
int slash = string.indexOf('/');
if (slash != -1) {
try {
id = UUID.fromString(string.substring(0, slash));
string = string.substring(slash + 1);
Entity entity = getEntityForID(id);
if (entity != null) {
EntityTag result = new EntityTag(entity);
if (string.equalsIgnoreCase(result.getEntityScript())
|| string.equalsIgnoreCase(result.getBukkitEntityType().name())) {
return result;
}
else if (context == null || context.showErrors()) {
Debug.echoError("Invalid EntityTag! ID '" + id + "' is valid, but '" + string + "' does not match its type data.");
}
}
}
catch (Exception ex) {
// DO NOTHING
}
}
if (ScriptRegistry.containsScript(string, EntityScriptContainer.class)) {
// Construct a new custom unspawned entity from script
EntityTag entity = ScriptRegistry.getScriptContainerAs(string, EntityScriptContainer.class).getEntityFrom();
entity.uuid = id;
return entity;
}
List<String> data = CoreUtilities.split(string, ',');
// Handle custom DenizenEntityTypes
if (DenizenEntityType.isRegistered(data.get(0))) {
EntityTag entity = new EntityTag(DenizenEntityType.getByName(data.get(0)), data.size() > 1 ? data.get(1) : null);
entity.uuid = id;
return entity;
}
try {
UUID entityID = id != null ? id : UUID.fromString(string);
Entity entity = getEntityForID(entityID);
if (entity != null) {
return new EntityTag(entity);
}
return null;
}
catch (Exception ex) {
// DO NOTHING
}
if (context == null || context.showErrors()) {
Debug.log("valueOf EntityTag returning null: " + string);
}
return null;
}
public static Entity getEntityForID(UUID id) {
if (rememberedEntities.containsKey(id)) {
return rememberedEntities.get(id);
}
for (World world : Bukkit.getWorlds()) {
Entity entity = NMSHandler.getEntityHelper().getEntity(world, id);
if (entity != null) {
return entity;
}
}
return null;
}
public static boolean matches(String arg) {
// Accept anything that starts with a valid entity object identifier.
if (arg.startsWith("n@") || arg.startsWith("e@") || arg.startsWith("p@")) {
return true;
}
// No longer picky about e@.. let's remove it from the arg
arg = arg.replace("e@", "").toUpperCase();
// Allow 'random'
if (arg.equals("RANDOM")) {
return true;
}
// Allow any entity script
if (ScriptRegistry.containsScript(arg, EntityScriptContainer.class)) {
return true;
}
// Check first word with a valid entity_type (other groups are datas used in constructors)
if (DenizenEntityType.isRegistered(CoreUtilities.split(arg, ',').get(0))) {
return true;
}
// No luck otherwise!
return false;
}
/////////////////////
// CONSTRUCTORS
//////////////////
public EntityTag(Entity entity) {
if (entity != null) {
this.entity = entity;
entityScript = EntityScriptHelper.getEntityScript(entity);
this.uuid = entity.getUniqueId();
this.entity_type = DenizenEntityType.getByEntity(entity);
if (isCitizensNPC(entity)) {
this.npc = getNPCFrom(entity);
}
}
else {
Debug.echoError("Entity referenced is null!");
}
}
public EntityTag(EntityType entityType) {
if (entityType != null) {
this.entity = null;
this.entity_type = DenizenEntityType.getByName(entityType.name());
}
else {
Debug.echoError("Entity_type referenced is null!");
}
}
public EntityTag(EntityType entityType, ArrayList<Mechanism> mechanisms) {
this(entityType);
this.mechanisms = mechanisms;
}
public EntityTag(EntityType entityType, String data1) {
if (entityType != null) {
this.entity = null;
this.entity_type = DenizenEntityType.getByName(entityType.name());
this.data1 = data1;
}
else {
Debug.echoError("Entity_type referenced is null!");
}
}
public EntityTag(DenizenEntityType entityType) {
if (entityType != null) {
this.entity = null;
this.entity_type = entityType;
}
else {
Debug.echoError("DenizenEntityType referenced is null!");
}
}
public EntityTag(DenizenEntityType entityType, ArrayList<Mechanism> mechanisms) {
this(entityType);
this.mechanisms = mechanisms;
}
public EntityTag(DenizenEntityType entityType, String data1) {
if (entityType != null) {
this.entity = null;
this.entity_type = entityType;
this.data1 = data1;
}
else {
Debug.echoError("DenizenEntityType referenced is null!");
}
}
public EntityTag(NPCTag npc) {
if (Depends.citizens == null) {
return;
}
if (npc != null) {
this.npc = npc;
if (npc.isSpawned()) {
this.entity = npc.getEntity();
this.entity_type = DenizenEntityType.getByName(npc.getEntityType().name());
this.uuid = entity.getUniqueId();
}
}
else {
Debug.echoError("NPC referenced is null!");
}
}
/////////////////////
// INSTANCE FIELDS/METHODS
/////////////////
@Override
public EntityTag duplicate() {
if (isUnique()) {
return this;
}
try {
EntityTag copy = (EntityTag) clone();
if (copy.mechanisms != null) {
copy.mechanisms = new ArrayList<>(copy.mechanisms);
}
return copy;
}
catch (CloneNotSupportedException ex) {
Debug.echoError(ex);
return null;
}
}
@Override
public AbstractFlagTracker getFlagTracker() {
if (isCitizensNPC()) {
return getDenizenNPC().getFlagTracker();
}
else if (isPlayer()) {
return getDenizenPlayer().getFlagTracker();
}
Entity ent = getBukkitEntity();
if (ent != null) {
return new DataPersistenceFlagTracker(ent);
}
else {
// TODO: Warning?
return null;
}
}
@Override
public String getReasonNotFlaggable() {
if (!isSpawned() || getBukkitEntity() == null) {
return "the entity is not spawned";
}
return "unknown reason - something went wrong";
}
@Override
public void reapplyTracker(AbstractFlagTracker tracker) {
if (cleanRateProtect + 60000 > DenizenCore.serverTimeMillis) {
((DataPersistenceFlagTracker) tracker).doTotalClean();
cleanRateProtect = DenizenCore.serverTimeMillis;
}
}
@Override
public boolean isTruthy() {
return isSpawnedOrValidForTag();
}
public Entity entity = null;
public long cleanRateProtect = -60000;
public DenizenEntityType entity_type = null;
private String data1 = null;
private DespawnedEntity despawned_entity = null;
private NPCTag npc = null;
public UUID uuid = null;
private String entityScript = null;
public boolean isFake = false;
public boolean isFakeValid = false;
public DenizenEntityType getEntityType() {
return entity_type;
}
public EntityType getBukkitEntityType() {
return entity_type.getBukkitEntityType();
}
public void setEntityScript(String entityScript) {
this.entityScript = entityScript;
}
public String getEntityScript() {
return entityScript;
}
public UUID getUUID() {
if (uuid == null && entity != null) {
uuid = entity.getUniqueId();
}
return uuid;
}
@Override
public EntityTag getDenizenEntity() {
return this;
}
public EntityFormObject getDenizenObject() {
if (entity == null && npc == null) {
return this;
}
if (isCitizensNPC()) {
return getDenizenNPC();
}
else if (isPlayer()) {
return new PlayerTag(getPlayer());
}
else {
return this;
}
}
public Entity getBukkitEntity() {
if (uuid != null && (entity == null || !entity.isValid())) {
if (!isFake) {
Entity backup = Bukkit.getEntity(uuid);
if (backup != null) {
entity = backup;
}
}
}
return entity;
}
public LivingEntity getLivingEntity() {
if (entity instanceof LivingEntity) {
return (LivingEntity) entity;
}
else {
return null;
}
}
public boolean isLivingEntity() {
return (entity instanceof LivingEntity);
}
public boolean hasInventory() {
return getBukkitEntity() instanceof InventoryHolder || isCitizensNPC();
}
public NPCTag getDenizenNPC() {
if (npc != null) {
return npc;
}
else {
return getNPCFrom(entity);
}
}
public boolean isNPC() {
return npc != null || isNPC(entity);
}
public boolean isCitizensNPC() {
return npc != null || isCitizensNPC(entity);
}
public Player getPlayer() {
if (isPlayer()) {
return (Player) entity;
}
else {
return null;
}
}
public PlayerTag getDenizenPlayer() {
if (isPlayer()) {
return new PlayerTag(getPlayer());
}
else {
return null;
}
}
public boolean isPlayer() {
if (entity == null) {
return entity_type.getBukkitEntityType() == EntityType.PLAYER && npc == null;
}
return entity instanceof Player && !isNPC();
}
public Projectile getProjectile() {
return (Projectile) entity;
}
public boolean isProjectile() {
return entity instanceof Projectile;
}
public EntityTag getShooter() {
if (hasShooter()) {
return new EntityTag((LivingEntity) getProjectile().getShooter());
}
else {
return null;
}
}
public void setShooter(EntityTag shooter) {
if (isProjectile() && shooter.isLivingEntity()) {
getProjectile().setShooter(shooter.getLivingEntity());
}
}
public boolean hasShooter() {
return isProjectile() && getProjectile().getShooter() != null && getProjectile().getShooter() instanceof LivingEntity;
// TODO: Handle other shooter source thingy types
}
public Inventory getBukkitInventory() {
if (hasInventory()) {
if (!isCitizensNPC()) {
return ((InventoryHolder) getBukkitEntity()).getInventory();
}
}
return null;
}
public InventoryTag getInventory() {
return hasInventory() ? isCitizensNPC() ? getDenizenNPC().getDenizenInventory() : InventoryTag.mirrorBukkitInventory(getBukkitInventory()) : null;
}
public String getName() {
if (isCitizensNPC()) {
return getDenizenNPC().getCitizen().getName();
}
if (entity instanceof FakePlayer) {
return ((FakePlayer) entity).getFullName();
}
if (entity instanceof Player) {
return entity.getName();
}
String customName = entity.getCustomName();
if (customName != null) {
return customName;
}
return entity_type.getName();
}
public ListTag getEquipment() {
ItemStack[] equipment = getLivingEntity().getEquipment().getArmorContents();
ListTag equipmentList = new ListTag();
for (ItemStack item : equipment) {
equipmentList.addObject(new ItemTag(item));
}
return equipmentList;
}
public boolean isGeneric() {
return !isUnique();
}
@Override
public LocationTag getLocation() {
Entity entity = getBukkitEntity();
if (entity != null) {
return new LocationTag(entity.getLocation());
}
return null;
}
public LocationTag getEyeLocation() {
Entity entity = getBukkitEntity();
if (entity == null) {
return null;
}
if (isPlayer()) {
return new LocationTag(getPlayer().getEyeLocation());
}
else if (!isGeneric() && isLivingEntity()) {
return new LocationTag(getLivingEntity().getEyeLocation());
}
else if (!isGeneric()) {
return new LocationTag(entity.getLocation());
}
return null;
}
public Location getTargetBlockSafe(Set<Material> mats, int range) {
try {
NMSHandler.getChunkHelper().changeChunkServerThread(getWorld());
return getLivingEntity().getTargetBlock(mats, range).getLocation();
}
finally {
NMSHandler.getChunkHelper().restoreServerThread(getWorld());
}
}
public Vector getVelocity() {
Entity entity = getBukkitEntity();
if (entity == null) {
return null;
}
return entity.getVelocity();
}
public void setVelocity(Vector vector) {
Entity entity = getBukkitEntity();
if (entity == null) {
return;
}
entity.setVelocity(vector);
}
public World getWorld() {
Entity entity = getBukkitEntity();
if (entity == null) {
return null;
}
return entity.getWorld();
}
public void spawnAt(Location location) {
// If the entity is already spawned, teleport it.
if (isCitizensNPC()) {
if (getDenizenNPC().getCitizen().isSpawned()) {
getDenizenNPC().getCitizen().teleport(location, TeleportCause.PLUGIN);
}
else {
getDenizenNPC().getCitizen().spawn(location);
entity = getDenizenNPC().getCitizen().getEntity();
uuid = getDenizenNPC().getCitizen().getEntity().getUniqueId();
}
}
else if (isUnique() && entity != null) {
teleport(location);
}
else {
if (entity_type != null) {
if (despawned_entity != null) {
// If entity had a custom_script, use the script to rebuild the base entity.
if (despawned_entity.custom_script != null) {
// TODO: Build entity from custom script
}
// Else, use the entity_type specified/remembered
else {
entity = entity_type.spawnNewEntity(location, mechanisms, entityScript);
}
getLivingEntity().teleport(location);
getLivingEntity().getEquipment().setArmorContents(despawned_entity.equipment);
getLivingEntity().setHealth(despawned_entity.health);
despawned_entity = null;
}
else {
if (entity_type.getBukkitEntityType() == EntityType.PLAYER) {
if (Depends.citizens == null) {
Debug.echoError("Cannot spawn entity of type PLAYER!");
return;
}
else {
NPCTag npc = new NPCTag(net.citizensnpcs.api.CitizensAPI.getNPCRegistry().createNPC(EntityType.PLAYER, data1));
npc.getCitizen().spawn(location);
entity = npc.getEntity();
uuid = entity.getUniqueId();
}
}
else if (entity_type.getBukkitEntityType() == EntityType.FALLING_BLOCK) {
MaterialTag material = null;
if (data1 != null && MaterialTag.matches(data1)) {
material = MaterialTag.valueOf(data1, CoreUtilities.basicContext);
// If we did not get a block with "RANDOM", or we got
// air or portals, keep trying
while (data1.equalsIgnoreCase("RANDOM") &&
((!material.getMaterial().isBlock()) ||
material.getMaterial() == Material.AIR ||
material.getMaterial() == Material.NETHER_PORTAL ||
material.getMaterial() == Material.END_PORTAL)) {
material = MaterialTag.valueOf(data1, CoreUtilities.basicContext);
}
}
else {
for (Mechanism mech : mechanisms) {
if (mech.getName().equals("fallingblock_type")) {
material = mech.valueAsType(MaterialTag.class);
mechanisms.remove(mech);
break;
}
}
}
// If material is null or not a block, default to SAND
if (material == null || !material.getMaterial().isBlock() || !material.hasModernData()) {
material = new MaterialTag(Material.SAND);
}
// This is currently the only way to spawn a falling block
entity = location.getWorld().spawnFallingBlock(location, material.getModernData());
uuid = entity.getUniqueId();
}
else if (entity_type.getBukkitEntityType() == EntityType.PAINTING) {
entity = entity_type.spawnNewEntity(location, mechanisms, entityScript);
location = location.clone();
Painting painting = (Painting) entity;
Art art = null;
BlockFace face = null;
try {
for (Mechanism mech : mechanisms) {
if (mech.getName().equals("painting")) {
art = Art.valueOf(mech.getValue().asString().toUpperCase());
}
else if (mech.getName().equals("rotation")) {
face = BlockFace.valueOf(mech.getValue().asString().toUpperCase());
}
}
}
catch (Exception ex) {
// ignore
}
if (art != null && face != null) { // Paintings are the worst
if (art.getBlockHeight() % 2 == 0) {
location.subtract(0, 1, 0);
}
if (art.getBlockWidth() % 2 == 0) {
if (face == BlockFace.WEST) {
location.subtract(0, 0, 1);
}
else if (face == BlockFace.SOUTH) {
location.subtract(1, 0, 0);
}
}
painting.teleport(location);
painting.setFacingDirection(face, true);
painting.setArt(art, true);
}
}
else {
entity = entity_type.spawnNewEntity(location, mechanisms, entityScript);
if (entity == null) {
if (Debug.verbose) {
Debug.echoError("Failed to spawn entity of type " + entity_type.getName());
}
return;
}
uuid = entity.getUniqueId();
if (entityScript != null) {
EntityScriptHelper.setEntityScript(entity, entityScript);
}
}
}
}
else {
Debug.echoError("Cannot spawn a null EntityTag!");
}
if (!isUnique()) {
Debug.echoError("Error spawning entity - bad entity type, blocked by another plugin, or tried to spawn in an unloaded chunk?");
return;
}
for (Mechanism mechanism : mechanisms) {
safeAdjust(new Mechanism(mechanism.getName(), mechanism.value, mechanism.context));
}
mechanisms.clear();
}
}
public void despawn() {
despawned_entity = new DespawnedEntity(this);
getLivingEntity().remove();
}
public void respawn() {
if (despawned_entity != null) {
spawnAt(despawned_entity.location);
}
else if (entity == null) {
Debug.echoError("Cannot respawn a null EntityTag!");
}
}
public boolean isSpawnedOrValidForTag() {
if (isFake) {
return true;
}
if (entity == null) {
return false;
}
NMSHandler.getChunkHelper().changeChunkServerThread(entity.getWorld());
try {
return isValid() || rememberedEntities.containsKey(entity.getUniqueId());
}
finally {
NMSHandler.getChunkHelper().restoreServerThread(entity.getWorld());
}
}
public boolean isSpawned() {
return isValid();
}
public boolean isValid() {
Entity entity = getBukkitEntity();
return entity != null && (entity.isValid() || (isFake && isFakeValid));
}
public void remove() {
entity.remove();
}
public void teleport(Location location) {
if (isCitizensNPC()) {
getDenizenNPC().getCitizen().teleport(location, TeleportCause.PLUGIN);
}
else if (isFake) {
NMSHandler.getEntityHelper().snapPositionTo(entity, location.toVector());
NMSHandler.getEntityHelper().look(entity, location.getYaw(), location.getPitch());
}
else {
getBukkitEntity().teleport(location);
if (entity.getWorld().equals(location.getWorld())) { // Force the teleport through (for things like mounts)
NMSHandler.getEntityHelper().teleport(entity, location);
}
}
}
/**
* Make this entity target another living entity, attempting both
* old entity AI and new entity AI targeting methods
*
* @param target The LivingEntity target
*/
public void target(LivingEntity target) {
if (!isSpawned()) {
return;
}
if (entity instanceof Creature) {
NMSHandler.getEntityHelper().setTarget((Creature) entity, target);
}
else if (entity instanceof ShulkerBullet) {
((ShulkerBullet) entity).setTarget(target);
}
else {
Debug.echoError(identify() + " is not an entity type that can hold a target!");
}
}
public void setEntity(Entity entity) {
this.entity = entity;
}
// Used to store some information about a livingEntity while it's despawned
private class DespawnedEntity {
Double health = null;
Location location = null;
ItemStack[] equipment = null;
String custom_script = null;
public DespawnedEntity(EntityTag entity) {
if (entity != null) {
// Save some important info to rebuild the entity
health = entity.getLivingEntity().getHealth();
location = entity.getLivingEntity().getLocation();
equipment = entity.getLivingEntity().getEquipment().getArmorContents();
if (CustomNBT.hasCustomNBT(entity.getLivingEntity(), "denizen-script-id")) {
custom_script = CustomNBT.getCustomNBT(entity.getLivingEntity(), "denizen-script-id");
}
}
}
}
public int comparesTo(EntityTag entity) {
// Never matches a null
if (entity == null) {
return 0;
}
// If provided is unique, and both are the same unique entity, return 1.
if (entity.isUnique() && entity.identify().equals(identify())) {
return 1;
}
// If provided isn't unique...