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Make 'on player chats' determinations work
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Morphan1 committed Jul 10, 2013
1 parent 0088484 commit 1538953
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -728,7 +728,7 @@ public void inventoryClickEvent(InventoryClickEvent event) {
// PLAYER EVENTS
/////////////////

@EventHandler(priority = EventPriority.LOWEST)
@EventHandler(priority = EventPriority.HIGHEST)
public void playerChat(final AsyncPlayerChatEvent event) {

final Map<String, Object> context = new HashMap<String, Object>();
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1 comment on commit 1538953

@davidcernat
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Unfortunately, this commit makes everything a player says in a chat trigger visible to the entire server all the time, so I've had to revert it.

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