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minor meta cleanups
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mcmonkey4eva committed May 23, 2020
1 parent df63bdb commit 2e58edf
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Showing 3 changed files with 3 additions and 3 deletions.
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Expand Up @@ -25,7 +25,7 @@ public class PlayerDragsInInvScriptEvent extends BukkitScriptEvent implements Li
// player drags in inventory
// player drags (<item>) (in <inventory>)
//
// @Regex ^on player drags( ^[\s]+)?(in [^\s]+)?( in_area ((notable (cuboid|ellipsoid))|([^\s]+)))?$
// @Regex ^on player drags( ^[\s]+)?(in [^\s]+)?$
//
// @Switch in_area:<area> to only process the event if it occurred within a specified area.
//
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Expand Up @@ -152,8 +152,8 @@ public void adjust(Mechanism mechanism) {
// Optionally, use the second ElementTag for the skin texture cache.
// Optionally, use the third ElementTag for a player name.
// @tags
// <ItemTag.skull_skin>
// <ItemTag.skin>
// <ItemTag.skin.full>
// <ItemTag.has_skin>
// -->
if (mechanism.matches("skull_skin")) {
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Expand Up @@ -91,7 +91,7 @@ public class CommandScriptContainer extends ScriptContainer {
// # Available context: <context.server> returns whether the server is viewing the help (a player if false).
// # | Most command scripts should NOT have this key, but it's available.
// allowed help:
// - determine <player.is_op||<context.server>>
// - determine <player.has_flag[special_allowed_help_flag]||<context.server>>
//
// # The procedure-based script that will run when a player uses tab completion to predict words.
// # This should return a ListTag of words that the player can tab through, based on the arguments they have already typed.
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