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change 'notable cuboid' to area
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mcmonkey4eva committed Jun 24, 2015
1 parent 130df2a commit 38d0eda
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Showing 16 changed files with 50 additions and 50 deletions.
Expand Up @@ -20,8 +20,8 @@ public class BlockPhysicsScriptEvent extends BukkitScriptEvent implements Listen

// <--[event]
// @Events
// block physics (in <notable cuboid>)
// <material> physics (in <notable cuboid>)
// block physics (in <area>)
// <material> physics (in <area>)
//
// @Warning This event may fire very rapidly.
//
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Expand Up @@ -155,7 +155,7 @@ private List<String> getAll(String cmd) {
// <--[event]
// @Events
// command
// <command_name>|... command (in <notable cuboid>)
// <command_name>|... command (in <area>)
//
// @Regex on [^\s]+ command(in \w+)?
//
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Expand Up @@ -25,10 +25,10 @@ public class EntityBreaksHangingScriptEvent extends BukkitScriptEvent implements

// <--[event]
// @Events
// entity breaks hanging (in <notable cuboid>)
// entity breaks hanging because <cause> (in <notable cuboid>)
// <entity> breaks hanging (in <notable cuboid>)
// <entity> breaks hanging because <cause> (in <notable cuboid>)
// entity breaks hanging (in <area>)
// entity breaks hanging because <cause> (in <area>)
// <entity> breaks hanging (in <area>)
// <entity> breaks hanging because <cause> (in <area>)
//
// @Cancellable true
//
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Expand Up @@ -24,10 +24,10 @@ public class EntityChangesBlockScriptEvent extends BukkitScriptEvent implements
// <--[event]
// @Events
// entity changes block
// entity changes block (into <material>) (in <notable cuboid>)
// entity changes <material> (into <material>) (in <notable cuboid>)
// <entity> changes block (into <material>) (in <notable cuboid>)
// <entity> changes <material> (into <material>) (in <notable cuboid>)
// entity changes block (into <material>) (in <area>)
// entity changes <material> (into <material>) (in <area>)
// <entity> changes block (into <material>) (in <area>)
// <entity> changes <material> (into <material>) (in <area>)
//
// @Cancellable true
//
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Expand Up @@ -23,8 +23,8 @@ public class EntityCreatePortalScriptEvent extends BukkitScriptEvent implements

// <--[event]
// @Events
// entity creates portal (in <notable cuboid>)
// <entity> creates portal (in <notable cuboid>)
// entity creates portal (in <area>)
// <entity> creates portal (in <area>)
//
// @Cancellable true
//
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Expand Up @@ -20,10 +20,10 @@ public class EntityFormsBlockScriptEvent extends BukkitScriptEvent implements Li

// <--[event]
// @Events
// entity forms block (in <notable cuboid>)
// entity forms <block> (in <notable cuboid>)
// <entity> forms block (in <notable cuboid>)
// <entity> forms <block> (in <notable cuboid>)
// entity forms block (in <area>)
// entity forms <block> (in <area>)
// <entity> forms block (in <area>)
// <entity> forms <block> (in <area>)
//
// @Cancellable true
//
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Expand Up @@ -21,10 +21,10 @@ public class EntityInteractScriptEvent extends BukkitScriptEvent implements List

// <--[event]
// @Events
// <entity> interacts with <material> (in <notable cuboid>)
// entity interacts with <material> (in <notable cuboid>)
// <entity> interacts with block (in <notable cuboid>)
// entity interacts with block (in <notable cuboid>)
// <entity> interacts with <material> (in <area>)
// entity interacts with <material> (in <area>)
// <entity> interacts with block (in <area>)
// entity interacts with block (in <area>)
//
// @Cancellable true
//
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Expand Up @@ -25,9 +25,9 @@ public class EntitySpawnScriptEvent extends BukkitScriptEvent implements Listene
// <--[event]
// @Events
// entity spawns
// entity spawns (in <notable cuboid>) (because <cause>)
// entity spawns (in <area>) (because <cause>)
// <entity> spawns
// <entity> spawns (in <notable cuboid>) (because <cause>)
// <entity> spawns (in <area>) (because <cause>)
//
// @Cancellable true
//
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Expand Up @@ -24,10 +24,10 @@ public class EntityTargetsScriptEvent extends BukkitScriptEvent implements Liste

// <--[event]
// @Events
// entity targets (<entity>) (in <notable cuboid>)
// entity targets (<entity>) because <cause> (in <notable cuboid>)
// <entity> targets (<entity>) (in <notable cuboid>)
// <entity> targets (<entity>) because <cause> (in <notable cuboid>)
// entity targets (<entity>) (in <area>)
// entity targets (<entity>) because <cause> (in <area>)
// <entity> targets (<entity>) (in <area>)
// <entity> targets (<entity>) because <cause> (in <area>)
//
// @Cancellable true
//
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Expand Up @@ -23,10 +23,10 @@ public class HangingBreaksScriptEvent extends BukkitScriptEvent implements Liste

// <--[event]
// @Events
// hanging breaks (in <notable cuboid>)
// hanging breaks because <cause> (in <notable cuboid>)
// <hanging> breaks (in <notable cuboid>)
// <hanging> breaks because <cause> (in <notable cuboid>)
// hanging breaks (in <area>)
// hanging breaks because <cause> (in <area>)
// <hanging> breaks (in <area>)
// <hanging> breaks because <cause> (in <area>)
//
// @Cancellable true
//
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Expand Up @@ -26,12 +26,12 @@ public class PlayerBreaksBlockScriptEvent extends BukkitScriptEvent implements L

// <--[event]
// @Events
// player breaks block (in <notable cuboid>)
// player breaks <material> (in <notable cuboid>)
// player breaks block with <item> (in <notable cuboid>)
// player breaks <material> with <item> (in <notable cuboid>)
// player breaks block with <material> (in <notable cuboid>)
// player breaks <material> with <material> (in <notable cuboid>)
// player breaks block (in <area>)
// player breaks <material> (in <area>)
// player breaks block with <item> (in <area>)
// player breaks <material> with <item> (in <area>)
// player breaks block with <material> (in <area>)
// player breaks <material> with <material> (in <area>)
//
// @Cancellable true
//
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Expand Up @@ -25,9 +25,9 @@ public class PlayerChangesSignScriptEvent extends BukkitScriptEvent implements L
// <--[event]
// @Events
// player changes sign
// player changes sign in <notable cuboid>
// player changes sign in <area>
// player changes <material>
// player changes <material> in <notable cuboid>
// player changes <material> in <area>
//
// @Cancellable true
//
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Expand Up @@ -23,8 +23,8 @@ public class PlayerDamagesBlockScriptEvent extends BukkitScriptEvent implements
// @Events
// player damages block
// player damages <material>
// player damages block in <notable cuboid>
// player damages <material> in <notable cuboid>
// player damages block in <area>
// player damages <material> in <area>
//
// @Cancellable true
//
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Expand Up @@ -24,8 +24,8 @@ public class PlayerPlacesBlockScriptEvent extends BukkitScriptEvent implements L
// player places <material>
// player places block in notable cuboid
// player places <material> in notable cuboid
// player places block in <notable cuboid>
// player places <material> in <notable cuboid>
// player places block in <area>
// player places <material> in <area>
//
// @Cancellable true
//
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Expand Up @@ -22,8 +22,8 @@ public class PlayerStepsOnScriptEvent extends BukkitScriptEvent implements Liste

// <--[event]
// @Events
// player steps on block (in <notable cuboid>)
// player steps on <material> (in <notable cuboid>)
// player steps on block (in <area>)
// player steps on <material> (in <area>)
//
// @Warning This event may fire very rapidly.
//
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Expand Up @@ -1020,7 +1020,7 @@ public void playerGameModeChange(PlayerGameModeChangeEvent event) {
// <--[event]
// @Events
// player clicks block
// player (<click type>) clicks (<material>) (with <item>) (in <notable cuboid>)
// player (<click type>) clicks (<material>) (with <item>) (in <area>)
// player (<click type>) clicks block (with <item>)
// player stands on <pressure plate>
//
Expand Down Expand Up @@ -1139,10 +1139,10 @@ else if (determination.startsWith("CANCELLED"))
// <--[event]
// @Events
// player right clicks at entity (with <item>)
// player right clicks at entity in <notable cuboid>
// player right clicks at entity in <area>
// player right clicks at entity in notable cuboid
// player right clicks at <entity> (with <item>)
// player right clicks at <entity> in <notable cuboid>
// player right clicks at <entity> in <area>
// player right clicks at <entity> in notable cuboid

// @Triggers when a player right clicks at an entity (Similar to right clicks entity, but for armor stands).
Expand Down Expand Up @@ -1210,10 +1210,10 @@ public void playerInteractStand(PlayerInteractAtEntityEvent event) {
// <--[event]
// @Events
// player right clicks entity (with <item>)
// player right clicks entity in <notable cuboid>
// player right clicks entity in <area>
// player right clicks entity in notable cuboid
// player right clicks <entity> (with <item>)
// player right clicks <entity> in <notable cuboid>
// player right clicks <entity> in <area>
// player right clicks <entity> in notable cuboid

// @Triggers when a player right clicks on an entity.
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