Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Update look command to 0.9 syntax. - look (entity) [location] // Note…
…: not specifying entity will default to attached NPC.
- Loading branch information
1 parent
65d8928
commit 3f9bd6a
Showing
2 changed files
with
32 additions
and
157 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -191,7 +191,7 @@ public void registerCoreMembers() { | |
"LOG", "log [<text>] (type:severe/info/warning/fine/finer/finest) [file:<name>]", 2); | ||
|
||
registerCoreMember(LookCommand.class, | ||
"LOOK", "look (player/npc) [<location>]", 1); | ||
"LOOK", "look (entity) [location] // Note: not specifying entity will default to attached NPC", 1); | ||
This comment has been minimized.
Sorry, something went wrong.
This comment has been minimized.
Sorry, something went wrong.
aufdemrand
via email
Author
Contributor
|
||
|
||
registerCoreMember(LookcloseCommand.class, | ||
"LOOKCLOSE", "lookclose [state:true/false]", 1); | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
auf, didn't we agree to use <> in command syntaxes to show custom values as opposed to static arguments?
Also, can we please not have notes like that? It would mean every command needs a note for default values. I think it would be better to just document that in the handbook or on the wiki.