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Fixed.. tons of periods... Women.
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Fortifier42 committed Jul 19, 2015
1 parent 6178070 commit 84daa01
Showing 1 changed file with 12 additions and 12 deletions.
Expand Up @@ -2971,7 +2971,7 @@ public void registerCoreMembers() {
// None

// @Usage
// Create a sign that shows the location of a player on a wall
// Create a sign that shows the location of a player on a wall.
// - viewer player:ThatGuy create 113,76,-302,world id:PlayerLoc1 type:wall_sign display:location

// -->
Expand Down Expand Up @@ -3068,10 +3068,10 @@ public void registerCoreMembers() {
// TODO: Document Command Details

// @Tags
// <def[loop_index]> to get the number of loops so far
// <def[loop_index]> to get the number of loops so far.

// @Usage
// Use loop through a command several times
// Use loop through a command several times.
// - define value 1
// - while <def[value].is[OR_LESS].than[5]> {
// - announce "Loop <def[loop_index]> value <def[value]>"
Expand Down Expand Up @@ -3107,25 +3107,25 @@ public void registerCoreMembers() {
// <yaml[<idname>].read[<path>].as_list>
// <yaml[<idname>].list_keys[<path>]>
// @Usage
// Use to create a new YAML file
// Use to create a new YAML file.
// - yaml create id:myfile
// @Usage
// Use to load a YAML file from disk
// Use to load a YAML file from disk.
// - yaml load:myfile.yml id:myfile
// @Usage
// Use to modify a YAML file similarly to a flag
// Use to modify a YAML file similarly to a flag.
// - yaml id:myfile set my.key:HelloWorld
// @Usage
// Use to save a YAML file to disk
// Use to save a YAML file to disk.
// - yaml savefile:myfile.yml id:myfile
// @Usage
// Use to unload a YAML file from memory
// Use to unload a YAML file from memory.
// - yaml unload id:myfile
// @Usage
// Use to modify a YAML file similarly to a flag
// Use to modify a YAML file similarly to a flag.
// - yaml id:myfile set my.key:+:2
// @Usage
// Use to modify a YAML file similarly to a flag
// Use to modify a YAML file similarly to a flag.
// - yaml id:myfile set my.key[2]:hello
// -->
registerCoreMember(YamlCommand.class,
Expand All @@ -3147,10 +3147,10 @@ public void registerCoreMembers() {
// Use to change the step to 2
// - zap 2
// @Usage
// Use to change the step to 3 in a script called Interact_Example
// Use to change the step to 3 in a script called Interact_Example.
// - zap 3 s@Interact_Example
// @Usage
// Use to change the step to 1 for player bob in a script called InteractScript
// Use to change the step to 1 for player bob in a script called InteractScript.
// - zap 1 s@InteractScript player:p@bob
// -->
registerCoreMember(ZapCommand.class,
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