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add some info to the EntityTag lang doc
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mcmonkey4eva committed Mar 20, 2020
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Expand Up @@ -58,9 +58,11 @@ public class EntityTag implements ObjectTag, Adjustable, EntityFormObject {
// Note that players and NPCs are valid EntityTags, but are generally represented by the more specific
// PlayerTag and NPCTag objects.
//
// Note that a spawned entity can be a living entity (a player, NPC, or mob) or a nonliving entity (a painting, item frame, etc).
//
// These use the object notation "e@".
// The identity format for entities is a spawned entity's UUID, or an entity type.
// For example, 'e@zombie'.
// For example, 'e@abc123' or 'e@zombie'.
//
// -->

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