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cleanup, and meta for the open sign PR
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mcmonkey4eva committed Aug 30, 2023
1 parent da601d8 commit d850835
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Expand Up @@ -24,11 +24,11 @@ public class PlayerOpenSignScriptEvent extends BukkitScriptEvent implements List
//
// @Cancellable true
//
// @Triggers When a player edits a sign.
// @Triggers When a player opens a sign by clicking on it to edit it.
//
// @Context
// <context.side> returns an ElementTag of the side of the sign that was clicked.
// <context.cause> returns an ElementTag of reason the sign was opened.
// <context.side> returns an ElementTag of the side of the sign that was clicked (FRONT or BACK).
// <context.cause> returns an ElementTag of reason the sign was opened - see <@link url https://purpurmc.org/javadoc/io/papermc/paper/event/player/PlayerOpenSignEvent.Cause.html>.
// <context.location> returns a LocationTag of the sign's location.
//
// @Player Always.
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import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.PrepareItemCraftEvent;
import org.bukkit.inventory.ItemStack;

import java.util.Arrays;

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import com.denizenscript.denizen.utilities.Utilities;
import com.denizenscript.denizencore.objects.Mechanism;
import com.denizenscript.denizencore.objects.core.ElementTag;
import org.bukkit.Material;
import org.bukkit.MusicInstrument;
import org.bukkit.inventory.meta.MusicInstrumentMeta;

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import com.denizenscript.denizencore.objects.ArgumentHelper;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.core.ScriptTag;
import com.denizenscript.denizencore.scripts.commands.queue.DetermineCommand;
import com.denizenscript.denizencore.tags.TagManager;
import com.denizenscript.denizencore.utilities.CoreUtilities;
import org.bukkit.Bukkit;
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import net.minecraft.core.BlockPos;
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
import net.minecraft.network.protocol.game.ClientboundLightUpdatePacket;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.Level;
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