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map command meta improvement
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mcmonkey4eva committed Feb 10, 2024
1 parent d35dfdc commit fd5b1d2
Showing 1 changed file with 8 additions and 3 deletions.
Expand Up @@ -72,17 +72,22 @@ public MapCommand() {
// <entry[saveName].created_map> returns the map created by the 'new:' argument if used.
//
// @Usage
// Use to add an auto-resized background image to map 3
// Use to add an auto-resized background image to map 3.
// - map 3 image:my_map_images/my_background.png resize
//
// @Usage
// Use to add an image with the top-left corner at the center of a new map
// Use to add an image with the top-left corner at the center of a new map.
// - map new:WorldTag image:my_map_images/my_center_image.png x:64 y:64 save:map
// - give filled_map[map=<entry[map].created_map>]
//
// @Usage
// Reset map to have the center at the player's location
// Use to reset map 3 to be centered at the player's location.
// - map 3 reset:<player.location>
//
// @Usage
// Use to remove any custom renderers on map 3 and then apply the contents of the named <@link language Map Script Containers> to map 3.
// - map 3 script:Map_Script_Name
//
// -->

@Override
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