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Error: Generating player heads too fast #1254
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What version of Denizen are you running? |
Denizen Dev Build #419 (29.11.2015 16:11:25) |
Dealt with. |
Problem wasn't solved with this attempt. |
Uhm... are you sure you have a jar with the relevant fix included? |
Yes of course |
This issue is not solved and the errors still come up in the console |
@Morphan1 wat. |
Has been fixed. I have yet to encounter this bug in recent builds, it may have been squashed. |
No, it is still there http://mcmonkey.org/paste/30462 |
Seems to be fixxed now. Won't get any error anymore. Thank you guys! |
I made a custom inventory (as a GUI) with custom items made from player heads.
example of a head button:
http://mcmonkey.org/paste/23608
The inventory contains 5 heads. Sometimes when I open it I get these errors:
http://mcmonkey.org/paste/23607
The inventory still opens and every head has a texture. So basically it works but annoys my console.
Same thing happens when I use /ex give item alot.
When I use a command block to give me the same item, I won't get any errors at all.
Example of command block code:
http://hastebin.com/bubevaqece.sm
So a Mojang command won't get me any errors, the denizen stuff does. Is there a way to catch it?
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