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Add
npc:
entity matcher switches to NPC related eventsnpc spawns
Adds the
npc:
switch to allow the use of a matcher such asnpc_flagged
. Also adds thecause:
switch to match for the cause for convenience.Note
This is currently a draft PR because I think it will be nice to add consistency between the NPC events so they all can have the
npc:
matcher switch. I want to make sure did this right before I add support for the other events. If this PR should just be for this event only then let me know and I'll turn it into a normal PR.