Yeah we decided to make a bad game engine. For a hackathon. Yeah. We're stupid. Hi internet.
TODO: Cleanup:
- Collision Handling
- Rendering improvements
- Menu editing (buttons, sliders) - use event system
- Standardize movement and rendering
- Improve animation ease of use
Add standardized documentation (doxygen)(COMPLETE)- Ease of use for external projects
Additions:
- World class (handles all objects in world, updating)
- Particle system / more robust visuals
- Projectile class