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Use JavaFX technology to implement the GUI.
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package wessy; | ||
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import javafx.application.Application; | ||
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/** | ||
* A launcher class to workaround classpath issues. | ||
*/ | ||
public class Launcher { | ||
public static void main(String[] args) { | ||
Application.launch(Main.class, args); | ||
} | ||
} |
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package wessy; | ||
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import java.io.IOException; | ||
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import javafx.application.Application; | ||
import javafx.fxml.FXMLLoader; | ||
import javafx.scene.Scene; | ||
import javafx.scene.layout.AnchorPane; | ||
import javafx.stage.Stage; | ||
import wessy.javafxnodes.DialogBox; | ||
import wessy.javafxnodes.MainWindow; | ||
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/** | ||
* A GUI for Wessy using FXML. | ||
*/ | ||
public class Main extends Application { | ||
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private Wessy wessy = new Wessy(); | ||
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@Override | ||
public void start(Stage stage) { | ||
try { | ||
FXMLLoader fxmlLoader = new FXMLLoader(wessy.Main.class.getResource("/view/MainWindow.fxml")); | ||
AnchorPane ap = fxmlLoader.load(); | ||
Scene scene = new Scene(ap); | ||
stage.setScene(scene); | ||
fxmlLoader.<MainWindow>getController().setWessy(wessy); | ||
stage.show(); | ||
} catch (IOException e) { | ||
e.printStackTrace(); | ||
} | ||
} | ||
} |
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