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L4D2 Competitive Stripper Rework

Version: v25

Released: 2023-07-22

Useful Links

About The Project

This project aims to rework both official and custom campaigns for competitive L4D2 with the following goals:

  • Full compatibility with official community updates
  • Improving balance
  • Improving quality of life
  • Fixing long-standing issues
  • Providing a template for any config to use as a base

Usage

This project requires Stripper:Source to load, get it here:

Any server owner or config developer can freely use this as a base for their own modifications, however credit to this repository is appreciated.

Compatibility

Ensure that the scripts in the link below are not modified in any way: L4D2-Community-Update/scripts/vscripts

If these scripts are present they will overwrite the default changes from the Last Stand update, the same applies if modified versions of these scripts are present. If you wish to load your own version of these scripts see instructions here.

As this project's only focus is versus, full compatibility with other gamemodes is not guaranteed.

Redundant Plugins

The following plugins are not required / should not be loaded when using this project:

  • clip_removal
  • l4d2_fireworks_noise_block
  • l4d_no_cans
  • nm3_ladder_damage
  • ghost_hurt

Official Map Updates

Documentation and source code for the Last Stand update map updates can be found here:
Tsuey/L4D2-Community-Update

How to view changes in-game

Official Map Sources

Decompiled VMFs (Valve Map Format)

Decompiled versions of the offical L4D2 maps can be found here:
spumer/left_4_dead_2__decompiled_maps

These files can be viewed and modified in the Hammer Editor by installing L4D2 Authoring Tools on Steam.

Decompiled VScripts

Decompiled versions of L4D2's VScripts can be found here:
jacob404/Official-Vscripts-Decompiled

Stripper Dumps

To dump all entity data on a map to text, use the stripper_dump command, the dumps are located in left4dead2/addons/stripper/dumps.

Setting Up A Competitive L4D2 Server

Resources and information for setting up a competitive L4D2 server can be found here:
SirPlease/L4D2-Competitive-Rework

Contributing

To contribute simply create a pull request. Before contributing it is recommended to read these guides:

Credits

Rework Contributors

  • Derpduck
  • SirPlease
  • Wicket
  • Harry Potter
  • Failzz

Additional Help / Testing / Scripting

  • J.
  • Target_7
  • NF
  • Daroot Leafstorm
  • ProdigySim
  • Icy Inferno

Historical Contributors

  • ProdigySim
  • Jacob
  • Blade
  • Tabun
  • Stabby
  • CircleSquared
  • Estoopi
  • NF
  • Visor
  • RedJaneDoe
  • Electrik
  • SirPlease
  • Spoon
  • Wicket
  • Devilesk
  • Tsuey
  • raziEiL
  • harterc1