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war

Start of the "war" project (algorithms)

##Step 1: Shuffle the deck Take a look at script.js. Examine what the two for loops do in conjunction with each other. What will the resulting array (deck) look like?

##Step 2: Deal the cards When the page loads the cards should be divided equally into each player's pile.

  • Write code that will automatically divide out the cards in deck between the two players
  • There are many ways to do this, try to come up with the easiest, simplest solution (remember, the deck is already shuffled at this point)

##Step 3: Create the 'war' algorithm Create an algorithm called war that determines the winner from a given pair of cards. It should be a function that accepts two cards as parameters, compares the value, and returns a winner. In the case that the cards are a tie, have the algorithm return false.

##Step 4: Create the 'play' function When the user clicks the 'Play!' button, your function should play the current pair of cards.

  • The two top cards on each deck should be sent to the war algorithm
  • The winner should receive both cards, which should be placed at the end of his/her deck
  • Call the "advance" function to continue play

##Step 5 (Black Diamond): Account for 'tied' cards If there is a tie, the play function should then check the 4th cards from each player's deck and determine the winner, who gets all of the previous cards.

Copyright

© DevMountain LLC, 2016. Unauthorized use and/or duplication of this material without express and written permission from DevMountain, LLC is strictly prohibited. Excerpts and links may be used, provided that full and clear credit is given to DevMountain with appropriate and specific direction to the original content.

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