I made a 2D Boids simulation in Unity. This was my first "real" Unity project so it's features are limited, however, it is still pretty cool. This simulation allows you to tinker with the 3 boids' behaviours: (1) Cohesion, (2) Avoidance and (3) Alignment and, actively see the changes in the boids' behaviours. I have been entertaining the idea of making a 3D boids simulation. That being said, my Unity knowledge is anything but extensive so I will have to wait until I have more time to devote to Unity before I can explore the idea.
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A 2D Simulation of Boids
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