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Releases: Devof73/MLCE_Tweaker_Studio

MLCET v4.5.5

03 Nov 13:15
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Minecraft LCE PS3 & XBX MODDING TOOLKIT

Changelog: MLCE 4.5.5 🧊

  • The patcher and other tools now use a backgroundWorker.✔
  • The main gui has more space now it is configurable in some aspects.✔
  • Soon we will add GUIDES for each tool. ❌
  • You can preview multiple tracks before patching them on the console. ✔
  • The FUI editor was greatly improved ✔
  • All main GUI is dark now. (a little more to ready)✔
  • Better compression of arc resources.✔

FOURJ EDITOR

  • Folder editing mode. (the types that are inside it) ✔
  • Better display of images in the picturebox, with improved scaling.✔
  • Options Menu✔
  • Discarded the function of invert colors for the game. This will be automatic.✔
  • A few images may appear inverted, it's because they were made vice versa but there is still the option to invert them again just in case. ❌

mlce-4.0.2-git-release

15 Sep 01:51
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Minecraft LCE PS3 & XBX MODDING TOOLKIT

Changes:

v4.0.0

  • Color extra tools and dark component modifier for graphics.
  • .BINKA creation/extraction tool by me (binka worker from phoenix)
  • Edit game .COL coloration list in HEX or RGB. (base from PhoenixARC, enhanced by me)
  • Workspace now haves the new EDITIONS menu...
  • Editions is a list of game compilations with modifications saved separately automatic in path: User>Documents>MLCE Modding>savedata.

  • You can transfer you edition to your ps3 using the function "compilate", will be uploaded to /ps3ip/dev_hddx/game/prjRegion.

  • Now the workspace treeview can manage files clicking RMB in a node.

  • Items Sprite Terrain are in beta version.
  • FJUI Editor can replace all images by another file of the type and structures but different graphics.
  • BINKA tool have the option (still in dev) to try to preview the audio.
  • Added a special In-app clipboard to save path, fastly.

versions lower than this are no registered
Original Capabilities (0.0.0):

  • Edit game .FJUI image collections, (base from kzpns, enhanced by me)
  • Edit game .LOC localization on all languages. (base from PhoenixARC, enhanced by me)