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Provides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.

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DigiKrafting/blender_addon_pbr

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Blender Addon PBR

Provides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.

* Updated to Blender 2.80.0 Beta

Features

  • Utilises Standard Blender Nodes and Shader
  • Visible Relative Paths
  • Optional Auto Textures
  • Optional Ambient Occlusion Node
  • Optional Metallic Node
  • Optional Specular Node
  • Optional Emissive Node
  • Use Mesh Name for texture matching
  • Use Material Name for texture matching
  • Auto Detect Nodes from textures.
  • Creates nodes for Unreal Engine Textures. * (On detection of OcclusionRoughnessMetallic texture)

Roadmap

  • Improve/Expand auto texture detection

Min Blender Version

blender_addon_pbr 2.0.0+

2.80.0

Prior to blender_addon_pbr 2.0.0

2.79.0

Usage

Create the initial nodes required by the addon by clicking on "Create - Auto Detect", "Create Metallic Roughness" or "Create Specular Gloss" buttons. "Create - Auto Detect" requires a folder to be selected first. Then the Base Color, Normal Maps, etc file open/select buttons will show and can be selected manually if required.

Installation

Download either the tar.gz or zip from https://github.com/DigiKrafting/blender_addon_pbr/releases/latest

Installing an Addon in Blender

  • [File]->[User Preferences]
  • Select [Add ons'] Tab.
  • Click [Install Addon from File..].

Screenshots

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Provides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.

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