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Update directional light projection with camera movement -> otherwise shadows would be too coarse on large maps. (cascaded shadow map in Bevy v0.10 is used instead).
This is related to bevyengine/bevy#3629, cascaded shadow would work even better.
Cascaded directional lights are supported from Bevy v0.10 (migrated to as part of #324).
The text was updated successfully, but these errors were encountered:
Update directional light projection with camera movement -> otherwise shadows would be too coarse on large maps.(cascaded shadow map in Bevy v0.10 is used instead).This is related to bevyengine/bevy#3629, cascaded shadow would work even better.
Cascaded directional lights are supported from Bevy v0.10 (migrated to as part of #324).
The text was updated successfully, but these errors were encountered: