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Add directional light shadows #17

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Indy2222 opened this issue Apr 1, 2022 · 1 comment
Closed

Add directional light shadows #17

Indy2222 opened this issue Apr 1, 2022 · 1 comment

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@Indy2222
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Indy2222 commented Apr 1, 2022

Update directional light projection with camera movement -> otherwise shadows would be too coarse on large maps. (cascaded shadow map in Bevy v0.10 is used instead).

This is related to bevyengine/bevy#3629, cascaded shadow would work even better.

Cascaded directional lights are supported from Bevy v0.10 (migrated to as part of #324).

@Indy2222 Indy2222 added this to the Version 0.2 milestone Apr 6, 2022
@Indy2222 Indy2222 changed the title Update directional light projection with camera movement Add directional light shadows May 4, 2022
@Indy2222 Indy2222 modified the milestones: Version 0.2, Version 0.3 May 4, 2022
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github-actions bot commented Nov 2, 2022

There is no activity on the issue for some time. The issue will be automatically closed in 3 weeks.

@Indy2222 Indy2222 removed the S-Stale label Nov 3, 2022
Indy2222 added a commit to Indy2222/de that referenced this issue Mar 8, 2023
Indy2222 added a commit to Indy2222/de that referenced this issue Mar 8, 2023
Indy2222 added a commit to Indy2222/de that referenced this issue Mar 10, 2023
Indy2222 added a commit to Indy2222/de that referenced this issue Mar 10, 2023
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