Skip to content

Commit

Permalink
Graphics/TextSprite: Inlined some methods
Browse files Browse the repository at this point in the history
  • Loading branch information
SirLynix committed Jun 16, 2015
1 parent da703a2 commit 6cd0254
Show file tree
Hide file tree
Showing 3 changed files with 133 additions and 158 deletions.
29 changes: 12 additions & 17 deletions include/Nazara/Graphics/TextSprite.hpp
Expand Up @@ -25,36 +25,31 @@ using NzTextSpriteRef = NzObjectRef<NzTextSprite>;
class NAZARA_GRAPHICS_API NzTextSprite : public NzInstancedRenderable
{
public:
NzTextSprite();
NzTextSprite(const NzTextSprite& sprite);
inline NzTextSprite();
inline NzTextSprite(const NzTextSprite& sprite);
~NzTextSprite() = default;

void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const InstanceData& instanceData) const override;

void Clear();
inline void Clear();

NzTextSprite* Clone() const;
NzTextSprite* Create() const;
inline const NzColor& GetColor() const;
inline const NzMaterialRef& GetMaterial() const;
inline float GetScale() const;

const NzColor& GetColor() const;
NzMaterial* GetMaterial() const;
float GetScale() const;

void InvalidateVertices();
bool IsDrawable() const;

void SetColor(const NzColor& color);
void SetDefaultMaterial();
void SetMaterial(NzMaterial* material);
void SetScale(float scale);
inline void SetColor(const NzColor& color);
inline void SetDefaultMaterial();
inline void SetMaterial(NzMaterialRef material);
inline void SetScale(float scale);

void Update(const NzAbstractTextDrawer& drawer);

NzTextSprite& operator=(const NzTextSprite& text);
inline NzTextSprite& operator=(const NzTextSprite& text);

template<typename... Args> static NzTextSpriteRef New(Args&&... args);

private:
inline void InvalidateVertices();
void MakeBoundingVolume() const override;
void OnAtlasInvalidated(const NzAbstractAtlas* atlas);
void OnAtlasLayerChange(const NzAbstractAtlas* atlas, NzAbstractImage* oldLayer, NzAbstractImage* newLayer);
Expand Down
117 changes: 117 additions & 0 deletions include/Nazara/Graphics/TextSprite.inl
Expand Up @@ -5,6 +5,123 @@
#include <memory>
#include <Nazara/Renderer/Debug.hpp>

inline NzTextSprite::NzTextSprite() :
m_color(NzColor::White),
m_scale(1.f)
{
SetDefaultMaterial();
}

inline NzTextSprite::NzTextSprite(const NzTextSprite& sprite) :
NzInstancedRenderable(sprite),
m_renderInfos(sprite.m_renderInfos),
m_localVertices(sprite.m_localVertices),
m_color(sprite.m_color),
m_material(sprite.m_material),
m_localBounds(sprite.m_localBounds),
m_scale(sprite.m_scale)
{
for (auto it = sprite.m_atlases.begin(); it != sprite.m_atlases.end(); ++it)
{
const NzAbstractAtlas* atlas = it->first;
AtlasSlots& slots = m_atlases[atlas];

slots.clearSlot.Connect(atlas->OnAtlasCleared, this, &NzTextSprite::OnAtlasInvalidated);
slots.layerChangeSlot.Connect(atlas->OnAtlasLayerChange, this, &NzTextSprite::OnAtlasLayerChange);
slots.releaseSlot.Connect(atlas->OnAtlasRelease, this, &NzTextSprite::OnAtlasInvalidated);
}
}

inline void NzTextSprite::Clear()
{
m_atlases.clear();
m_boundingVolume.MakeNull();
m_localVertices.clear();
m_renderInfos.clear();
}

inline const NzColor& NzTextSprite::GetColor() const
{
return m_color;
}

inline const NzMaterialRef& NzTextSprite::GetMaterial() const
{
return m_material;
}

inline float NzTextSprite::GetScale() const
{
return m_scale;
}

inline void NzTextSprite::SetColor(const NzColor& color)
{
m_color = color;

InvalidateVertices();
}

inline void NzTextSprite::SetDefaultMaterial()
{
NzMaterialRef material = NzMaterial::New();
material->Enable(nzRendererParameter_Blend, true);
material->Enable(nzRendererParameter_DepthWrite, false);
material->Enable(nzRendererParameter_FaceCulling, false);
material->EnableLighting(false);
material->SetDstBlend(nzBlendFunc_InvSrcAlpha);
material->SetSrcBlend(nzBlendFunc_SrcAlpha);

SetMaterial(material);
}

inline void NzTextSprite::SetMaterial(NzMaterialRef material)
{
m_material = std::move(material);
}

inline void NzTextSprite::SetScale(float scale)
{
m_scale = scale;

InvalidateVertices();
}

inline void NzTextSprite::InvalidateVertices()
{
InvalidateInstanceData(0);
}

inline NzTextSprite& NzTextSprite::operator=(const NzTextSprite& text)
{
NzInstancedRenderable::operator=(text);

m_atlases.clear();

m_color = text.m_color;
m_material = text.m_material;
m_renderInfos = text.m_renderInfos;
m_localBounds = text.m_localBounds;
m_localVertices = text.m_localVertices;
m_scale = text.m_scale;

// Connect to the slots of the new atlases
for (auto it = text.m_atlases.begin(); it != text.m_atlases.end(); ++it)
{
const NzAbstractAtlas* atlas = it->first;
AtlasSlots& slots = m_atlases[atlas];

slots.clearSlot.Connect(atlas->OnAtlasCleared, this, &NzTextSprite::OnAtlasInvalidated);
slots.layerChangeSlot.Connect(atlas->OnAtlasLayerChange, this, &NzTextSprite::OnAtlasLayerChange);
slots.releaseSlot.Connect(atlas->OnAtlasRelease, this, &NzTextSprite::OnAtlasInvalidated);
}

InvalidateBoundingVolume();
InvalidateVertices();

return *this;
}

template<typename... Args>
NzTextSpriteRef NzTextSprite::New(Args&&... args)
{
Expand Down
145 changes: 4 additions & 141 deletions src/Nazara/Graphics/TextSprite.cpp
Expand Up @@ -11,35 +11,11 @@
#include <Nazara/Utility/Font.hpp>
#include <Nazara/Graphics/Debug.hpp>

NzTextSprite::NzTextSprite() :
m_color(NzColor::White),
m_scale(1.f)
{
SetDefaultMaterial();
}

NzTextSprite::NzTextSprite(const NzTextSprite& sprite) :
NzInstancedRenderable(sprite),
m_renderInfos(sprite.m_renderInfos),
m_localVertices(sprite.m_localVertices),
m_color(sprite.m_color),
m_material(sprite.m_material),
m_localBounds(sprite.m_localBounds),
m_scale(sprite.m_scale)
{
for (auto it = sprite.m_atlases.begin(); it != sprite.m_atlases.end(); ++it)
{
const NzAbstractAtlas* atlas = it->first;
AtlasSlots& slots = m_atlases[atlas];

slots.clearSlot.Connect(atlas->OnAtlasCleared, this, &NzTextSprite::OnAtlasInvalidated);
slots.layerChangeSlot.Connect(atlas->OnAtlasLayerChange, this, &NzTextSprite::OnAtlasLayerChange);
slots.releaseSlot.Connect(atlas->OnAtlasRelease, this, &NzTextSprite::OnAtlasInvalidated);
}
}

void NzTextSprite::AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const InstanceData& instanceData) const
{
if (!m_material)
return;

for (auto& pair : m_renderInfos)
{
NzTexture* overlay = pair.first;
Expand All @@ -53,81 +29,6 @@ void NzTextSprite::AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const In
}
}

void NzTextSprite::Clear()
{
m_atlases.clear();
m_boundingVolume.MakeNull();
m_localVertices.clear();
m_renderInfos.clear();
}

NzTextSprite* NzTextSprite::Clone() const
{
return new NzTextSprite(*this);
}

NzTextSprite* NzTextSprite::Create() const
{
return new NzTextSprite;
}

const NzColor& NzTextSprite::GetColor() const
{
return m_color;
}

NzMaterial* NzTextSprite::GetMaterial() const
{
return m_material;
}

float NzTextSprite::GetScale() const
{
return m_scale;
}

void NzTextSprite::InvalidateVertices()
{
InvalidateInstanceData(0);
}

bool NzTextSprite::IsDrawable() const
{
return m_material != nullptr;
}

void NzTextSprite::SetColor(const NzColor& color)
{
m_color = color;

InvalidateVertices();
}

void NzTextSprite::SetDefaultMaterial()
{
NzMaterialRef material = NzMaterial::New();
material->Enable(nzRendererParameter_Blend, true);
material->Enable(nzRendererParameter_DepthWrite, false);
material->Enable(nzRendererParameter_FaceCulling, false);
material->EnableLighting(false);
material->SetDstBlend(nzBlendFunc_InvSrcAlpha);
material->SetSrcBlend(nzBlendFunc_SrcAlpha);

SetMaterial(material);
}

void NzTextSprite::SetMaterial(NzMaterial* material)
{
m_material = material;
}

void NzTextSprite::SetScale(float scale)
{
m_scale = scale;

InvalidateInstanceData(0);
}

void NzTextSprite::Update(const NzAbstractTextDrawer& drawer)
{
m_atlases.clear();
Expand All @@ -142,15 +43,7 @@ void NzTextSprite::Update(const NzAbstractTextDrawer& drawer)
{
NzFont* font = drawer.GetFont(i);
const NzAbstractAtlas* atlas = font->GetAtlas().get();

#if NAZARA_GRAPHICS_SAFE
if ((atlas->GetStorage() & nzDataStorage_Hardware) == 0)
{
// Cet atlas ne nous donnera pas de texture, nous ne pouvons pas l'utiliser
NazaraError("Font " + NzString::Pointer(font) + " uses a non-hardware atlas which cannot be used by text sprites");
return;
}
#endif
NazaraAssert(atlas->GetStorage() & nzDataStorage_Hardware, "Font uses a non-hardware atlas which cannot be used by text sprites");

if (m_atlases.find(atlas) == m_atlases.end())
{
Expand Down Expand Up @@ -243,36 +136,6 @@ void NzTextSprite::Update(const NzAbstractTextDrawer& drawer)
clearOnFail.Reset();
}

NzTextSprite& NzTextSprite::operator=(const NzTextSprite& text)
{
NzInstancedRenderable::operator=(text);

m_atlases.clear();

m_color = text.m_color;
m_material = text.m_material;
m_renderInfos = text.m_renderInfos;
m_localBounds = text.m_localBounds;
m_localVertices = text.m_localVertices;
m_scale = text.m_scale;

// Connect to the slots of the new atlases
for (auto it = text.m_atlases.begin(); it != text.m_atlases.end(); ++it)
{
const NzAbstractAtlas* atlas = it->first;
AtlasSlots& slots = m_atlases[atlas];

slots.clearSlot.Connect(atlas->OnAtlasCleared, this, &NzTextSprite::OnAtlasInvalidated);
slots.layerChangeSlot.Connect(atlas->OnAtlasLayerChange, this, &NzTextSprite::OnAtlasLayerChange);
slots.releaseSlot.Connect(atlas->OnAtlasRelease, this, &NzTextSprite::OnAtlasInvalidated);
}

InvalidateBoundingVolume();
InvalidateVertices();

return *this;
}

void NzTextSprite::MakeBoundingVolume() const
{
NzRectf bounds(m_localBounds);
Expand Down

0 comments on commit 6cd0254

Please sign in to comment.