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Move issue #6
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Fixed a potential null reference exception when checking SteamLibrary.GetFreeSpace when the drive isn't properly found. This will now return long.MaxValue, preventing a failure in finding drive info from blocking all transfers. Fixed the string comparison used to identify the drive for a steam library to be case insensitive.
@jander666 Thank you for including the screenshot, it helped a lot in identifying the issue. The crash was due to not handling the case where DriveInfo was null, and the drive info was null due to a case-sensitive string compare. Both should be resolved now, if so, please close this issue. This should now be fixed in 0.1.5: https://github.com/DjScribbles/GamePipe/releases/tag/0.1.5 |
2016-03-08 19:42:51,280 INFO - -----------------------GamePipe started 0.1.5.30394----------- Same unfortunately |
Could you try deleting any DLL files that are present in C:\Program Files (x86)\GamePipe? This is the source where the null reference occurred, the null check was added in 0.1.5, and on my system, if I edit my registry to recreate this issue, there is no exception:
Edit: I was able to confirm that this was the issue. You can fix this locally by deleting the DLLs from the install directory, I will need to push an updated installer. |
issue indeed fixed. much appreciated! |
While moving from a normal hard drive to a SSD; I get the following
Also along with this for some reason Gamepipe shows no size info
on the SSD:
ERROR - An unhandled dispatcher exception occurred:
System.NullReferenceException: Object reference not set to an instance of an object.
at GamePipeLib.Model.Steam.SteamLibrary.GetFreeSpace()
at GamePipeLib.Model.TransferBase.QueueTransfer()
at GamePipe.View.SteamLibraryView.DisplayList_Drop(Object sender, DragEventArgs e)
at System.Windows.DragEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.OleDropTarget.RaiseDragEvent(RoutedEvent dragEvent, Int32 dragDropKeyStates, Int32& effects, DependencyObject target, Point targetPoint)
at System.Windows.OleDropTarget.MS.Win32.UnsafeNativeMethods.IOleDropTarget.OleDrop(Object data, Int32 dragDropKeyStates, Int64 point, Int32& effects)
at MS.Win32.UnsafeNativeMethods.DoDragDrop(IDataObject dataObject, IOleDropSource dropSource, Int32 allowedEffects, Int32[] finalEffect)
at System.Windows.OleServicesContext.OleDoDragDrop(IDataObject dataObject, IOleDropSource dropSource, Int32 allowedEffects, Int32[] finalEffect)
at System.Windows.DragDrop.OleDoDragDrop(DependencyObject dragSource, DataObject dataObject, DragDropEffects allowedEffects)
at System.Windows.DragDrop.DoDragDrop(DependencyObject dragSource, Object data, DragDropEffects allowedEffects)
at GamePipe.View.SteamLibraryView.DisplayList_PreviewMouseMove(Object sender, MouseEventArgs e)
at System.Windows.Input.MouseEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
2016-03-07 13:22:41,489 ERROR - An unhandled exception occurred:
System.NullReferenceException: Object reference not set to an instance of an object.
at GamePipeLib.Model.Steam.SteamLibrary.GetFreeSpace()
at GamePipeLib.Model.TransferBase.QueueTransfer()
at GamePipe.View.SteamLibraryView.DisplayList_Drop(Object sender, DragEventArgs e)
at System.Windows.DragEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.OleDropTarget.RaiseDragEvent(RoutedEvent dragEvent, Int32 dragDropKeyStates, Int32& effects, DependencyObject target, Point targetPoint)
at System.Windows.OleDropTarget.MS.Win32.UnsafeNativeMethods.IOleDropTarget.OleDrop(Object data, Int32 dragDropKeyStates, Int64 point, Int32& effects)
at MS.Win32.UnsafeNativeMethods.DoDragDrop(IDataObject dataObject, IOleDropSource dropSource, Int32 allowedEffects, Int32[] finalEffect)
at System.Windows.OleServicesContext.OleDoDragDrop(IDataObject dataObject, IOleDropSource dropSource, Int32 allowedEffects, Int32[] finalEffect)
at System.Windows.DragDrop.OleDoDragDrop(DependencyObject dragSource, DataObject dataObject, DragDropEffects allowedEffects)
at System.Windows.DragDrop.DoDragDrop(DependencyObject dragSource, Object data, DragDropEffects allowedEffects)
at GamePipe.View.SteamLibraryView.DisplayList_PreviewMouseMove(Object sender, MouseEventArgs e)
at System.Windows.Input.MouseEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at GamePipe.App.Main()
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