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Releases: DmitriySalnikov/GodotRemote

1.0.4

15 Jul 13:36
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Support

qiwi

Boosty

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Pre-compiled binaries are available on itch.io

Changes

Finally, I wrote scripts for GitHub CI to build the editor for Windows, Linux and macOS.

Module:
Updated godot-cpp
Updated OpenH264 to version 2.2.0
Updated tracy

Client:
Added in-app review support
Updated text in popups

1.0.3

19 Jun 23:52
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Pre-compiled binaries are available on itch.io

Module:
Added the ability to disable sending mouse events (by default, this app sends emulated mouse events).

1.0.2

28 Apr 09:11
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Pre-compiled binaries are available on itch.io

Client:
The UI has become more adapted for mobile.
UI now respects screen safe area.
Added auto connection mode UI.
Added more stats.
Added the ability to change the number of touches to open the settings.
Changed the 'Welcome' screen to be more clear. It can be reopened by clicking on 'Godot Remote' version in the settings.
Added changelog window.
Added the ability to open settings when the broadcast is not active by clicking button.
Changed the text of the 'Connect' buttons.
The Start/Stop client button now changes color to visually indicate the client status.
Added built-in game :-)
Module:
Fixed multithreading issues.
Added auto connection mode with live preview and project icons.
Improved fps and ping counters. Added traffic counter and delay counter.
Improved notification logic.
Most enums have been renamed and moved.
Significantly improved JPG compression/decompression performance.
Added H.264 codec. Currently only in software mode.
Removed Uncompressed and PNG codecs.
Custom input scenes now adding '.md5' files from '.import' folder.
Added many optimizations to avoid memory allocation and improve performance.
Added 'tracy' profiler.
maybe something else

1.0.1.bin.3.2.3

09 Dec 00:06
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Added the ability to send user packages in custom input scenes
Added "Rate This App" window
The codebase has also been updated to match the usual Godot API and GDNative at the same time. But GDNative is completely broken, so I don't recommend that you use this module with GDNative at the moment.

1.0.0.bin.3.2.3

19 Sep 09:56
49594d0
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Godot 3.2.3-stable

1.0.0.bin

08 Aug 10:24
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Added more precompiled binaries.

Godot 3.2.2-stable
Compiled with scons.bat p=* tools=yes target=release_debug

First release

07 Aug 16:12
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Here you can download precompiled mobile client.