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Automatic changelog generation for PR BeeStation#9126 [ci skip]
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ss13-beebot authored and DrDuckedGoose committed May 11, 2024
1 parent 0e2071a commit 56326f9
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author: itsmeow
delete-after: true
changes:
- rscadd: Added a backstory selection system for Traitors, allowing easier determination
of the roleplay motivations behind a traitor.
- code_imp: Cleaned up traitor objective generation and split AI vs human traitors
into their own files.
- tweak: Changed how murderbone is determined for traitors. It no longer depends
directly on your objectives, but instead informs your objectives. As a consequence,
lowered the 'base' probability to match the previous overall probability.
- bugfix: Fixes a bug from when soft-tracked objectives were added, it accidentally
lowered the rate of murderbone traitors. This has been corrected.
- rscadd: Enabled the 'neutral' theme for emagged ModPCs, for use by non-syndicate
traitors.
- admin: Added traitor faction and backstory display to Traitor Panel. Added logging
for faction/backstory selection.

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