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Automatic changelog generation for PR BeeStation#9126 [ci skip]
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author: itsmeow | ||
delete-after: true | ||
changes: | ||
- rscadd: Added a backstory selection system for Traitors, allowing easier determination | ||
of the roleplay motivations behind a traitor. | ||
- code_imp: Cleaned up traitor objective generation and split AI vs human traitors | ||
into their own files. | ||
- tweak: Changed how murderbone is determined for traitors. It no longer depends | ||
directly on your objectives, but instead informs your objectives. As a consequence, | ||
lowered the 'base' probability to match the previous overall probability. | ||
- bugfix: Fixes a bug from when soft-tracked objectives were added, it accidentally | ||
lowered the rate of murderbone traitors. This has been corrected. | ||
- rscadd: Enabled the 'neutral' theme for emagged ModPCs, for use by non-syndicate | ||
traitors. | ||
- admin: Added traitor faction and backstory display to Traitor Panel. Added logging | ||
for faction/backstory selection. |