Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crash in ale::StellaEnvironment::emulate() #2

Open
watts4speed opened this issue Nov 19, 2015 · 2 comments
Open

Crash in ale::StellaEnvironment::emulate() #2

watts4speed opened this issue Nov 19, 2015 · 2 comments

Comments

@watts4speed
Copy link

I build a couple times, removing all sources and starting again to make sure I didn't mess anything up and when I run I get the crash below. I looked at it in gdb and below is the output. I've run ALE and the torch version of DQN and it's worked. This is unique to this implementation. Any ideas what might be going on?

ze=512,valid_size=500,target_q=10000,clip_delta=1,min_reward=-1,max_reward=1 -steps 50000000 -eval_freq 250000 -eval_steps 125000 -prog_freq 5000 -save_freq 125000 -save_versions 125000 -actrep 4 -gpu -1 -random_starts 30 -pool_frms type="max",size=2 -seed 1 -threads 4
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7fffe89f6700 (LWP 3680)]
[New Thread 0x7fffe3fff700 (LWP 3681)]
Torch Threads: 4
Using CPU code only. GPU device id: -1
Torch Seed: 1

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffe3fff700 (LWP 3681)]
0x00007fffdbc7bb5a in ale::StellaEnvironment::emulate(ale::Action, ale::Action, unsigned long) ()
from /home/pmerrill/dev/DeepMind-Atari-Deep-Q-Learner-2Player/torch/lib/libxitari.so
(gdb) q

@tambetm
Copy link
Collaborator

tambetm commented Nov 20, 2015

Are you running 1-player training code (run_gpu)? We haven't updated it regarding the 2-player modifications in Xitari, and that might be the cause. Currently only 2-player mode is supported (run_gpu2).

Also the development continues in the following repository:
https://github.com/NeuroCSUT/DeepMind-Atari-Deep-Q-Learner-2Player/

@watts4speed
Copy link
Author

Thanks for responding. I tried the DeepMind-Atari-Deep-Q-Learner-2Player
and it crashed in ALE. I reported the problem in github

On Thu, Nov 19, 2015 at 10:09 PM, tambetm notifications@github.com wrote:

Are you running 1-player training code (run_gpu)? We haven't updated it
regarding the 2-player modifications in Xitari, and that might be the
cause. Currently only 2-player mode is supported (run_gpu2).

Also the development continues in the following repository:
https://github.com/NeuroCSUT/DeepMind-Atari-Deep-Q-Learner-2Player/


Reply to this email directly or view it on GitHub
#2 (comment)
.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants