i like birds, and i like wizards, so why not put them together
mostly spaghetti
3D, game maker studio 1, kind of big, shaky collision detection, includes some kind of map editor and scripting system. it won't compile out of the box though because i was halfway through overhauling the game data system when i got bored.
the 3D model files are really big (currently 270 mb total) and i don't know if github imposes a size limit on free repositories so i didn't include them, i'll probably get around to hosting them separately on google drive or something later, or find a way to compress them so they don't take up as much space
but i'll get back to it eventually i swear, although parts of it probably need re-writing to become less spaghetti