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Fix MapBuilder not adding skin object data files to mpq archive.
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Drake53 committed Jan 19, 2023
1 parent 4dfb34f commit bf0f447
Showing 1 changed file with 8 additions and 1 deletion.
9 changes: 8 additions & 1 deletion src/War3Net.Build.Core/MapBuilder.cs
Original file line number Diff line number Diff line change
Expand Up @@ -127,7 +127,14 @@ void AddFilesToArchiveBuilder(params MpqFile?[] files)
_map.GetTriggersFile(_encoding),
_map.GetTriggerStringsFile(_encoding),
_map.GetUnitsFile(_encoding),
_map.GetImportedFilesFile(_encoding));
_map.GetImportedFilesFile(_encoding),
_map.GetAbilitySkinObjectDataFile(_encoding),
_map.GetDestructableSkinObjectDataFile(_encoding),
_map.GetDoodadSkinObjectDataFile(_encoding),
_map.GetBuffSkinObjectDataFile(_encoding),
_map.GetUpgradeSkinObjectDataFile(_encoding),
_map.GetItemSkinObjectDataFile(_encoding),
_map.GetUnitSkinObjectDataFile(_encoding));

AddFilesToArchiveBuilder(_files.ToArray());

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