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# Development | ||
bin/* | ||
obj/* | ||
temp/* | ||
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# Visual Studio | ||
*.vs | ||
*.opendb | ||
*.sdf | ||
*.map | ||
*.opensdf | ||
*.pdb | ||
*.sbr | ||
*.suo | ||
*.tlog | ||
*.ipch | ||
*.hm | ||
*.exp | ||
*.res | ||
*.bsc | ||
*.cnt | ||
*.p | ||
*.aps |
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/* Copyright (c) 2023 Dreamy Cecil | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in all | ||
* copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
* SOFTWARE. | ||
*/ | ||
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#include "Main.h" | ||
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// Convert SE1 ASCII skeleton file (.as) into SE2+ ASCII skeleton (.asf) | ||
extern void ConvertSkeletonSE1(CTokenList &aTokens, const CPath &strFile, Str_t strSkeleton) { | ||
// Go through the skeleton file | ||
CTokenList::reverse_iterator it; | ||
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for (it = aTokens.rbegin(); it != aTokens.rend(); ++it) | ||
{ | ||
// Skip non-keyword tokens | ||
if (it->GetType() != CParserToken::TKN_IDENTIFIER) { | ||
continue; | ||
} | ||
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const Str_t str = it->GetValue().ToString(); | ||
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// Encountered variables | ||
if (str == "NAME" || str == "PARENT" || str == "LENGTH") { | ||
// Erase semicolon after the value | ||
CTokenList::reverse_iterator itValue = it - 1; | ||
strSkeleton.erase(itValue->GetTokenPos().iLast, 1); | ||
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// If it's the last variable | ||
if (str == "LENGTH") | ||
{ | ||
// Add "DEFAULT_POSE" keyword before the next block | ||
CTokenList::reverse_iterator itDefPose = it - 3; // Opening curly bracket | ||
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strSkeleton.insert(itDefPose->GetTokenPos().iFirst - 1, "DEFAULT_POSE "); | ||
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// Add generic "LIMITS" block after the length | ||
static const c8 *strLimits = "\n" | ||
" LIMITS {\n" | ||
" { 0: -3.14159, 3.14159; }\n" | ||
" { 0: -3.14159, 3.14159; }\n" | ||
" { 0: -3.14159, 3.14159; }\n" | ||
" }"; | ||
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strSkeleton.insert(itValue->GetTokenPos().iLast, strLimits); | ||
} | ||
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// Encountered version | ||
} else if (str == "SE_SKELETON") { | ||
// Get version number | ||
CTokenList::reverse_iterator itValue = it - 1; | ||
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// Erase version with the semicolon | ||
strSkeleton.erase(itValue->GetTokenPos().iFirst, itValue->GetTokenPos().Length() + 1); | ||
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// Write new version | ||
strSkeleton.insert(itValue->GetTokenPos().iFirst, "1.01"); | ||
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// Encountered ending keyword | ||
} else if (str == "SE_SKELETON_END") { | ||
// Erase keyword with the semicolon (+1) and surrounding linebreaks (+2) | ||
strSkeleton.erase(it->GetTokenPos().iFirst - 1, it->GetTokenPos().Length() + 3); | ||
} | ||
} | ||
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#if !_DEV_STL_IO | ||
CFileDevice fileD((strFile.RemoveExt() + ".asf").c_str()); | ||
CStringStream file(&fileD, IReadWriteDevice::OM_WRITEONLY); | ||
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file << strSkeleton; | ||
fileD.Close(); | ||
#else | ||
FileOut_t file((strFile.RemoveExt() + ".asf").c_str()); | ||
file << strSkeleton; | ||
file.close(); | ||
#endif | ||
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std::cout << "Successfully converted SE1 ASCII skeleton into SE2+ ASCII skeleton!\n"; | ||
}; |
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/* Copyright (c) 2023 Dreamy Cecil | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in all | ||
* copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
* SOFTWARE. | ||
*/ | ||
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#include "Main.h" | ||
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// Place in 3D space | ||
struct Placement { | ||
Vec3D pos; | ||
Vec3D rot; | ||
}; | ||
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// Bone envelope structure | ||
class CEnvelope { | ||
public: | ||
Str_t strName; | ||
Placement plDefault; | ||
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std::vector<Placement> avFrames; | ||
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CEnvelope(void) : strName("") {}; | ||
}; | ||
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// Create bone envelopes from the animation file | ||
void CreateBones(CTokenList &aTokens, std::vector<CEnvelope> &aBones) { | ||
CTokenList::const_iterator it; | ||
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for (it = aTokens.begin(); it != aTokens.end(); ++it) | ||
{ | ||
// Skip non-keyword tokens | ||
if (it->GetType() != CParserToken::TKN_IDENTIFIER) { | ||
continue; | ||
} | ||
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// Not a bone envelope | ||
if (it->GetValue().ToString() != "ENVELOPE") { | ||
continue; | ||
} | ||
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CEnvelope env; | ||
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// Get bone name | ||
env.strName = (++it)->GetValue().ToString(); | ||
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it += 2; // Offset | ||
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// Go through individual positions | ||
for (s32 iPos = 0; iPos < 6; ++iPos) { | ||
it += 6; | ||
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f64 fValue; | ||
bool bNegative = false; | ||
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// Encountered default position | ||
if (it->GetValue().ToString() == "DEFAULT") { | ||
it += 2; // Value of "DEFAULT:" | ||
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// Skip unary operators | ||
if (it->GetType() == CParserToken::TKN_SUB) { | ||
bNegative = true; | ||
++it; | ||
} | ||
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// Get the value | ||
fValue = GetNumber<f64>(it->GetValue()) * (bNegative ? -1 : 1); | ||
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if (iPos < 3) { | ||
env.plDefault.pos[iPos] = fValue; | ||
} else { | ||
env.plDefault.rot[iPos - 3] = fValue; | ||
} | ||
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// Skip semicolon | ||
it += 2; | ||
} | ||
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// Amount of frames | ||
++it; | ||
s32 iFrames = GetNumber<s32>(it->GetValue()); // Value of "FRAMES" | ||
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// Fill bone frames | ||
if (iPos == 0) { | ||
env.avFrames.resize(iFrames); | ||
} | ||
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for (s32 iFrame = 0; iFrame < iFrames; ++iFrame) { | ||
it += 4; // Goes to the value of "<frame>:" | ||
bNegative = false; | ||
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// Skip unary operators | ||
if (it->GetType() == CParserToken::TKN_SUB) { | ||
bNegative = true; | ||
++it; | ||
} | ||
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// Fill appropriate position with this frame's position | ||
fValue = GetNumber<f64>(it->GetValue()) * (bNegative ? -1 : 1); | ||
Placement &pl = env.avFrames[iFrame]; | ||
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if (iPos < 3) { | ||
pl.pos[iPos] = fValue; | ||
} else { | ||
pl.rot[iPos - 3] = fValue; | ||
} | ||
} | ||
} | ||
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aBones.push_back(env); | ||
} | ||
}; | ||
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// Convert SE2+ ASCII animation file (.aaf) into SE1 ASCII animation (.aa) | ||
extern void ConvertAnimationSE2(CTokenList &aTokens, const CPath &strFile) { | ||
// Get animation info | ||
Str_t strAnimName = ""; | ||
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f64 fSpeed = 0.0; | ||
s32 iFrames = 0; | ||
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std::vector<CEnvelope> aBones; | ||
CTokenList::const_iterator it; | ||
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try { | ||
s32 iFirstFrame = 0; | ||
s32 iLastFrame = 0; | ||
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for (it = aTokens.begin(); it != aTokens.end(); ++it) | ||
{ | ||
// Skip non-keyword tokens | ||
if (it->GetType() != CParserToken::TKN_IDENTIFIER) { | ||
continue; | ||
} | ||
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const Str_t str = it->GetValue().ToString(); | ||
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// Anim name | ||
if (str == "ANIMATION_NAME") { | ||
strAnimName = (++it)->GetValue().ToString(); | ||
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// Anim speed | ||
} else if (str == "SEC_PER_FRAME") { | ||
fSpeed = GetNumber<f64>((++it)->GetValue()); | ||
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// First frame | ||
} else if (str == "FIRST_FRAME") { | ||
iFirstFrame = (s32)(++it)->GetValue().ToS64(); | ||
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// Last frame | ||
} else if (str == "LAST_FRAME") { | ||
iLastFrame = (s32)(++it)->GetValue().ToS64(); | ||
} | ||
} | ||
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// Count frames | ||
iFrames = iLastFrame - iFirstFrame + 1; | ||
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// Create bone envelopes from the animation file | ||
CreateBones(aTokens, aBones); | ||
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} catch (CBadAnyCastException &ex) { | ||
(void)ex; | ||
throw CTokenException(it->GetTokenPos(), "Wrong value type"); | ||
} | ||
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// Write animation info | ||
#if !_DEV_STL_IO | ||
CFileDevice fileD((strFile.RemoveExt() + ".aa").c_str()); | ||
CStringStream file(&fileD, IReadWriteDevice::OM_WRITEONLY); | ||
#else | ||
FileOut_t file((strFile.RemoveExt() + ".aa").c_str()); | ||
#endif | ||
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file << "SE_ANIM 0.1;\n\n"; | ||
file << "SEC_PER_FRAME " << fSpeed << ";\n"; | ||
file << "FRAMES " << iFrames << ";\n"; | ||
file << "ANIM_ID \"" << strAnimName << "\";\n\n"; | ||
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// Envelope count | ||
file << "BONEENVELOPES " << aBones.size() << "\n{\n"; | ||
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// Go through each bone envelope | ||
std::vector<CEnvelope>::const_iterator itBone; | ||
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for (itBone = aBones.begin(); itBone != aBones.end(); ++itBone) | ||
{ | ||
QuatVecD qv; | ||
Mat12D m12; | ||
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// Write envelope name | ||
file << " NAME \"" << itBone->strName << "\"\n"; | ||
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// Write default position | ||
qv._pos = itBone->plDefault.pos; | ||
qv._rot.FromEuler(itBone->plDefault.rot); | ||
qv.ToMatrix12(m12); | ||
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file << " DEFAULT_POSE { "; | ||
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for (s32 iDef = 0; iDef < 12; ++iDef) { | ||
file << m12(iDef / 4, iDef % 4) << (iDef == 11 ? "; " : ", "); | ||
} | ||
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file << "}\n"; | ||
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// Write frame positions | ||
file << " {\n"; | ||
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// Go through each frame | ||
std::vector<Placement>::const_iterator itFrame; | ||
for (itFrame = itBone->avFrames.begin(); itFrame != itBone->avFrames.end(); ++itFrame) | ||
{ | ||
file << " "; | ||
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// Convert placement from XYZHPB to 4x3 matrix | ||
const Placement &pl = *itFrame; | ||
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qv._pos = pl.pos; | ||
qv._rot.FromEuler(pl.rot); | ||
qv.ToMatrix12(m12); | ||
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// Write frame placement | ||
for (s32 iPos = 0; iPos < 12; ++iPos) { | ||
file << m12(iPos / 4, iPos % 4) << (iPos == 11 ? ";\n" : ", "); | ||
} | ||
} | ||
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file << " }\n"; | ||
} | ||
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file << "}\n\n"; | ||
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// No envelopes | ||
file << "MORPHENVELOPES 0\n{\n}\n\n"; | ||
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// Close the file | ||
file << "SE_ANIM_END;\n"; | ||
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#if !_DEV_STL_IO | ||
fileD.Close(); | ||
#else | ||
file.close(); | ||
#endif | ||
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std::cout << "Successfully converted SE2+ ASCII animation into SE1 ASCII animation!\n"; | ||
}; |
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