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Dunnatello/README.md

Hello there 🌊

I'm an aspiring game developer and I'm passionate about creating the best possible experiences that I can. Currently, I specialize in Unity game development, but I am looking to try Unreal Engine when the need arises.

I'm open to collaborate on new game development projects, so feel free to contact me and we can discuss further.

⭐ Quick Overview

  • πŸŽ“ Bachelor of Science (B.S.), Computer Science
  • 🧐 Interested in Game & Simulation Development, User Interface Design, and Game Artificial Intelligence

⛏️ Technologies & Tools

These are some of the technologies and tools that I have worked with:

  • Languages: C#, C++, Lua, Java, Python, SQL
  • Web Development: HTML, CSS, ASP.NET Core/C# with Azure Cloud Hosting
  • Engines/SDKs: Unity, Solar2D
  • Other Skills: Leadership, Project Management, Proofreading, Technical Writing

πŸš€ Projects

Here are a few of my published projects:

XR Training Simulation for Teacher Education is a classroom de-escalation training simulation software designed by myself and my other group members for our senior capstone project. This project features advanced animation systems and complex narrative design.

Asteroid Crashers is a game designed by myself along with my other group members for our Secure Software Engineering university course. This project demonstrates how an anti-cheat system can be implemented into a Unity game.

Visions is a game designed by myself and my friend for our Advanced Game & Simulation Development course. This project demonstrates ballistic weapon physics in a endless zombie shooter Unity game.

Burn it Up! is a weight loss app designed by myself along with my other group members for our Software Engineering Principles course project. In this project, we implemented a weight loss application in Solar2D/Lua.

You can find more information on my portfolio here.

πŸ“¨ Contact Me

If you would like to reach out to me, you can contact me via email here.

Pinned Loading

  1. AsteroidCrashers AsteroidCrashers Public

    Implementing secure software engineering principles in a Unity game.

    C#

  2. Dunnatello-DifferentFusion/Visions Dunnatello-DifferentFusion/Visions Public

    ShaderLab 1

  3. BurnItUp BurnItUp Public

    Weight loss app developed using Solar2D.

    Lua

  4. rain-urp rain-urp Public

    Forked from daniel-ilett/rain-urp

    A rain puddles shader for Unity Shader Graph and Universal Render Pipeline

    C# 1

  5. MIPSPrograms MIPSPrograms Public

    A collection of MIPS assembly language programs.

    Assembly

  6. DotNetPortfolioWebsite DotNetPortfolioWebsite Public

    An ASP.NET Core Portfolio Website Implementation

    HTML 1