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Add 9 new dumps + 3 object location dumps
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- Ambient audio bank names
- Audio scene names
- Mission audio bank names
- Mission complete audio names
- Music event names
- Ped damage pack names
- Police report names
- Scenario group names
- Script audio bank names
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DurtyFree committed Oct 27, 2021
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43 changes: 28 additions & 15 deletions README.md
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Expand Up @@ -6,42 +6,53 @@ If you are in search for an easy way to browse those GTA V data, try **Pleb Mast
[![Pleb Masters Forge Logo](https://i.imgur.com/hotlSPf.png)](https://forge.plebmasters.de)
[![Durty Map Editor Logo](https://i.imgur.com/WsRJv3u.png)](https://durty.me)

## All data up2date as of GTA V update: **v2372.2 (Online 1.57) [DLC: patchday25ng]**
## All data up2date as of GTA V update: **v2372 (Online 1.57) [DLC: mptuner]**
---
### Please create an issue if you have any problems with the data, so I can improve my generator. You are also welcome to create issues for dumps you would like to see.
---
## **Data dumps overview**
- **IPLs** (ipls.json) **1156** ipls in total (Usable with IPL natives)
- **Speech Voices** (speeches.json) **1083** speech voices with **150055** speeches in total (Usable with PLAY AMBIENT SPEECH natives)
- **Particle Effects** (particleEffectsCompact.json) **311** particle effect dictionaries & **2472** particle effects in total (Usable with START PARTICLE FX natives)
- **(Ped) Scenarios** (scenariosCompact.json) **245** scenarios in total (Usable with scenario related natives)
- **Animations** (animDictsCompact.json) **17545** animation dictionaries & **198968** animations in total (Usable with TASK PLAY ANIM native)
- **Ped Scenario names** (scenariosCompact.json) **245** scenarios in total (Usable with SCENARIO related natives)
- **Ped Scenario group names** (scenarioGroupNames.json) **235** scenario groups in total (Usable with SCENARIO_GROUP natives)
- **Animations** (animDictsCompact.json) **{ANIMATION_DICTS}** animation dictionaries & **198968** animations in total (Usable with TASK PLAY ANIM native)
- **Movement Clipsets** (movementClipsetsCompact.json) **557** movement clipsets in total (Usable with SET PED MOVEMENT CLIPSET native)
- **(Walking) Movement Clipsets** (movementClipsetsWalkingCompact.json) **207** movement clipsets in total (Usable with SET PED MOVEMENT CLIPSET native)
- **(Vehicle Navigation) Nodes** (JSON Download: https://mega.nz/file/BYJlwI7Y#irDL_oKMHHjYwtn8YmZeBCIFsEliLZ4LCdidz9udraQ) **259** node cells with **77991** nodes in total (Mostly useful for vehicle navigation, see navigation meshes dump for ped navigation data)
- **(Offroad & Ped) Navigation Meshes** (MSGPACK Download: https://mega.nz/file/NQQ1GSAR#cKYkxCmsO_IOhdis3wt4C6Pr4YlV9FPrFjlHLkSTEcY) **4404** navmeshes with **6390573** polygons in total (See navigationmesh.md for the messagepack model)
- **Walking Movement Clipsets** (movementClipsetsWalkingCompact.json) **207** movement clipsets in total (Usable with SET PED MOVEMENT CLIPSET native)
- **(Vehicle Navigation) Nodes** (JSON Download: https://mega.nz/file/BYJlwI7Y#irDL_oKMHHjYwtn8YmZeBCIFsEliLZ4LCdidz9udraQ) **259** node cells with **67454** nodes in total (Mostly useful for vehicle navigation, see navigation meshes dump for ped navigation data)
- **(Offroad & Ped) Navigation Meshes** (MSGPACK Download: https://mega.nz/file/NQQ1GSAR#cKYkxCmsO_IOhdis3wt4C6Pr4YlV9FPrFjlHLkSTEcY) **4801** navmeshes with **{NAVMESH_POLYGONS}** polygons in total (See navigationmesh.md for the messagepack model)
- **Ped Overlay Collections (Tattoos)** (pedOverlayCollections.json) **32** ped overlay collections with **2981** overlays in total (Usable tattos/badges with ped decoration native)
- **Timecycle Modifiers** (timecycleModifiers.json) **2871** timecycle modifiers in total (Usable with TIMECYCLE MODIFIER natives)
- **Explosion Types (Names)** (explosionTypesCompact.json) **78** explosion types in total (Usable with ADD EXPLOSION native)
- **Cam Shake Types (Names)** (camShakeTypesCompact.json) **21** cam shake types in total (Usable with SHAKE CAM & SHAKE GAMEPLAY cam natives)
- **Explosion Types names** (explosionTypesCompact.json) **78** explosion types in total (Usable with ADD EXPLOSION native)
- **Cam Shake Types names** (camShakeTypesCompact.json) **21** cam shake types in total (Usable with SHAKE CAM & SHAKE GAMEPLAY cam natives)
- **Audio / Sound names & ref names** (soundNames.json) **2077** audio names from a total of **62** unique audio refs (Usable with PLAY_SOUND natives)
- **Pickup Types (Names)** (pickupTypes.json) **154** pickup types in total (Usable with CREATE PICKUP natives)
- **Vehicle Mod Kits & Mods** (vehicleModKits.json) **442** vehicle mod kit infos with **52898** mods in total (Usable with SET_VEHICLE_MOD_KIT,SET_VEHICLE_LIVERY & SET_VEHICLE_MOD natives)
- **Pickup Types names** (pickupTypes.json) **154** pickup types in total (Usable with CREATE PICKUP natives)
- **Vehicle Mod Kits & Mods** (vehicleModKits.json) **442** vehicle mod kits with **21358** mods in total (Usable with SET_VEHICLE_MOD_KIT,SET_VEHICLE_LIVERY & SET_VEHICLE_MOD natives)
- **Vehicles** (vehicles.json) **741** vehicle infos in total (Usable with VEHICLE natives)
- **AnimpostFX names** (animPostFxNamesCompact.json) **155** animpostfx names in total (Usable with ANIMPOSTFX natives)
- **Ped Component Variations** (pedComponentVariations.json) **27257** component variations & **4127** ped props from a total of **78** ped component variation collections (Usable with COMPONENT VARIATION & PED PROP natives)
- **REMOVED** **Ped Component Variations** (pedComponentVariations.json) **27257** component variations & **4127** ped props from a total of **78** ped component variation collections (Usable with COMPONENT VARIATION & PED PROP natives)
- **Ped Apparel Restriction tag names** (animPostFxNamesCompact.json) **415** ped apparel restriction tags in total (Usable with PED RESTRICTION natives)
- **Waypoint recording names** (waypointRecordings.json) **807** waypoint recording infos in total (Usable with WAYPOINT RECORDING natives)
- **Garages** (garages.json) **32** garage infos in total (Usable with GARAGE natives)
- **Vehicle Handlings** (vehicleHandlings.json) **663** vehicle handling infos in total (Shared for all existing vehicles, see handling id in vehicles dump)
- **Zones** (zones.json) **97** zone infos in total (Usable with some ZONE natives, contains all bounds coords for the zones)
- **Static Emitters** (staticEmitters.json) **820** static emitter infos in total (Usable with STATIC_EMITTER natives)
- **Ambient Zones** (ambientZones.json) **1314** ambient zone infos in total (Usable with AMBIENT_ZONE natives)
- **MLO / Interiors** (mloInteriors.json) **343** MLO interiors at 782 locations in total (Useful for modding, also contains in game locations of interiors)
- **MLO / Interiors** (mloInteriors.json) **346** MLO interiors at 789 locations in total (Useful for modding, also contains in game locations of interiors)
- **Peds** (peds.json) **934** peds in total (Useful for various natives related to peds)
- **Vehicle Colors** (vehicleColors.json) Contains all **Xenon Colors, Window Colors, PrimarySecondaryColors & Vehicle Plates** data (Useful for various natives related to vehicle)
- **Createable Objects** (ObjectList.ini) **17255** createable objects in total (Useful for CREATE_OBJECT native)
- **Createable Objects** (ObjectList.ini) **17255** createable objects in total (The objects that can be created with most common loaded ytyps) (Useful for CREATE_OBJECT native)
- **Alarm Sound names** (alarmSounds.json) **60** alarm sound names in total (Usable with ALARM natives)
- **Shaders** (shaders.json) **417** shaders in total
- **Train tracks** (traintracks.json) **12** train tracks in total (Usable with TRACK natives)
- **Ped Damage Packs** (pedDamagePacks.json) **72** ped damage packs in total (Usable with APPLY_​PED_​DAMAGE_​PACK native)
- **Music Event names** (musicEventNames.json) **1549** music event names in total (Usable with MUSIC_EVENT natives)
- **Mission Audio Bank names** (missionAudioBankNames.json) **22** mission audio bank names in total (Usable with MISSION_AUDIO_BANK natives)
- **Ambient Audio Bank names** (ambientAudioBankNames.json) **144** ambient audio bank names in total (Usable with AMBIENT_AUDIO_BANK natives)
- **Script Audio Bank names** (scriptAudioBankNames.json) **553** script audio bank names in total (Usable with SCRIPT_AUDIO_BANK natives)
- **Mission Complete Audio names** (missionCompleteAudioNames.json) **4** mission complete audio names in total (Usable with PLAY_MISSION_COMPLETE_AUDIO native)
- **Police Report names** (policeReportNames.json) **50** police report names in total (Usable with PLAY_​POLICE_​REPORT native)
- **Audio Scene names** (audioSceneNames.json) **1116** audio scene names in total (Usable with AUDIO_SCENE natives)

## **Objects location dumps**
Object location dumps contain positions of various objects of a specific type, on the GTA V map (including all interiors / MLOs).
Expand All @@ -55,7 +66,7 @@ Object location dumps contain positions of various objects of a specific type, o
- **Telescopes** (worldTelescopes.json) **106** in total
- **News Paper Dispenser** (worldNewsPaperDispensers.json) **796** in total
- **ATMs** (worldAtms.json) **121** in total
- **Public Phones** (worldPublicPhones.json & worldExtraPhones.json) **432** public phones in total & **309** extra phones in total
- **Public Phones** (worldPublicPhones.json & worldExtraPhones.json) **432** public phones in total & **310** extra phones in total
- **Radio Towers** (worldRadioTowers.json) **86** in total
- **Antennas** (worldAntennas.json) **4** in total
- **Mobile Masts** (worldMobileMasts.json) **8** in total
Expand All @@ -70,4 +81,6 @@ Object location dumps contain positions of various objects of a specific type, o
- **Container cabins** (worldContainerCabins.json) **154** in total
- **Street lights** (worldStreetLights.json) **5873** in total
- **Traffic lights** (worldTrafficLights.json) **1058** in total
- **Cctv cameras** (worldCctvs.json) **1606** in total
- **Cctv cameras** (worldCctvs.json) **1606** in total
- **Electricity boxes** (worldElectricityBoxes.json) **1904** in total
- **Wrecked vehicles** (worldWreckedCars.json & worldWreckedBikes.json) **484** wrecked cars in total & **148** wrecked bikes in total
146 changes: 146 additions & 0 deletions ambientAudioBankNames.json
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[
"a_m_m_business_01",
"a_m_m_paparazzi_01",
"AGENCY_HEIST_FIB_TOWER_ALARMS",
"AGENCY_HEIST_FIB_TOWER_ALARMS_UPPER",
"AGENCY_HEIST_FIB_TOWER_ALARMS_UPPER_B",
"agency3a_michael_1",
"agency3a_michael_2",
"agency3a_michael_3",
"agency3a_michael_4",
"agency3a_michael_5",
"agency3a_michael_6",
"BIG_SCORE_PREP_D",
"CAR_THEFT_MOVIE_LOT",
"CHURCH_BELL",
"Crane",
"Crane_Impact_Sweeteners",
"Crane_Stress",
"CREAK_V1",
"dead",
"DLC_LUXE/LUXE_DRINK_CHAMPAGNE",
"DLC_LUXE/LUXE_SMOKE_CIGAR",
"FAMILY_1_CAR_BREAKDOWN",
"FBI_01_DMW_Autopsy_1",
"FBI_04_HEAT_SOUNDS",
"fbi1",
"FBI1_WAKE_UP",
"FIB1_MORGUE_AMBIENCE_master",
"freight",
"freightcar",
"freightcont1",
"freightcont2",
"freightgrain",
"GARDEN_LEAF_BLOWER",
"heat1",
"heat2",
"heat3",
"ig_floyd",
"ig_jimmydisanto",
"ig_lazlow",
"ig_lestercrest",
"ig_milton",
"JHLoadVan",
"JHTarpScene",
"JWL_HEIST_FINALE_TARP",
"JWL_HEIST_GRENADES",
"lkcountry",
"Michael_4_Fireworks",
"michael_action",
"mini@safe_cracking",
"missbigscoreprepd",
"missfam2mcs_intp1",
"missfbi_s4mop",
"missfbi1",
"missfbi1ig_7",
"missfbi4",
"missheat",
"missheist_agency3aig_1",
"missheist_agency3aig_12",
"missheist_agency3aig_18",
"missheist_agency3amcs_2",
"missheist_jewel",
"missheist_jewel@tarp",
"missheistdockssetup1leadinoutlsdhs_mcs_1_p2",
"missheistfbi_fire",
"missheistpaletoscore2ig_8",
"missheistpaletoscore2ig_8_p2",
"missheistpaletoscore2mcs_2_p5",
"missheistpaletoscore2mcs_2_pt1",
"missmic4premiere",
"misssagrab",
"move_characters@franklin@fire",
"move_characters@michael@fire",
"move_lester_CaneUp",
"move_m@fire",
"MOVE_P_M_ZERO_IDLES@GENERIC",
"move_p_m_zero_janitor",
"move_ped_bucket",
"move_ped_mop",
"move_ped_wpn_bucket",
"move_ped_wpn_mop",
"MPSafeCracking",
"p_clothtarp_s",
"p_csh_strap_01_s",
"p_ing_microphonel_01",
"PORT_OF_LS_2B_SUB_LIFT",
"PORT_OF_LS_ATTACH_CARGO",
"prop_pap_camera_01",
"prop_phone_ing_02",
"prop_v_cam_01",
"prop_welding_mask_01_s",
"PS2A_CHICKEN_FACTORY",
"PS2A_Drive_Bulldozer",
"PS2A_Enter_Bank",
"PS2A_Enter_Bank_2",
"PS2A_Gas_Station_Explosion_L",
"PS2A_Gas_Station_Explosion_R",
"s_f_y_airhostess_01",
"s_f_y_movprem_01",
"s_m_m_movprem_01",
"s_m_y_construct_01",
"s_m_y_grip_01",
"SAFE_CRACK",
"SAFEHOUSE_FRANKLIN_SOFA",
"SAFEHOUSE_FRANKLIN_USE_BONG",
"SAFEHOUSE_MICHAEL_SIT_SOFA",
"SAFEHOUSE_MICHAEL_USE_BONG",
"SCRIPT\\Alarms",
"SCRIPT\\FBI_01_DMW_01",
"SCRIPT\\FBI_01_DMW_02",
"script\\FBI_01_DMW_Autopsy_1",
"SCRIPT\\FBI_04_HEAT_02",
"SCRIPT\\FBI_Heist_5_Animations",
"SCRIPT\\FBI_Heist_5_Finale_02",
"SCRIPT\\FBI_HEIST_S4_PLANT_BOMBS",
"SCRIPT\\LIFTS",
"SCRIPT\\POLICE_CHOPPER_CAM",
"SCRIPT\\PORT_OF_LS_01_FLOYD_BEATING",
"SCRIPT\\PORT_OF_LS_01_GENERAL",
"SCRIPT\\SIREN_DISTANT",
"SCRIPT\\TREVOR_2_BIKER_RINGTONE",
"script\\underwater",
"stretch",
"tankercar",
"TELESCOPES",
"Test_Pain",
"TIME_LAPSE",
"TREVOR_2_BIKER_RINGTONE",
"TREVOR_2_CHOPPER_EXPLOSION_TAIL",
"TREVOR_2_PLANE_START",
"TREVOR_2_VAN_REV",
"Truck_Crash_Stream",
"TRUCK_RAMP_DOOR",
"u_m_y_antonb",
"v_ilev_bank4door01",
"v_ilev_bank4door02",
"v_ilev_cbankcountdoor01",
"v_ilev_cbankvaulgate01",
"v_ilev_cor_windowsmash",
"v_ilev_mm_doorm_l",
"v_ilev_mm_doorm_r",
"vacca",
"VENDING_MACHINE",
"weapon_combatmg",
"weapon_combatpistol"
]

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