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@DuskModules

DuskModules

Open source packages for the Unity Game Engine by @Eric-vg

Popular repositories

  1. WeightedOptions WeightedOptions Public

    Module for Unity providing weighted options for random list item selection. Useful for random generation of gameplay.

    C# 3

  2. ScriptableObjects ScriptableObjects Public

    Module for Unity providing a variety of ScriptableObjects, each designed towards a specific purpose.

    C# 2

  3. JsonNet JsonNet Public

    Module for Unity providing a Json serializer, which can convert serializable objects to json text and back.

    C# 1

  4. Singletons Singletons Public

    Module for Unity providing singleton functionality. A variety of different implementations are available, each useful in a different scenario.

    C# 1

  5. CacheUtility CacheUtility Public

    Module for Unity providing a way to cache runtime data for ScriptableObjects.

    C# 1

  6. UtilityCollection UtilityCollection Public

    UtilityCollection contains a variety of individual scripts of different categories. The most basic part of the DuskModules framework.

    C#

Repositories

Showing 10 of 10 repositories
  • UtilityCollection Public

    UtilityCollection contains a variety of individual scripts of different categories. The most basic part of the DuskModules framework.

    C# 0 Apache-2.0 0 0 0 Updated Sep 21, 2019
  • Entities Public

    Module for Unity providing behaviours that can appear and disappear over time, allowing you to program or attach effects for this functionality.

    C# 0 Apache-2.0 0 0 0 Updated Sep 21, 2019
  • JsonNet Public

    Module for Unity providing a Json serializer, which can convert serializable objects to json text and back.

    C# 1 Apache-2.0 0 0 0 Updated Sep 21, 2019
  • ScriptableObjects Public

    Module for Unity providing a variety of ScriptableObjects, each designed towards a specific purpose.

    C# 2 Apache-2.0 0 0 0 Updated Sep 21, 2019
  • ScriptingDefinitions Public

    Module for Unity providing a type of asset which acts as a scripting definition symbol for your project, allowing you to manage definition symbols with ease.

    C# 0 Apache-2.0 0 0 0 Updated Sep 21, 2019
  • Singletons Public

    Module for Unity providing singleton functionality. A variety of different implementations are available, each useful in a different scenario.

    C# 1 Apache-2.0 0 0 0 Updated Sep 21, 2019
  • WeightedOptions Public

    Module for Unity providing weighted options for random list item selection. Useful for random generation of gameplay.

    C# 3 Apache-2.0 0 0 0 Updated Aug 24, 2019
  • SceneUtility Public

    Module for Unity providing a referenceable Scene member field, making drag & drop possible with scenes.

    C# 0 Apache-2.0 0 0 0 Updated Aug 24, 2019
  • MultiTransform Public

    Module for Unity allowing multiple scripts to control a single target transform independently, without conflict.

    C# 0 Apache-2.0 0 0 0 Updated Aug 24, 2019
  • CacheUtility Public

    Module for Unity providing a way to cache runtime data for ScriptableObjects.

    C# 1 Apache-2.0 0 0 0 Updated Aug 24, 2019

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