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Disable Link Transfer (does not seem to work)
Fix Konami Hacks crashing the emulator
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Dwedit committed Jan 4, 2020
1 parent 61c9a98 commit f7e7cbb
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Showing 2 changed files with 11 additions and 11 deletions.
4 changes: 2 additions & 2 deletions src/config.h
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Expand Up @@ -8,7 +8,7 @@
#define DEBUG 0 //Set to 1 to have code called at the end of each instruction (such as logging)

//#define VERSION_NUMBER "X alpha 3"
#define VERSION_NUMBER "2019-12-25"
#define VERSION_NUMBER "2020-1-4"
//#define VERSION_NUMBER "DO NOT RELEASE"

//default options
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//emulator memory options
#define USE_GAME_SPECIFIC_HACKS 1 //Fixes Magic of Scheherazade (rearranges the banks in memory)
#define USE_ACCELERATION 1 //Copies first 128K of ROM into EWRAM, not sure if this helps performance or not, but it does force 256 byte alignment.
#define MULTIBOOT 1 //Allows the Link Transfer feature
#define MULTIBOOT 0 //Allows the Link Transfer feature
#define GOMULTIBOOT 1 //Allows use of the "Go Multiboot" feature (for multiboot builds)

//Other options
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18 changes: 9 additions & 9 deletions src/new_speed_hack.c
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Expand Up @@ -79,15 +79,15 @@ const u8 konami_speedhack_cycles[]={
};

const u32 konami_speedhack_cycles_inverse[]={
0x100000000LL / (19 * 3), //mostgames
0x100000000LL / (14 * 3), //lifeforce
0x100000000LL / (14 * 3), //cv2
0x100000000LL / (14 * 3), //jarin ko chie
0x100000000LL / (14 * 3), //goonies2
0x100000000LL / (17 * 3), //ddribble
0x100000000LL / (17 * 3), //superc
0x100000000LL / (12 * 3), //contra
0x100000000LL / (12 * 3) //gradius2
0x100000000LL / (19 * 3) + 1, //mostgames
0x100000000LL / (14 * 3) + 1, //lifeforce
0x100000000LL / (14 * 3) + 1, //cv2
0x100000000LL / (14 * 3) + 1, //jarin ko chie
0x100000000LL / (14 * 3) + 1, //goonies2
0x100000000LL / (17 * 3) + 1, //ddribble
0x100000000LL / (17 * 3) + 1, //superc
0x100000000LL / (12 * 3) + 1, //contra
0x100000000LL / (12 * 3) + 1 //gradius2

};

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