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surefallglade.html
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<html>
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<title>Surefall Glade -- EQ Atlas</title>
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<h1 align: left><font size=+7>S</font>UREFALL <font size=+7>G</font>LADE</h1>
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<th>Location:</th>
<td>On the middle of the western coast of Norrath, west of the Plains
of Karana.</td>
<td rowspan=6 width="200" align="center" valign="top">
<p><a href="surefallglademap.html"><img src="images/surefallgladesmall.jpg" border=0 width="80" height="131"></a><br>
<b>Surefall Glade</b><b><br>
</b> </p>
<center>
<b>click to view expanded map and overlays...</b>
</center>
</td>
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<th>Adjacent Zones:</th>
<td><a href="jaggedpineforest.html">Jaggedpine Forest</a>, <a href="qeynoshills.html">Qeynos
Hills</a></td>
</tr>
<tr>
<th>Races:</th>
<td>Human, Half-elf</td>
</tr>
<tr>
<th>Guilds:</th>
<td>Druid, Ranger</td>
</tr>
<tr>
<th>Religious Facilities:</th>
<td>None</td>
</tr>
<tr>
<th>Artisan Facilities:</th>
<td>None</td>
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<p><b>Allakhazam Links:</b> <a href="http://eqbeastiary.allakhazam.com/search.shtml?zone=14">Bestiary</a>
|| <a href="http://everquest.allakhazam.com/db/itemzone.html?zone=14">Equipment</a>
|| <a href="http://everquest.allakhazam.com/db/qsearch.html?zone=14">Quests</a>
|| <a href="http://eqdb.allakhazam.com/strategy/zones.html?zstrat=14">Strategy</a><br>
<font size="-1">Text last updated: 07/19/00<br>
Map last updated: 07/24/02</font> </p>
<h3><font size=+2>D</font>escription</h3>
<p>Surefall Glade is the haven for the Rangers and Druids of the western
coast of Antonica. Nestled in a beautiful waterfell-fed dale filled with
the rare large trees of jaggedpine, these lovers of nature, along with
the residents of the nearby Qeynos, are at constant battle with destroyers
of nature, the worst of which are the nearby Blackburrow Clan of Gnolls.
<h3><font size=+2>S</font>urrounding <font size=+2>A</font>reas</h3>
<p>Qeynos Hills lies through a narrow tunnel that connects to the Glade.
This area of grassy hills to the north of Qeynos is the main battleground
between the humans and half-elves and the gnolls of Blackburrow. The druids
and rangers maintain, along with the guards of Qeynos, patrols around
the region, although they haven't been enough to curb the tide of gnolls.
This area is also teeming with animals that the rangers and druids love,
and part of the job of the patrols is to protect those from gnolls and
human alike.
<p>This area has also seen recent problems with undead. Several powerful
necromancers have been known to appear in the hills on occasion, bringing
with them the undead. Again, these have been fought off at great cost,
but the war still continues.
<h3><font size=+2>T</font>ravelling <font size=+2>T</font>o and <font size=+2>F</font>rom
<font size=+2>S</font>urefall <font size=+2>G</font>lade</h3>
<p>Surefall Glade is reachable through a narrow tunnel that enters the impassable
hills that mark the northern edge of Qeynos Hills. Qeynos has posted guards
at that entrance, while the rangers and druids extend their patrols into
the hills themselves. Travelling due north from Qeynos will bring one
to the entrance to Surefall Glade.
<h3><font size=+2>L</font>ocal <font size=+2>C</font>olor</h3>
<p><b>Places</b>
<p>Surefall Glade is considered one of the wonders of Norrath, with the
huge trees that fill the Glade, maintained by the druids, and the huge
waterfall that feeds them. As a whole, the entire area is very peaceful
and well-kept. The tunnels that lie behind the waterfall are the residence
of a community of bears that thrive under the same protection the rangers
and druids give to their trees.
<p><b>People</b>
<p>The only powerful rangers and druids on the entire west coast of Antonica
are found in Surefall Glade, creating a haven for nature and for young
trainees in their ways. All rangers and druids in this part of the world
eventually seek out the Glade for their advice and instruction.
<p>The mighty bear Mammoth is also occasionally seen in the caves behind
the falls. Many still believe this massive bear is simply a legend, but
he is all too real, and in constant danger from the other significant
player in Surefall Glade.
<p>There is a very real and serious problem with poachers in the Glade and
the nearby areas. The rangers and druids are on constant patrol for them,
and one druid can regularly be seen making rounds through the tunnels
looking for them. Mammoth is, sadly, considered to be a great prize for
the poacher who finally fells him, and his life is in constant danger.
<h1 align: left> </h1>
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<p align="center">all contents Copyright 1999-2003 EQ Atlas Web Site</p>
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