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Merge pull request #1752 from EaW-Team/NSB_preparations
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Yard1 committed Jan 23, 2022
2 parents 3f1f422 + 3928d91 commit 11ca824
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Showing 666 changed files with 9,579 additions and 6,016 deletions.
1 change: 1 addition & 0 deletions art_credits.txt
Original file line number Diff line number Diff line change
Expand Up @@ -31,6 +31,7 @@ Tsurime - Snow Puff portrait
Aselita Selter
Judgement - Bread Crumbs aka HERTLER GERBELS
/u/Goered_Out_Of_My_ - Battle plan loading screen
Kaiser Sauce - Aquileia monarchist puppet flags

Equestrian Liberation Front End Screen:
Cofido - Mane 6, StarTrix, and Spike silhouettes
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78 changes: 77 additions & 1 deletion changelog.txt
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@@ -1,4 +1,80 @@
🦅 “Two Eagles: Arsenal of Harmony” 1.9.1.9 🦅
🦅 “Two Eagles: Arsenal of Harmony” 1.9.1.10 🦅
✢ Added lategame land doctrines.
✢ Added more railways and hubs in New Mareland and Equestria.
✢ Added missing localisation for Lunar New Mareland events.
✢ Added some new focus icons for Feathisia and Angriver.
✢ Added portrait for Miner Council in Talouse.
✢ Added unique flags for monarchist Aquileia's puppets.
✢ Added event for Lunar Empire about Evening Dew in New Mareland.
✢ Added new GUI for Aquileian revolution decisions.
✢ Added khakistocracy subideology, which is not used anywhere yet.
✢ Added chief of army role for Emperor Grover II.
✢ Added unique flag and cosmetic tag for Groverist Hellquill.
✢ Added new event pictures for Griffenheim-related events.
✢ Added Penal Battalions for MARESOC, Baltimare, communist Wingbardy, Cyanolisia, and GEU.
✢ Added unique concerns for Griffonian Republic, and some concern icons for Falcor.
✢ Fixed CTD in Baltimare mayor's fate event.
✢ Science base levels now affect doctrine cost.
✢ Fixed Falcor national spirit's naval doctrine bonus.
✢ Made Golden Morning have Esotericism subideology.
✢ Made River Coalition countries less eager to send volunteers to communist Longsword.
✢ Hopefully fixed monarchist Vinovia ending up at war with other monarchists during the Second Aquileian Revolution.
✢ National Republican Army now uses Griffonian Republic's welcomescreen.
✢ Fixed Lunar Crystal Empire and MARESOC generals not being recruited.
✢ Hopefully fixed issues with Sunrise Sparkle.
✢ Fixed various character issues with Hector's and Caramel's revolts in River Republic and made them slightly weaker.
✢ Fixed some issues with Griffonian Republic, Aquileia and ELF characters.
✢ Made sure Glitterhoof is removed alongside Diellza in Katerin.
✢ Fixed issues with Tempest Wind in Lunar Empire.
✢ Fixed various advisor icons and leader portraits.
✢ Lunar Empire and ELF now start with some trains.
✢ Slightly nerfed lategame motorized.
✢ Equestria can no longer instigate a coup in puppet Olenia.
✢ Fixed Aquileia being able to get Erion without owning Romau.
✢ Fixed Francistrian focus "Ennoble Vittorio" not working properly.
✢ Changed color of Evi cosmetic tag.
✢ Crushing the FLNT as Francistria now appeases fascists.
✢ Fixed issues Thorax's Olenian advisors.
✢ City-state Cyanolisia now retakes its land when puppeting Asterion.
✢ Fixed issues with Farbrook leaders fleeing the country.
✢ Tarrin can no longer ask countries to recognize their independence if they're a puppet.
✢ Fixed Red Archons advisors not being available when they should be.
✢ Equestria becoming a Republic now drops the royal title from the names of Luna and Blueblood.
✢ Improved stats of Wingbardy generals.
✢ Fixed Longsword and Wingbardy tanks not accounting for NSB.
✢ No infrastructure game rule now removes hubs and railways as well.
✢ Fixed missing building slots in some Haukland dockyard focuses.
✢ Brodfeld no longer asks communist countries for aid during the civil war.
✢ Trimmel now gains "War Hero" trait after the defeat of Equestria.
✢ Fixed various reinforce rate penalties being high enough to disable reinforcement entirely.
✢ Different Reformisten paths in Hellquill now get different party names.
✢ Harmonic Francistria stops being a puppet of Wingbardy if they become communist.
✢ Equestrian South-East Civil War victory events should now trigger much faster.
✢ Made capital movement permanent when forming Griffonian Empire or Herzland.
✢ Fixed some focuses in Griffonian Republic being available without owning necessary states.
✢ Removed game rules for unified Griffonian Empire and Republic.
✢ Fixed Dark Wing not becoming leader when Stalliongrad is puppeted by Equestria.
✢ Diamond Mountain no longer has to leave the River Coalition when stopping the coup by River Republic.
✢ Reduced starting war support for various countries.
✢ Removed unnecessary focus bypasses in Falcor.
✢ Falcorian supremacy path no longer uses german.
✢ Changed war types of various civil wars into civil wars.
✢ Fixed issues with Sunset not being renamed properly. Also, the name is now reset if New Mareland is annexed.
✢ Fixed being able to rename Stalliongrad without actually owning it.
✢ Fixed non-aligned Tarrin still having the negative Burgundy Order national spirit.
✢ Fixed communist Francistria being able to please fascists by completing Tarrin focuses.
✢ Various small tweaks to Olenian and Falcorian states.
✢ Crystal Empire can no longer spawn divisions in a state it doesn't control.
✢ Military training decision now gives air and navy XP as well.
✢ Adjusted stats of jet planes.
✢ Cranberry Marsh state now has provinces with marsh terrain.
✢ Fixed Hellquill having two navy theorists.
✢ Fixed generic leaders and operatives not getting correct portraits.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.

🦅 “Two Eagles: Arsenal of Harmony” 1.9.1.9 🦅
✢ Added some focuses to Lunar New Mareland that allow them to stop being a puppet and unlock decisions to release South Griffonian nations as puppets.
✢ Added more flavour events for Lunar New Mareland.
✢ Added state lore for Dodge City, Trottingham and Acornage.
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2 changes: 1 addition & 1 deletion common/ai_strategy/RIV.txt
Original file line number Diff line number Diff line change
Expand Up @@ -258,7 +258,7 @@ RIV_support_LSC = {
ai_strategy = {
type = send_volunteers_desire
id = "LSC"
value = 100
value = 25
}
}
RIV_support_HLQ = {
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18 changes: 12 additions & 6 deletions common/characters/ANG.txt
Original file line number Diff line number Diff line change
Expand Up @@ -390,8 +390,10 @@ characters={
}
}
visible = {
has_completed_focus = ANG_red_archons
has_country_flag = ROU_red_archons
OR = {
has_completed_focus = ANG_red_archons
has_country_flag = ROU_red_archons
}
}
traits = { archon_arcturius }
}
Expand All @@ -413,8 +415,10 @@ characters={
}
}
visible = {
has_completed_focus = ANG_red_archons
has_country_flag = ROU_red_archons
OR = {
has_completed_focus = ANG_red_archons
has_country_flag = ROU_red_archons
}
}
traits = { archon_eyr }
}
Expand All @@ -433,8 +437,10 @@ characters={
original_tag = ANG
}
visible = {
has_completed_focus = ANG_red_archons
has_country_flag = ROU_red_archons
OR = {
has_completed_focus = ANG_red_archons
has_country_flag = ROU_red_archons
}
}
traits = { archon_boreas }
}
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2 changes: 1 addition & 1 deletion common/characters/BAR.txt
Original file line number Diff line number Diff line change
Expand Up @@ -214,7 +214,7 @@ characters={
portraits={
army={
small="gfx/interface/ideas/Advisors/BAR/idea_Janosik.tga"
large="gfx/leaders/BAR/janosik.dds"
large="gfx/leaders/BAR/Janosik.dds"
}
}
}
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11 changes: 4 additions & 7 deletions common/characters/CRY.txt
Original file line number Diff line number Diff line change
Expand Up @@ -404,11 +404,8 @@ characters={
small = "GFX_idea_CRY_snow_puff"
}
}



corps_commander = {


traits = { trait_mountaineer winter_expert trait_reckless thestral_race_trait }
skill = 2
attack_skill = 2
Expand All @@ -422,7 +419,7 @@ characters={
}
}
}

CRY_wild_strikes = {
name = CRY_wild_strikes
portraits = {
Expand All @@ -431,7 +428,7 @@ characters={
small = "GFX_idea_CRY_wild_strikes"
}
}

corps_commander = {

traits = { infantry_leader cavalry_leader organizer thestral_race_trait }
Expand All @@ -447,7 +444,7 @@ characters={
}
}
}

CRY_sombra = {
name = sombra_chief
portraits = {
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8 changes: 4 additions & 4 deletions common/characters/DED.txt
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@ characters={
portraits={
army={
large="gfx/leaders/DED/Nezhit.tga"
small=GFX_Nezhit
small=GFX_Nezhit_small
}
}
field_marshal={
Expand Down Expand Up @@ -237,7 +237,7 @@ characters={
portraits={
army={
large="gfx/leaders/DED/Nezhit.tga"
small=GFX_Nezhit
small=GFX_Nezhit_small
}
}
}
Expand All @@ -246,7 +246,7 @@ characters={
portraits={
army={
large="gfx/leaders/DED/Nezhit.tga"
small=GFX_Nezhit
small=GFX_Nezhit_small
}
}
}
Expand All @@ -255,7 +255,7 @@ characters={
portraits={
army={
large="gfx/leaders/DED/Nezhit.tga"
small=GFX_Nezhit
small=GFX_Nezhit_small
}
}
}
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4 changes: 2 additions & 2 deletions common/characters/DEP.txt
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@ characters={
portraits={
army={
large="gfx/leaders/DEP/Colt_Shadow.tga"
small="gfx/interface/ideas/advisors/DEP/DEP_colt_shadow.tga"
small="gfx/interface/ideas/Advisors/DEP/DEP_colt_shadow.tga"
}
}
corps_commander={
Expand All @@ -77,7 +77,7 @@ characters={
portraits={
army={
large="gfx/leaders/DEP/Violet_light.tga"
small="gfx/interface/ideas/advisors/DEP/DEP_violet_light.tga"
small="gfx/interface/ideas/Advisors/DEP/DEP_violet_light.tga"
}
}
corps_commander={
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6 changes: 3 additions & 3 deletions common/characters/ELF.txt
Original file line number Diff line number Diff line change
Expand Up @@ -239,8 +239,8 @@ characters = {
small = "GFX_idea_MAN_fairweather"
}
}
corps_commander = {

navy_leader = {
traits = { pony_race_trait naval_lineage navy_career_officer ironside }
skill = 4
attack_skill = 3
Expand All @@ -249,7 +249,7 @@ characters = {
coordination_skill = 3
legacy_id = 339117
}

advisor = {
slot = navy_chief
idea_token = ELF_fairweather_breeze
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4 changes: 2 additions & 2 deletions common/characters/EQC.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1530,7 +1530,7 @@ characters={
small = "GFX_idea_EQC_marius"
}
}
gender = female
#gender = female
}
EQC_yuria_lovett = {
name = "EQC_yuria_lovett"
Expand Down Expand Up @@ -1562,7 +1562,7 @@ characters={
}
}
EQC_WNG_leonora_piumagrigia = {
name = "EQC_WNG_leonara_piumagrigia"
name = "EQC_WNG_leonora_piumagrigia"
portraits = {
civilian = {
large = "gfx/leaders/Asia/portrait_griffon_generic_operative_female_4.tga"
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42 changes: 31 additions & 11 deletions common/characters/EQS.txt
Original file line number Diff line number Diff line change
Expand Up @@ -207,10 +207,10 @@ characters={
navy_leader={
traits={ sea_and_sky pony_race_trait }
skill=3
attack_skill=2
defense_skill=2
maneuvering_skill=1
coordination_skill=1
attack_skill=3
defense_skill=3
maneuvering_skill=2
coordination_skill=2
legacy_id=13
}
}
Expand All @@ -226,7 +226,7 @@ characters={

navy_leader={
traits={ nightmare_of_solomon pony_race_trait }
skill=3
skill=2
attack_skill=3
defense_skill=2
maneuvering_skill=1
Expand All @@ -248,7 +248,7 @@ characters={
traits={ navy_career_officer pony_race_trait ironside }
skill=2
attack_skill=1
defense_skill=3
defense_skill=4
maneuvering_skill=1
coordination_skill=1
legacy_id=-1
Expand Down Expand Up @@ -304,9 +304,9 @@ characters={
navy_leader={
traits={ navy_media_personality pony_race_trait }
skill=2
attack_skill=1
attack_skill=2
defense_skill=2
maneuvering_skill=1
maneuvering_skill=2
coordination_skill=1
legacy_id=15
}
Expand All @@ -324,7 +324,7 @@ characters={
traits={ naval_architect pony_race_trait }
skill=2
attack_skill=2
defense_skill=1
defense_skill=3
maneuvering_skill=1
coordination_skill=1
legacy_id=-1
Expand Down Expand Up @@ -1577,7 +1577,7 @@ characters={
name = EQS_NLR_tempest_wind
portraits = {
army = {
large = "gfx/leaders/NLR/TempestWind.tga"
large="gfx/leaders/NLR/TempestWind.tga"
small = "GFX_idea_EQS_NLR_tempest_wind"
}
}
Expand All @@ -1597,6 +1597,26 @@ characters={
}
}
}
advisor = {
slot = high_command
idea_token = NLR_tempest

allowed = {
OR = {
original_tag = NLR
original_tag = EQS
}
}
visible = {
OR = {
has_global_flag = celestia_and_luna_fused
original_tag = NLR
}
}
traits = {
army_armored_1
}
}
gender = female
}

Expand Down Expand Up @@ -2639,7 +2659,7 @@ characters={
portraits = {
army = {
large = "gfx/leaders/EQS/Ksen_Autumn.tga"
small = "gfx/interface/ideas/advisors/EQS/EQS_SOL_ksen_autumn.tga"
small = "gfx/interface/ideas/Advisors/EQS/EQS_SOL_ksen_autumn.tga"
}
}
}
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2 changes: 1 addition & 1 deletion common/characters/EWI.txt
Original file line number Diff line number Diff line change
Expand Up @@ -71,7 +71,7 @@ characters={
name=EWI_nobody
portraits={
civilian={
large="gfx/leaders/EWI/Nobody.tga"
large="gfx/leaders/EWI/nobody.tga"
}
}
}
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