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Merge pull request #1987 from EaW-Team/general-dev
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2.2.2.6
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Yard1 committed Jun 16, 2024
2 parents 76a1442 + f20a4aa commit 919bc3b
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4 changes: 2 additions & 2 deletions TechChanges.txt
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ The following changes are in effect from vanilla techs. This does not include ad
- NSB heavy tank chassis production cost has been reduced by 10%
- NSB super-heavy tank chassis production cost has been reduced from 24 to 17
- Non-NSB super-heavy tank production cost has been reduced from 100 to 40 (to account for the increase per battalion from 15 to 40)
- BBA anti-ship missiles have been delayed from 1017 to 1023
- BBA anti-ship missiles and fixed explosive charge targetting increased to 15 from 10
- Early ICBMs have been delayed from 1017 to 1023, and a new "Advanced Short Range Rocket" has been added in 1017
- NSB super-heavy cannon 0.5 added as a 1007 tech
- Increased naval output of concentrated industry
Expand All @@ -29,7 +29,7 @@ AAT UPDATE:
- Did not implement AAT's changes to tank armor and engine upgrades with NSB
- Added "Heavy AA" tank modules, at double the production and resource cost and a size category larger, with double stats aside from hard attack and piercing
- SPAA gets buffs to air attack from small AA techs
- Pioneers are not exclusive with engineers
- Pioneers are not exclusive with engineers, but still are exclusive with Jungle Pioneers
- Added close support gun secondary turret
- Reverted terrain nerfs to SH support companies
- Made some Heavy Tank MIO traits heavy-exclusive (ie not applying to super heavies) to further differentiate the new Super Heavy MIO
52 changes: 51 additions & 1 deletion changelog.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,54 @@
🔥 “The Way of Fire” 2.2.2.5 🔥
🔥 “The Way of Fire” 2.2.2.6 🔥
✢ Additions:
- The Everfree Forest can now be annexed with a decision by anyone except Changeling Lands and Manehattan Protectorate.
- Added a decision to form the nation of Riseia for Osqat, Maretania, Re'em, Yemane and the Haymirite Kingdom.
- Replaced Aestlonian and Macawian placeholder country leaders with proper ones.
- Griffonian Republic's Reinhard Suntail can now unify with Bakara's Firm Scow.
- Resource prospecting decisions have been added all around the globe.
- Added artwork for the Vesalipolis state lore.
- Split the Mechanics tab of the welcome screen into New Mechanics and Changed Mechanics, for maintenance and translation purposes.
- Added a new general for Solar Empire, Azir and Macawia, and an advisor for communist Longsword.
- Added a new general and admiral for Posadist Hippogriffia.
- Added a female operative portrait for Abyssinia.

✢ Changes:
- Implemented changes from HOI4 1.14.6 patch.
- Aquileia or one of its subjects must own Griffenheim before the former can take the decision "Hoist The Tricolour".
- Encryption and decryption technologies now offer a small boost in operative detection and evasion, respectively.
- Slightly increased Rumare's population.
- If the Everfree Forest exists, Kattail's Night in Canterlot focus now only requires owning Canterlot.
- Griffonian Republic no longer has suggestions or implications about assimilating "native" populace.
- Buffed stats for zebra Chargers and dragon units.
- Improved supply in northern Griffonia.
- Tank chassis can now use a maximum of one Anti-air Radar.
- Jungle pioneers and regular pioneers are now mutually exclusive.
- Sirens will no longer receive fantasy flavour events.
- Removed Suri Polomare advisor from New Mareland.
- Updated victory points for yeti nations.
- Rewrote ideology description for Equalism.
- Further code refactoring to improve performance.
- Updated flags for the Evian formable and fascist Asterion.
- Replaced an old naval themed loading screen with an improved one.
- Solar Empire's Daybreaker has received an updated portrait, with alternate portraits based on path chosen.
- Skynavia's Asper Sickleclaw has received an updated portrait.
- Asterion's Andris Dory and Maximin Kokkinos have received an updated portrait.

✢ Fixes:
- Corrected multiple cases of non-DLC starting forces having incorrect equipment.
- Fixed an issue in Gerza's Colthage where a dynamic modifier had one of its stats wrongly defined.
- Kattail's Abyssinia can now integrate Manedalusia, and should no longer declare war on Warzena too early.
- Buildings should no longer be added in impassable states by various effects.
- Added missing bypasses for Aquileian wargoal foci.
- Aquileia will no longer get stuck in its focus tree if it can't reach House Erie and Avian.
- Corrected a Coltvan decision adding victory point value to a wrong province.
- Fixed a song's name preventing it from being played.
- Improved how a dynamic modifier was applied on Coltvan states.
- Chiropterra's Ocean Spray is now properly removed as a country leader in relevant circumstances.
- Dehumanised and fixed various GFX issues.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.

🔥 “The Way of Fire” 2.2.2.5 🔥
✢ Additions:
- Added tank anti-air radar module.
- New portraits for Gilda and Gallus in Griffonstone.
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2 changes: 1 addition & 1 deletion common/abilities/super_leader_abilities.txt
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,7 @@ ability = {
}
}

cost = 0.11
cost = 0.05
duration = 168

one_time_effect = {
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43 changes: 29 additions & 14 deletions common/ai_equipment/generic_planes.txt
Original file line number Diff line number Diff line change
Expand Up @@ -146,37 +146,45 @@ generic_fighter = {
light_mg_4x
}
}
fixed_auxiliary_weapon_slot_2 = {
any_of = {
heavy_mg_4x
heavy_mg_2x
}
}
fixed_auxiliary_weapon_slot_2 = empty
fixed_auxiliary_weapon_slot_3 = empty
engine_type_slot = {
any_of = {
engine_4_1x
engine_3_2x
engine_3_1x
engine_2_2x
}
}
special_type_slot_1 = {
any_of = {
air_air_radar_3
air_air_radar_2
}
module = empty
}
special_type_slot_2 = {
any_of = {
drop_tanks
}
module = empty
}
special_type_slot_3 = {
any_of = {
self_sealing_fuel_tanks_small
}
module = empty
}
special_type_slot_2 = drop_tanks
special_type_slot_3 = self_sealing_fuel_tanks_small
}
}
allowed_modules = {
aircraft_cannon_1_2x
light_mg_4x
heavy_mg_4x
engine_4_1x
engine_3_1x
engine_3_2x
engine_2_2x
armor_plate_small
self_sealing_fuel_tanks_small
drop_tanks
}
}

Expand Down Expand Up @@ -423,9 +431,9 @@ generic_cas = {
fixed_main_weapon_slot = small_bomb_bay
fixed_auxiliary_weapon_slot_1 = {
any_of = {
heavy_bomb_locks
bomb_locks
rocket_rails
}
module = empty
}
fixed_auxiliary_weapon_slot_2 = empty
fixed_auxiliary_weapon_slot_3 = empty
Expand All @@ -437,7 +445,12 @@ generic_cas = {
}
}
special_type_slot_1 = hmg_defense_turret
special_type_slot_2 = armor_plate_small
special_type_slot_2 = {
any_of = {
drop_tanks
}
module = empty
}
special_type_slot_3 = empty
}
}
Expand All @@ -446,8 +459,10 @@ generic_cas = {
small_bomb_bay
bomb_locks
rocket_rails
engine_4_1x
engine_3_1x
engine_2_2x
drop_tanks
tank_buster_1
tank_buster_2
hmg_defense_turret
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1 change: 1 addition & 0 deletions common/autonomous_states/vassal.txt
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@ autonomy_state = {
extra_trade_to_overlord_factor = 0.2
overlord_trade_cost_factor = -0.2
autonomy_gain_global_factor = -0.15
peace_score_ratio_transferred_to_overlord = 0.15
}

ai_subject_wants_higher = {
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64 changes: 63 additions & 1 deletion common/characters/AES.txt
Original file line number Diff line number Diff line change
Expand Up @@ -7,12 +7,74 @@ characters={
}
}
country_leader={
ideology=conservatism
ideology=harmonic_constitutionalism
expire="1953.3.1.1"
id=-1
}
gender = female
}
AES_storm_alsaqie={
name=AES_storm_alsaqie
portraits={
civilian={
large="gfx/leaders/AES/storm_alsaqie.tga"
}
}
country_leader={
ideology=falangism
expire="1953.3.1.1"
id=-1
traits = {
insane
}
}
gender = female
}
AES_steel_raud={
name=AES_steel_raud
portraits={
civilian={
large="gfx/leaders/AES/steel_raud.tga"
}
}
country_leader={
ideology=syndicalism
expire="1953.3.1.1"
id=-1
traits = {
rural_populist
}
}
gender = female
}
AES_golden_sayif={
name=AES_golden_sayif
portraits={
civilian={
large="gfx/leaders/AES/golden_sayif.tga"
small="gfx/interface/ideas/Advisors/AES/AES_golden_sayif.tga"
}
}
country_leader={
ideology=khakistocracy
expire="1953.3.1.1"
id=-1
traits = {
benevolent_despot
militant_harmonist
}
}
field_marshal={
traits = { organizer war_hero inflexible_strategist winter_specialist pony_race_trait }
skill = 4
attack_skill = 3
defense_skill = 3
planning_skill = 3
logistics_skill = 4
legacy_id = -1
}
gender = female
}
AES_cryo={
name=AES_cryo
portraits={
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6 changes: 3 additions & 3 deletions common/characters/CTL.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1112,9 +1112,9 @@ characters={
corps_commander={
desc = GENERAL_LUDEN_DESC
traits = { deer_race_trait commando trait_unpredictable }
skill = 2
attack_skill = 2
defense_skill = 1
skill = 3
attack_skill = 4
defense_skill = 2
planning_skill = 2
logistics_skill = 2
}
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39 changes: 9 additions & 30 deletions common/characters/EQC.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1208,36 +1208,6 @@ characters={
traits = { army_infantry_1 }
}
}
EQC_suri_polomare = {
name = "suri_polomare"
portraits = {
army= {
small = "GFX_idea_suri_polomare"
large = "gfx/leaders/leader_unknown.dds"
}
}
advisor = {
slot = high_command
idea_token = suri_polomare
cost = 50
ledger = army
allowed = {
original_tag = EQC
}
visible = { MAN = { exists = no } }
available = {
NOT = {
has_completed_focus = EQC_SOL_destroy_shadowbolts
}
if = {
limit = { has_civil_war = yes }
NOT = { any_enemy_country = { has_idea = suri_polomare } }
}
}
traits = { uniform_designer }
}
gender = female
}
EQC_shining_shield = {
name = "shining_shield"
portraits = {
Expand Down Expand Up @@ -1765,6 +1735,15 @@ characters={
}
gender = female
}
EQC_NLR_CYA_glowing_note = {
name = "EQC_NLR_CYA_glowing_note"
portraits = {
civilian = {
large = "gfx/leaders/Pony/portrait_pony_generic_operative_6.tga"
}
}
gender = female
}
### NLR Dudes ###
EQC_flawless_glow = {
name = "EQC_flawless_glow"
Expand Down
21 changes: 21 additions & 0 deletions common/characters/EQS.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2697,6 +2697,27 @@ characters={
}
}
}
EQS_SOL_red_rocket = {
name = EQS_SOL_red_rocket
portraits = {
army = {
large = "gfx/leaders/SOL/Red_Rocket.tga"
small = "gfx/interface/ideas/Advisors/EQS/EQS_SOL_red_rocket.tga"
}
}
corps_commander = {
traits = { pony_race_trait artillery_officer harsh_leader }
skill = 2
attack_skill = 4
defense_skill = 1
planning_skill = 1
logistics_skill = 1
visible = {
is_EQS_SOL = yes
has_country_flag = SOL_new_generals_flag
}
}
}
EQS_maekt_ix = {
name = EQS_maekt_ix
portraits = {
Expand Down
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