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Merge pull request #1963 from EaW-Team/Zebrica
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2.2.2.1
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Yard1 committed Mar 10, 2024
2 parents bbae6a9 + 6169809 commit d0ee673
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Showing 447 changed files with 12,195 additions and 3,843 deletions.
2 changes: 2 additions & 0 deletions art_credits.txt
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Expand Up @@ -5,6 +5,8 @@ Event pictures:
Plainoasis - Canterlot city
Devinian - Piercing the Sky
Devinian - Biting Cold of a Stubborn Heart
DimFann - Day Job
DimFann - Tail Gunner
Plainoasis - Temporal Displacement
Sycreon - Night Stroll
Melcom Lek - Viking Harbour
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57 changes: 56 additions & 1 deletion changelog.txt
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@@ -1,4 +1,59 @@
🔥 “The Way of Fire” 2.2.2 🐐
🔥 “The Way of Fire” 2.2.2.1 🔥
✢ Compatibility for 1.14 Hearts of Iron IV patch and Trial of Allegiance:
- Macawia now uses Brazilian Portuguese voicelines.
- Kiria and southeast Equestrian breakaways can now get Jungle Pioneers support company.
- Replaced various removed modifiers with new ones.

✢ Additions:
- Added futurist socialism subideology.
- Deponya now sends refusal event to River Republic when refusing.
- Added acceptance events for River Republic decisions about trading with allies.
- Added several new victory points on the map.
- Added new capitulation responses for some Kirian breakaways.
- Added arrow popup for Chiropterra's anti-partisan GUI.
- A Pax Chrysalia focus now spawns divisions that have Jachs and Alcippe as division commanders.
- Added a new career profile award for Changeling Lands.
- Added toggles for Kirian on-map decisions.
- Added a new general in Gryphia.

✢ Changes:
- Moved seven Olenian states to Griffonia and Zebrica.
- Reduce penalties from Kiria's civil war national spirits.
- Skyfall now starts with truck and armored car technologies.
- Baragzen in Tobuck now also declares war on Hippogriffia and any Colthaginian breakaways when he attacks Colthage.
- Updated various plane icons.
- Posada in Hippogriffia can now get Coral Ridge as an advisor.
- Arcturian Order now gets a generic focus tree when released as a subject via event.
- Nova Griffonia decision about selling Severyana to Equestria now sells a puppeted Severyana as well.
- Reduced minimum exports modifiers in Skyfall's national spirits.
- Strengthened the starting armies of Asstyria and Karkadannistan.
- Changeling Fragrance can now incite civil war in Kirian tags even if they are majors.
- Polar Bear event about airplanes now also creates an air base.

✢ Fixes:
- Fixed various issues with plane presets and templates.
- Fixed Hippogriffia's Abyss cult leader having a pixelated portrait.
- Fixed issues with plane equipment variant names.
- Fixed issues with Siren and Kiria dynamic modifiers.
- Chiropterra can no longer launch raids into impassable states.
- Fixed event about Vasile not triggering in Zarantia's secret path.
- Fixed issues with characters not becoming leaders in post-defeat Chiropterra.
- Fixed issues with effects that target states.
- Fixed Colthage civil war faction cores not being removed after being defeated.
- Fixed Kiria prison factory disappearing.
- Added check in "Protect Zaikiria" focus.
- Fixed society development not transferring properly to puppets.
- Fixed KirCorWar breakaways not getting cores.
- Fixed Yakyakistan being able to get more than 5 research slots.
- Fixed Abyssinia still having slave economy after being released as a Wingbardian subject.
- Fixed missing icon for Skyfall's pirate den national spirit.
- Fixed MIOs in Skyfall being visible when they shouldn't be.
- When Stormland forms the Storm Kingdom, it will now properly remove cores of the Gyzwindids.
- Fixed Griffon Frontier having a focus that built a railway in an impassable state.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.

🔥 “The Way of Fire” 2.2.2 🐐
✢ Additions:
- Epilogue content for Sirenalia.
- Added a new event picture and a new music track for Star Father's ascension event.
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46 changes: 46 additions & 0 deletions common/achievements/eaw_achievements.txt
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Expand Up @@ -702,6 +702,52 @@ a_series_of_unfortunate_events = {
has_global_flag = changelings_takeover_fragrance
}
}
friends_in_high_places = {
possible = {
difficulty > 1
has_start_date < 1007.01.02
has_any_custom_difficulty_setting = no
game_rules_allow_achievements = yes
tag = CHN
}

happened = {
custom_trigger_tooltip = {
tooltip = friends_in_high_places_tt_1
any_character = {
has_character_flag = jachs_promoted
is_field_marshal = yes
if = {
limit = {
has_dlc = "No Step Back"
}
is_army_chief = yes
}
}
}
custom_trigger_tooltip = {
tooltip = friends_in_high_places_tt_2
any_character = {
has_character_flag = alcippe_promoted
is_army_leader = yes
if = {
limit = {
has_dlc = "No Step Back"
}
is_high_command = yes
}
}
}
custom_trigger_tooltip = {
tooltip = friends_in_high_places_tt_3
has_country_flag = CHN_unlocked_Jachs
has_country_flag = CHN_unlocked_Alcippe
has_country_flag = CHN_unlocked_Marsilio
has_country_flag = CHN_unlocked_Finicus
has_country_flag = CHN_unlocked_Second_Wind
}
}
}


###Good
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28 changes: 14 additions & 14 deletions common/ai_strategy/doctrines.txt
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@@ -1,4 +1,4 @@
stop_making_horsies = {
DOCTRINE_stop_making_horsies = {
enable = {
always = yes
}
Expand Down Expand Up @@ -29,7 +29,7 @@ stop_making_horsies = {
#mountaineer

#Mobile Warfare branch
mobile_warfare_ratios = {
DOCTRINE_mobile_warfare_ratios = {
enable = {
has_tech = mobile_warfare
}
Expand All @@ -50,7 +50,7 @@ mobile_warfare_ratios = {
}
}

superior_firepower_ratios = {
DOCTRINE_superior_firepower_ratios = {
enable = {
has_tech = superior_firepower
}
Expand All @@ -73,7 +73,7 @@ superior_firepower_ratios = {
}

## Later in superior_firepower tree
concentrated_fire_plans_ratios = {
DOCTRINE_concentrated_fire_plans_ratios = {
enable = {
has_tech = concentrated_fire_plans
}
Expand Down Expand Up @@ -102,7 +102,7 @@ concentrated_fire_plans_ratios = {
}


grand_battle_plan_ratios = {
DOCTRINE_grand_battle_plan_ratios = {
enable = {
has_tech = trench_warfare
}
Expand All @@ -126,7 +126,7 @@ grand_battle_plan_ratios = {
}


mass_assault_ratios = {
DOCTRINE_mass_assault_ratios = {
enable = {
has_tech = mass_assault
}
Expand All @@ -149,7 +149,7 @@ mass_assault_ratios = {
}

#Later in mass_assault tree
large_front_operations_ratios = {
DOCTRINE_large_front_operations_ratios = {
enable = {
has_tech = large_front_operations
}
Expand Down Expand Up @@ -184,7 +184,7 @@ large_front_operations_ratios = {


#Fleet in being tree
fleet_in_being_ratios = {
DOCTRINE_fleet_in_being_ratios = {
enable = {
has_tech = fleet_in_being
}
Expand Down Expand Up @@ -244,7 +244,7 @@ fleet_in_being_ratios = {
# }

#Trade Interdiction tree
trade_interdiction_ratios = {
DOCTRINE_trade_interdiction_ratios = {
enable = {
has_tech = trade_interdiction
}
Expand Down Expand Up @@ -315,7 +315,7 @@ trade_interdiction_ratios = {


#Base Strike tree
base_strike_ratios = {
DOCTRINE_base_strike_ratios = {
enable = {
has_tech = base_strike
}
Expand Down Expand Up @@ -402,7 +402,7 @@ base_strike_ratios = {
#naval_bomber

#Strategic Destruction tree
air_superiority_ratios = {
DOCTRINE_air_superiority_ratios = {
enable = {
has_tech = air_superiority
}
Expand Down Expand Up @@ -440,7 +440,7 @@ air_superiority_ratios = {
}
}

air_night_day_bombing_ratios = {
DOCTRINE_air_night_day_bombing_ratios = {
enable = {
OR = {
has_tech = night_bombing
Expand All @@ -460,7 +460,7 @@ air_night_day_bombing_ratios = {
}

#Battlefield Support tree
formation_flying = {
DOCTRINE_formation_flying = {
enable = {
has_tech = formation_flying
}
Expand Down Expand Up @@ -495,7 +495,7 @@ formation_flying = {
}

#Operational Integrity tree
force_rotation = {
DOCTRINE_force_rotation = {
enable = {
has_tech = force_rotation
}
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Empty file added common/bop/BRA.txt
Empty file.
18 changes: 18 additions & 0 deletions common/characters/CHN.txt
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Expand Up @@ -1376,4 +1376,22 @@ characters={
}
}
}
CHN_jachs = {
name = CHN_jachs_promo
portraits = {
army = {
large = GFX_portrait_CHN_Jachs
small = GFX_portrait_CHN_Jachs_small
}
}
}
CHN_alcippe = {
name = CHN_alcippe_promo
portraits = {
army = {
large = GFX_portrait_CHN_Alcippe
small = GFX_portrait_CHN_Alcippe_small
}
}
}
}
1 change: 1 addition & 0 deletions common/characters/CTH.txt
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Expand Up @@ -637,6 +637,7 @@ characters={
defense_skill = 1
planning_skill = 1
logistics_skill = 2
legacy_id = 1934
}
}

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19 changes: 19 additions & 0 deletions common/characters/GRY.txt
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Expand Up @@ -179,6 +179,25 @@ characters={
legacy_id=1465
}
}
GRY_oleksander_clawkiv={
name=GRY_oleksander_clawkiv
portraits={
army={
large="gfx/leaders/GRY/Oleksander.tga"
small="gfx/interface/ideas/Advisors/GRY/GRY_oleksander.tga"
}
}
corps_commander={
traits={ career_officer griffon_race_trait artillery_officer organizer }
skill=3
attack_skill=2
defense_skill=2
planning_skill=3
logistics_skill=3
legacy_id=-1
desc = "GRY_OLEKSANDER_CLAWKIV_DESC"
}
}
GRY_symon_preenliura={
name=GRY_advisor1
portraits={
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2 changes: 2 additions & 0 deletions common/characters/HIP.txt
Original file line number Diff line number Diff line change
Expand Up @@ -907,6 +907,7 @@ characters={
has_country_flag = HIP_coalition_government
has_country_flag = HIP_anarchist_flag
has_country_flag = HIP_Antifa_Skystar_flag
has_country_flag = HIP_coral_rejoined
}
}
available = {
Expand All @@ -922,6 +923,7 @@ characters={
has_country_flag = HIP_coalition_government
hidden_trigger = {
has_country_flag = HIP_Antifa_Skystar_flag
has_country_flag = HIP_coral_rejoined
}
}
}
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17 changes: 17 additions & 0 deletions common/characters/HRV.txt
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Expand Up @@ -28,6 +28,23 @@ characters={
maneuvering_skill = 1
coordination_skill = 1
}
advisor = {
slot = navy_chief
idea_token = HRV_shanty
allowed = {
OR = {
original_tag = ZAI
original_tag = HRV
}
}
available = {

}
visible = {

}
traits = { alt_navy_amphibious_assault_2 }
}
gender = female
}
HRV_captain_celeano={
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12 changes: 12 additions & 0 deletions common/characters/SOL.txt
Original file line number Diff line number Diff line change
Expand Up @@ -27,4 +27,16 @@ characters={
id=-1
}
}
SOL_dummy_thick = {
name = SOL_random_leader
portraits = {
civilian = {
large = "gfx/leaders/leader_unknown.dds"
}
army = {
large = "gfx/leaders/leader_unknown.dds"
small = "gfx/interface/ideas/idea_unknown_advisor.dds"
}
}
}
}
1 change: 1 addition & 0 deletions common/characters/STW.txt
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@ characters={
advisor = {
allowed = { original_tag = ROU }
visible = { has_country_flag = ROU_new_role_STW }
available = { has_country_flag = ROU_new_role_STW }
slot = political_advisor
idea_token = ROU_gabriela_eagleclaw

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2 changes: 1 addition & 1 deletion common/characters/ZAI.txt
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ characters={
visible = {
has_country_flag = ZAI_high_command_unlocked
}
traits = { alt_army_chief_offensive_2 }
traits = { alt_army_chief_defensive_2 }
}
corps_commander = {
traits = { unspecified_race_trait trait_visitor trait_cautious organizer trait_engineer }
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