Squall's custom Vulkan engine. Which is a RENDERING ONLY engine at the moment.
For those who are interested in graphics programming and learning Vulkan :) MIT licensed.
Full project download link: https://mega.nz/folder/stgwzQib#ct2EQZm5_w_M53RizRlGHw
If you have hard time running this project, check the SDK Dependency.txt and install necessary SDKs.
Recommended to use the full project link, as there are a few test assets.
Implementation details are wrote in my GameDev blog https://www.gamedev.net/blogs/blog/5158-the-graphic-guy-squall/
Day test scene: https://www.youtube.com/watch?v=bmW_U1yBwxw
Night test scene: https://www.youtube.com/watch?v=ewRdUFsdBGg
HDR test: https://i.imgur.com/1ceJ21f.gif
Ray tracing reflection test: https://www.youtube.com/watch?v=wffNqY1cLa8