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Implement structs inheritance with SaveMapEventBase #282

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merged 7 commits into from Nov 29, 2018

Commits on Nov 29, 2018

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  4. Remove SaveMapEvent::Fixup and UnFixup

    These are wrong. When save_map_count is violated all
    event data is cleared. These values don't actually go
    to -1 and have their own defaults.
    fmatthew5876 committed Nov 29, 2018
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  5. Fix some defaults for SaveMapEvent

    No -1 values. These default to 0 and are always present.
    fmatthew5876 committed Nov 29, 2018
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  7. Resize status array when loading saved game

    * If developer adds more states, loaded saved game is
      resized appropriately
    fmatthew5876 committed Nov 29, 2018
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