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feat(templates): All EmoCthulhu Year Zero Engine templates updated to…
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… use all new special keywords.

They come complete with compressed .jpgs.
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EmoCthulhu committed Feb 29, 2024
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Binary file modified example_templates/coriolis/coriolis-compact-no-name.jpg
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8 changes: 4 additions & 4 deletions example_templates/coriolis/coriolis-compact-no-name.json
Expand Up @@ -55,31 +55,31 @@
"align": "left",
"valign": "top",
"header": "show",
"text": "STR: {b} system.attributes.strength {/b} {newline} Gen: {newline} For: system.skills.force / {b} system.skills.force {+} system.attributes.strength {/b} {newline} MC: system.skills.meleecombat / {b} system.skills.meleecombat {+} system.attributes.strength {/b}"
"text": "{u} STR {/u}{b} system.attributes.strength {/b}{nl}{nl}{u} Gen: {/u}{nl} For: system.skills.force / {b} system.skills.force {+} system.attributes.strength {/b}{nl} MC: system.skills.meleecombat / {b} system.skills.meleecombat {+} system.attributes.strength {/b}"
},
{
"name": "AGL Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "AGL: {b} system.attributes.agility {/b} {newline} Gen: {newline} Dex: system.skills.dexterity / {b} system.skills.dexterity {+} system.attributes.agility {/b} {newline} Inf: system.skills.infiltration / {b} system.skills.infiltration {+} system.attributes.agility {/b} {newline} RC: system.skills.rangedcombat / {b} system.skills.rangedcombat {+} system.attributes.agility {/b} {newline} Adv: {newline} Pilot: system.skills.pilot / {b} system.skills.pilot {+} system.attributes.agility {/b}"
"text": "{u} AGL: {/u}{b} system.attributes.agility {/b}{nl}{nl}{u} Gen: {/u}{nl} Dex: system.skills.dexterity / {b} system.skills.dexterity {+} system.attributes.agility {/b}{nl} Inf: system.skills.infiltration / {b} system.skills.infiltration {+} system.attributes.agility {/b}{nl} RC: system.skills.rangedcombat / {b} system.skills.rangedcombat {+} system.attributes.agility {/b}{nl}{u} Adv: {/u}{nl} Pilot: system.skills.pilot / {b} system.skills.pilot {+} system.attributes.agility {/b}"
},
{
"name": "WITS Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "WITS: {b} system.attributes.wits {/b} {newline} Gen: {newline} Obs: system.skills.observation / {b} system.skills.observation {+} system.attributes.wits {/b} {newline} Surv: system.skills.survival / {b} system.skills.survival {+} system.attributes.wits {/b} {newline} Adv: {newline} DataDJ: system.skills.datadjinn / {b} system.skills.datadjinn {+} system.attributes.wits {/b} {newline} Medic: system.skills.medicurgy / {b} system.skills.medicurgy {+} system.attributes.wits {/b} {newline} Sci: system.skills.science / {b} system.skills.science {+} system.attributes.wits {/b} {newline} Tec: system.skills.technology / {b} system.skills.technology {+} system.attributes.wits {/b}"
"text": "{u} WITS: {/u}{b} system.attributes.wits {/b}{nl}{nl}{u} Gen: {/u}{nl} Obs: system.skills.observation / {b} system.skills.observation {+} system.attributes.wits {/b}{nl} Surv: system.skills.survival / {b} system.skills.survival {+} system.attributes.wits {/b}{nl} {u} Adv: {/u}{nl} DataDJ: system.skills.datadjinn / {b} system.skills.datadjinn {+} system.attributes.wits {/b}{nl} Medic: system.skills.medicurgy / {b} system.skills.medicurgy {+} system.attributes.wits {/b}{nl} Sci: system.skills.science / {b} system.skills.science {+} system.attributes.wits {/b}{nl} Tec: system.skills.technology / {b} system.skills.technology {+} system.attributes.wits {/b}"
},
{
"name": "EMP Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "EMP: {b} system.attributes.empathy {/b} {newline} Gen: {newline} Man: system.skills.manipulation / {b} system.skills.manipulation {+} system.attributes.empathy {/b} {newline} Adv: {newline} Comm: system.skills.command / {b} system.skills.command {+} system.attributes.empathy {/b} {newline} Cult: system.skills.culture / {b} system.skills.culture {+} system.attributes.empathy {/b} {newline} MysPow: system.skills.mysticpowers / {b} system.skills.mysticpowers {+} system.attributes.empathy {/b}"
"text": "{u} EMP: {/u}{b} system.attributes.empathy {/b}{nl}{nl}{u} Gen: {/u}{nl} Man: system.skills.manipulation / {b} system.skills.manipulation {+} system.attributes.empathy {/b}{nl}{u} Adv: {/u}{nl} Comm: system.skills.command / {b} system.skills.command {+} system.attributes.empathy {/b}{nl} Cult: system.skills.culture / {b} system.skills.culture {+} system.attributes.empathy {/b}{nl} MysPow: system.skills.mysticpowers / {b} system.skills.mysticpowers {+} system.attributes.empathy {/b}"
},
{
"name": "Rep",
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Binary file modified example_templates/coriolis/coriolis-compact.jpg
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8 changes: 4 additions & 4 deletions example_templates/coriolis/coriolis-compact.json
Expand Up @@ -65,31 +65,31 @@
"align": "left",
"valign": "top",
"header": "show",
"text": "STR: {b} system.attributes.strength {/b} {newline} Gen: {newline} For: system.skills.force / {b} system.skills.force {+} system.attributes.strength {/b} {newline} MC: system.skills.meleecombat / {b} system.skills.meleecombat {+} system.attributes.strength {/b}"
"text": "{u} STR {/u}{b} system.attributes.strength {/b}{nl}{nl}{u} Gen: {/u}{nl} For: system.skills.force / {b} system.skills.force {+} system.attributes.strength {/b}{nl} MC: system.skills.meleecombat / {b} system.skills.meleecombat {+} system.attributes.strength {/b}"
},
{
"name": "AGL Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "AGL: {b} system.attributes.agility {/b} {newline} Gen: {newline} Dex: system.skills.dexterity / {b} system.skills.dexterity {+} system.attributes.agility {/b} {newline} Inf: system.skills.infiltration / {b} system.skills.infiltration {+} system.attributes.agility {/b} {newline} RC: system.skills.rangedcombat / {b} system.skills.rangedcombat {+} system.attributes.agility {/b} {newline} Adv: {newline} Pilot: system.skills.pilot / {b} system.skills.pilot {+} system.attributes.agility {/b}"
"text": "{u} AGL: {/u}{b} system.attributes.agility {/b}{nl}{nl}{u} Gen: {/u}{nl} Dex: system.skills.dexterity / {b} system.skills.dexterity {+} system.attributes.agility {/b}{nl} Inf: system.skills.infiltration / {b} system.skills.infiltration {+} system.attributes.agility {/b}{nl} RC: system.skills.rangedcombat / {b} system.skills.rangedcombat {+} system.attributes.agility {/b}{nl}{u} Adv: {/u}{nl} Pilot: system.skills.pilot / {b} system.skills.pilot {+} system.attributes.agility {/b}"
},
{
"name": "WITS Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "WITS: {b} system.attributes.wits {/b} {newline} Gen: {newline} Obs: system.skills.observation / {b} system.skills.observation {+} system.attributes.wits {/b} {newline} Surv: system.skills.survival / {b} system.skills.survival {+} system.attributes.wits {/b} {newline} Adv: {newline} DataDJ: system.skills.datadjinn / {b} system.skills.datadjinn {+} system.attributes.wits {/b} {newline} Medic: system.skills.medicurgy / {b} system.skills.medicurgy {+} system.attributes.wits {/b} {newline} Sci: system.skills.science / {b} system.skills.science {+} system.attributes.wits {/b} {newline} Tec: system.skills.technology / {b} system.skills.technology {+} system.attributes.wits {/b}"
"text": "{u} WITS: {/u}{b} system.attributes.wits {/b}{nl}{nl}{u} Gen: {/u}{nl} Obs: system.skills.observation / {b} system.skills.observation {+} system.attributes.wits {/b}{nl} Surv: system.skills.survival / {b} system.skills.survival {+} system.attributes.wits {/b}{nl} {u} Adv: {/u}{nl} DataDJ: system.skills.datadjinn / {b} system.skills.datadjinn {+} system.attributes.wits {/b}{nl} Medic: system.skills.medicurgy / {b} system.skills.medicurgy {+} system.attributes.wits {/b}{nl} Sci: system.skills.science / {b} system.skills.science {+} system.attributes.wits {/b}{nl} Tec: system.skills.technology / {b} system.skills.technology {+} system.attributes.wits {/b}"
},
{
"name": "EMP Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "EMP: {b} system.attributes.empathy {/b} {newline} Gen: {newline} Man: system.skills.manipulation / {b} system.skills.manipulation {+} system.attributes.empathy {/b} {newline} Adv: {newline} Comm: system.skills.command / {b} system.skills.command {+} system.attributes.empathy {/b} {newline} Cult: system.skills.culture / {b} system.skills.culture {+} system.attributes.empathy {/b} {newline} MysPow: system.skills.mysticpowers / {b} system.skills.mysticpowers {+} system.attributes.empathy {/b}"
"text": "{u} EMP: {/u}{b} system.attributes.empathy {/b}{nl}{nl}{u} Gen: {/u}{nl} Man: system.skills.manipulation / {b} system.skills.manipulation {+} system.attributes.empathy {/b}{nl}{u} Adv: {/u}{nl} Comm: system.skills.command / {b} system.skills.command {+} system.attributes.empathy {/b}{nl} Cult: system.skills.culture / {b} system.skills.culture {+} system.attributes.empathy {/b}{nl} MysPow: system.skills.mysticpowers / {b} system.skills.mysticpowers {+} system.attributes.empathy {/b}"
},
{
"name": "Rep",
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Binary file modified example_templates/coriolis/coriolis-no-name.jpg
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8 changes: 4 additions & 4 deletions example_templates/coriolis/coriolis-no-name.json
Expand Up @@ -55,31 +55,31 @@
"align": "left",
"valign": "top",
"header": "show",
"text": "STR: {b} system.attributes.strength {/b} {newline} {newline} Skills - General: {newline} Force: system.skills.force / {b} system.skills.force {+} system.attributes.strength {/b} {newline} Melee Combat: system.skills.meleecombat / {b} system.skills.meleecombat {+} system.attributes.strength {/b}"
"text": "{u} STR {/u}{s}{b} system.attributes.strength {/b}{nl}{nl}{u} Skills - General: {/u}{nl} Force: system.skills.force / {b} system.skills.force {+} system.attributes.strength {/b}{nl} Melee Combat: system.skills.meleecombat / {b} system.skills.meleecombat {+} system.attributes.strength {/b}"
},
{
"name": "AGL Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "AGL: {b} system.attributes.agility {/b} {newline} {newline} Skills - General: {newline} Dexterity: system.skills.dexterity / {b} system.skills.dexterity {+} system.attributes.agility {/b} {newline} Infiltration: system.skills.infiltration / {b} system.skills.infiltration {+} system.attributes.agility {/b} {newline} Ranged Combat: system.skills.rangedcombat / {b} system.skills.rangedcombat {+} system.attributes.agility {/b} {newline} {newline} Skills - Advanced: {newline} Pilot: system.skills.pilot / {b} system.skills.pilot {+} system.attributes.agility {/b}"
"text": "{u} AGL {/u}{s}{b} system.attributes.agility {/b}{nl}{nl}{u} Skills - General: {/u}{nl} Dexterity: system.skills.dexterity / {b} system.skills.dexterity {+} system.attributes.agility {/b}{nl} Infiltration: system.skills.infiltration / {b} system.skills.infiltration {+} system.attributes.agility {/b}{nl} Ranged Combat: system.skills.rangedcombat / {b} system.skills.rangedcombat {+} system.attributes.agility {/b}{nl}{nl} {u} Skills - Advanced: {/u}{nl} Pilot: system.skills.pilot / {b} system.skills.pilot {+} system.attributes.agility {/b}"
},
{
"name": "WITS Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "WITS: {b} system.attributes.wits {/b} {newline} {newline} Skills - General: {newline} Observation: system.skills.observation / {b} system.skills.observation {+} system.attributes.wits {/b} {newline} Survival: system.skills.survival / {b} system.skills.survival {+} system.attributes.wits {/b} {newline} {newline} {newline} Skills - Advanced: {newline} Data Djinn: system.skills.datadjinn / {b} system.skills.datadjinn {+} system.attributes.wits {/b} {newline} Medicurgy: system.skills.medicurgy / {b} system.skills.medicurgy {+} system.attributes.wits {/b} {newline} Science: system.skills.science / {b} system.skills.science {+} system.attributes.wits {/b} {newline} Technology: system.skills.technology / {b} system.skills.technology {+} system.attributes.wits {/b}"
"text": "{u} WITS {/u}{s}{b} system.attributes.wits {/b}{nl}{nl}{u} Skills - General: {/u}{nl} Observation: system.skills.observation / {b} system.skills.observation {+} system.attributes.wits {/b}{nl} Survival: system.skills.survival / {b} system.skills.survival {+} system.attributes.wits {/b}{nl}{nl}{nl}{u} Skills - Advanced: {/u}{nl} Data Djinn: system.skills.datadjinn / {b} system.skills.datadjinn {+} system.attributes.wits {/b}{nl} Medicurgy: system.skills.medicurgy / {b} system.skills.medicurgy {+} system.attributes.wits {/b}{nl} Science: system.skills.science / {b} system.skills.science {+} system.attributes.wits {/b}{nl} Technology: system.skills.technology / {b} system.skills.technology {+} system.attributes.wits {/b}"
},
{
"name": "EMP Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "EMP: {b} system.attributes.empathy {/b} {newline} {newline} Skills - General: {newline} Manipulation: system.skills.manipulation / {b} system.skills.manipulation {+} system.attributes.empathy {/b} {newline} {newline} {newline} {newline} Skills - Advanced: {newline} Command: system.skills.command / {b} system.skills.command {+} system.attributes.empathy {/b} {newline} Culture: system.skills.culture / {b} system.skills.culture {+} system.attributes.empathy {/b} {newline} Mystic Powers: system.skills.mysticpowers / {b} system.skills.mysticpowers {+} system.attributes.empathy {/b}"
"text": "{u} EMP {/u}{s}{b} system.attributes.empathy {/b}{nl}{nl}{u} Skills - General: {/u}{nl} Manipulation: system.skills.manipulation / {b} system.skills.manipulation {+} system.attributes.empathy {/b}{nl}{nl}{nl}{nl}{u} Skills - Advanced: {/u}{nl} Command: system.skills.command / {b} system.skills.command {+} system.attributes.empathy {/b}{nl} Culture: system.skills.culture / {b} system.skills.culture {+} system.attributes.empathy {/b}{nl} Mystic Powers: system.skills.mysticpowers / {b} system.skills.mysticpowers {+} system.attributes.empathy {/b}"
},
{
"name": "Rep",
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Binary file modified example_templates/coriolis/coriolis.jpg
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8 changes: 4 additions & 4 deletions example_templates/coriolis/coriolis.json
Expand Up @@ -65,31 +65,31 @@
"align": "left",
"valign": "top",
"header": "show",
"text": "STR: {b} system.attributes.strength {/b} {newline} {newline} Skills - General: {newline} Force: system.skills.force / {b} system.skills.force {+} system.attributes.strength {/b} {newline} Melee Combat: system.skills.meleecombat / {b} system.skills.meleecombat {+} system.attributes.strength {/b}"
"text": "{u} STR {/u}{s}{b} system.attributes.strength {/b}{nl}{nl}{u} Skills - General: {/u}{nl} Force: system.skills.force / {b} system.skills.force {+} system.attributes.strength {/b}{nl} Melee Combat: system.skills.meleecombat / {b} system.skills.meleecombat {+} system.attributes.strength {/b}"
},
{
"name": "AGL Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "AGL: {b} system.attributes.agility {/b} {newline} {newline} Skills - General: {newline} Dexterity: system.skills.dexterity / {b} system.skills.dexterity {+} system.attributes.agility {/b} {newline} Infiltration: system.skills.infiltration / {b} system.skills.infiltration {+} system.attributes.agility {/b} {newline} Ranged Combat: system.skills.rangedcombat / {b} system.skills.rangedcombat {+} system.attributes.agility {/b} {newline} {newline} Skills - Advanced: {newline} Pilot: system.skills.pilot / {b} system.skills.pilot {+} system.attributes.agility {/b}"
"text": "{u} AGL {/u}{s}{b} system.attributes.agility {/b}{nl}{nl}{u} Skills - General: {/u}{nl} Dexterity: system.skills.dexterity / {b} system.skills.dexterity {+} system.attributes.agility {/b}{nl} Infiltration: system.skills.infiltration / {b} system.skills.infiltration {+} system.attributes.agility {/b}{nl} Ranged Combat: system.skills.rangedcombat / {b} system.skills.rangedcombat {+} system.attributes.agility {/b}{nl}{nl} {u} Skills - Advanced: {/u}{nl} Pilot: system.skills.pilot / {b} system.skills.pilot {+} system.attributes.agility {/b}"
},
{
"name": "WITS Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "WITS: {b} system.attributes.wits {/b} {newline} {newline} Skills - General: {newline} Observation: system.skills.observation / {b} system.skills.observation {+} system.attributes.wits {/b} {newline} Survival: system.skills.survival / {b} system.skills.survival {+} system.attributes.wits {/b} {newline} {newline} {newline} Skills - Advanced: {newline} Data Djinn: system.skills.datadjinn / {b} system.skills.datadjinn {+} system.attributes.wits {/b} {newline} Medicurgy: system.skills.medicurgy / {b} system.skills.medicurgy {+} system.attributes.wits {/b} {newline} Science: system.skills.science / {b} system.skills.science {+} system.attributes.wits {/b} {newline} Technology: system.skills.technology / {b} system.skills.technology {+} system.attributes.wits {/b}"
"text": "{u} WITS {/u}{s}{b} system.attributes.wits {/b}{nl}{nl}{u} Skills - General: {/u}{nl} Observation: system.skills.observation / {b} system.skills.observation {+} system.attributes.wits {/b}{nl} Survival: system.skills.survival / {b} system.skills.survival {+} system.attributes.wits {/b}{nl}{nl}{nl}{u} Skills - Advanced: {/u}{nl} Data Djinn: system.skills.datadjinn / {b} system.skills.datadjinn {+} system.attributes.wits {/b}{nl} Medicurgy: system.skills.medicurgy / {b} system.skills.medicurgy {+} system.attributes.wits {/b}{nl} Science: system.skills.science / {b} system.skills.science {+} system.attributes.wits {/b}{nl} Technology: system.skills.technology / {b} system.skills.technology {+} system.attributes.wits {/b}"
},
{
"name": "EMP Group",
"type": "direct",
"align": "left",
"valign": "top",
"header": "show",
"text": "EMP: {b} system.attributes.empathy {/b} {newline} {newline} Skills - General: {newline} Manipulation: system.skills.manipulation / {b} system.skills.manipulation {+} system.attributes.empathy {/b} {newline} {newline} {newline} {newline} Skills - Advanced: {newline} Command: system.skills.command / {b} system.skills.command {+} system.attributes.empathy {/b} {newline} Culture: system.skills.culture / {b} system.skills.culture {+} system.attributes.empathy {/b} {newline} Mystic Powers: system.skills.mysticpowers / {b} system.skills.mysticpowers {+} system.attributes.empathy {/b}"
"text": "{u} EMP {/u}{s}{b} system.attributes.empathy {/b}{nl}{nl}{u} Skills - General: {/u}{nl} Manipulation: system.skills.manipulation / {b} system.skills.manipulation {+} system.attributes.empathy {/b}{nl}{nl}{nl}{nl}{u} Skills - Advanced: {/u}{nl} Command: system.skills.command / {b} system.skills.command {+} system.attributes.empathy {/b}{nl} Culture: system.skills.culture / {b} system.skills.culture {+} system.attributes.empathy {/b}{nl} Mystic Powers: system.skills.mysticpowers / {b} system.skills.mysticpowers {+} system.attributes.empathy {/b}"
},
{
"name": "Rep",
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